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Subject Item
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WWF Raw (video game)
rdfs:comment
WWF RAW is a video game based on the TV show of the same name from the World Wrestling Federation, released for the SNES, Sega 32X, Mega Drive/Genesis consoles along with a similar version for the Game Boy handheld console in 1994 by Acclaim Entertainment. It is the sequel to the WWF Royal Rumble game that was released in 1993, and is the final part of LJN's 16-bit WWF trilogy. Players can play either One-on-One, Tag Team, Bedlam, Survivor Series, Royal Rumble, or a Raw Endurance Match.
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silver
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Mega Drive/Genesis Sega 32X Game Boy SNES Game Gear
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WWE
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Fighting
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OFLC: G8+ ELSPA:3+ ESRB: K-A
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200
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#FFE93E
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2.2
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WWF Raw
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Cartridge
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Game Boy version *Bret Hart *Diesel *Doink the Clown *Lex Luger *Razor Ramon *Shawn Michaels *The Undertaker *Yokozuna SNES, Genesis, and 32X versions *1-2-3 Kid *Bam Bam Bigelow *Bret Hart *Diesel *Doink the Clown *Kwang¹ *Lex Luger *Luna Vachon *Owen Hart *Razor Ramon *Shawn Michaels *The Undertaker *Yokozuna ¹ 32X version only - accessible only via code Game Gear version *Bam Bam Bigelow *Bret Hart *Crush *Diesel *Lex Luger *Randy Savage *Razor Ramon *Shawn Michaels *The Undertaker *Yokozuna
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General Screenshots
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Single-player multiplayer
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Realtime Associates Sculptured Software
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Acclaim Entertainment LJN
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November 1994 1995
n18:abstract
WWF RAW is a video game based on the TV show of the same name from the World Wrestling Federation, released for the SNES, Sega 32X, Mega Drive/Genesis consoles along with a similar version for the Game Boy handheld console in 1994 by Acclaim Entertainment. It is the sequel to the WWF Royal Rumble game that was released in 1993, and is the final part of LJN's 16-bit WWF trilogy. Players can play either One-on-One, Tag Team, Bedlam, Survivor Series, Royal Rumble, or a Raw Endurance Match. Raw makes advances in there being differences between the characters in that they not only have their own signature moves, but differing move sets altogether (including new over the top "mega moves"). The game adds many moves not seen in the previous games, such as a DDT, a fallaway slam, and various types of suplexes. Additionally, wrestlers differ in attributes of speed, strength, stamina, and weight. The game itself is arcade-like and involves a "tug-of-war" system in which, when the wrestlers lock-up, a meter appears above them and players must repeatedly press buttons to pull the energy away from the opponent's side to theirs. With more energy, they can perform moves with greater impact. Once an opponent's energy is low enough, a player can perform the wrestler's unique signature move. The signature moves are slightly more cartoon-like since it defies physics.