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Power Grip Power Grip
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In Metroid Fusion, the Power Grip ability is not required to grab ledges while in the Fusion Suit (as well as the Zero Suit in Metroid Zero Mission). Samus can once again grip ledges, but can also climb ladders found throughout the game. Strangely, she could only aim and shoot while grabbed onto ladders, but not when hanging from a ledge as her sprite animation showed that Samus used both her arms when holding onto a platform (contrary to her official artwork on the right). Although the Power Grip item is not included in Metroid Prime 3: Corruption, there are certain green magnetic ledges which allow Samus to pull herself onto platforms (in different ways) and into tight spaces; the latter will automatically shift Samus into ball form just as in Zero Mission and Fusion. The Power Grip is an item that appears in the game Mario & Luigi: Superstar Saga. It can only be obtained by making a different kind of espresso at Starbeans Café for the fifth time. Professor E. Gadd will then appear and gives the Power Grip to Mario and Luigi. thumb|Samus segurando-se em uma borda em Metroid FusionO Power Grip é um item recebido em Metroid: Zero Mission, que permite Samus se agarrar nas bordas com o braço esquerdo. Enquanto mantém em uma borda, Samus pode também puxar a si mesma se, apontar e disparar ou saltar de uma borda à outra. Se a Morph Ball foi adquirido, Samus pode puxar-se em espaços apertados automaticamente mudar para Morph Ball. The Power Grip is a promotional Nerf Super Soaker that was released in 2011 as a Burger King Kids Meal toy.
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Pump-action
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Discontinued
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Piston-pressurised
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Power Grip
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2011
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The Power Grip is an item that appears in the game Mario & Luigi: Superstar Saga. It can only be obtained by making a different kind of espresso at Starbeans Café for the fifth time. Professor E. Gadd will then appear and gives the Power Grip to Mario and Luigi. In Metroid Fusion, the Power Grip ability is not required to grab ledges while in the Fusion Suit (as well as the Zero Suit in Metroid Zero Mission). Samus can once again grip ledges, but can also climb ladders found throughout the game. Strangely, she could only aim and shoot while grabbed onto ladders, but not when hanging from a ledge as her sprite animation showed that Samus used both her arms when holding onto a platform (contrary to her official artwork on the right). Although the Power Grip item is not included in Metroid Prime 3: Corruption, there are certain green magnetic ledges which allow Samus to pull herself onto platforms (in different ways) and into tight spaces; the latter will automatically shift Samus into ball form just as in Zero Mission and Fusion. In Metroid: Other M, Samus seemingly begins with the Power Grip and utilizes it in the same way as in other games. Samus can use different Grab Ledges which are attached to walls to pull herself up. Additionally, if Samus falls off or doesn't manage to land on a ledge, she can grab the ledge and pull herself up, without the need for a Grab Ledge. The Power Grip is a promotional Nerf Super Soaker that was released in 2011 as a Burger King Kids Meal toy. thumb|Samus segurando-se em uma borda em Metroid FusionO Power Grip é um item recebido em Metroid: Zero Mission, que permite Samus se agarrar nas bordas com o braço esquerdo. Enquanto mantém em uma borda, Samus pode também puxar a si mesma se, apontar e disparar ou saltar de uma borda à outra. Se a Morph Ball foi adquirido, Samus pode puxar-se em espaços apertados automaticamente mudar para Morph Ball. Em Metroid Fusion, Samus já começa o jogo com o Power Grip que vem junto com sua Fusion Suit. Samus pode se pendurar nas bordas mais uma vez de aderência, mas também pode subir escadas encontradas durante todo o jogo. Estranhamente, ela só conseguia mirar e atirar enquanto se agarra em escadas, mas não quando fica pendurada em um parapeito como seu sprite de animação mostrou que Samus usado ambos os braços ao segurar em uma plataforma (ao contrário do seu trabalho artístico oficial sobre o direito). Embora o item Power Grip não está incluído no Metroid Prime 3: Corruption, existem certas bordas verdes magnéticos que permitem a Samus para pendurar-se em plataformas (de diferentes maneiras) e em espaços apertados, este último irá automaticamente mudar Samus para Morph Ball, assim como em Zero Mission e Fusion. Em Metroid: Other M, Samus aparentemente começa com o Power Grip e utiliza-o da mesma maneira como em outros jogos. Samus pode usar Grab Ledges diferentes, que estão ligados às paredes para puxar-se para cima. Além disso, se Samus cai ou não conseguem pousar em uma plataforma, ela pode agarrar a borda e puxe-se para cima, sem a necessidade de um Grab Ledge.