This HTML5 document contains 5 embedded RDF statements represented using HTML+Microdata notation.

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PrefixNamespace IRI
n6http://dbkwik.webdatacommons.org/ontology/
dctermshttp://purl.org/dc/terms/
n2http://dbkwik.webdatacommons.org/resource/U84XQwd2lqa0K-eIhe_V3A==
rdfshttp://www.w3.org/2000/01/rdf-schema#
n7http://dbkwik.webdatacommons.org/resource/3EzZ06h3kE4s2QyqfTTD2Q==
rdfhttp://www.w3.org/1999/02/22-rdf-syntax-ns#
n5http://dbkwik.webdatacommons.org/resource/HSjQAPleJlc84jQTWB6bVA==
xsdhhttp://www.w3.org/2001/XMLSchema#
Subject Item
n2:
rdfs:label
NationalObjectives
rdfs:comment
This property activates National Objectives. Property Interactions: * objectiveValue - Sets the value of the objective * Defaults to 0 * alliedOwnershipTerritories - sets the territories that must be in allied control to meet the objective * Value may be set to 'original'. All territories originally owned by the player(even enemy occupied territories) must be allied controlled * Value may be set to 'enemy'. All territories originally owned by the enemy player must be allied controlled THIS PROBABLY DOESN'T WORK * Value set to a colon (:) separated list of specific territories * alliedExclusionTerritories - sets the territories that must be not have allied units in them to meet the objective * Value may be set to 'original'. No territory originally owned
dcterms:subject
n5: n7:
n6:abstract
This property activates National Objectives. Property Interactions: * objectiveValue - Sets the value of the objective * Defaults to 0 * alliedOwnershipTerritories - sets the territories that must be in allied control to meet the objective * Value may be set to 'original'. All territories originally owned by the player(even enemy occupied territories) must be allied controlled * Value may be set to 'enemy'. All territories originally owned by the enemy player must be allied controlled THIS PROBABLY DOESN'T WORK * Value set to a colon (:) separated list of specific territories * alliedExclusionTerritories - sets the territories that must be not have allied units in them to meet the objective * Value may be set to 'original'. No territory originally owned by the player may have allied units * Value may be set to 'controlled'. No territory currently owned by the player may have allied units * Value may be set to 'all'. No territory currently or originally owned by the player may have allied units * Value set to a colon separated list of specific territories which must not contain allied units * enemyExclusionTerritories - sets the territories that must not have enemy units in them to meet the objective * Value may be set to 'original'. No territory originally owned by the player may have enemy units * Value set to a colon separated list of specific territories which must not contain enemy units * enemySurfaceExclusionTerritories - sets the territories that must not have enemy surface units (ships) in them to meet the objective * Value may be set to 'original'. No territory originally owned by the player may have enemy units * Value set to a colon separated list of specific territories which must not contain enemy units XML format is: default value is false