This HTML5 document contains 16 embedded RDF statements represented using HTML+Microdata notation.

The embedded RDF content will be recognized by any processor of HTML5 Microdata.

PrefixNamespace IRI
dctermshttp://purl.org/dc/terms/
n19http://dbkwik.webdatacommons.org/resource/sC5Umnmu66bANNz_bMN8kg==
n7http://dbkwik.webdatacommons.org/ontology/
n9http://dbkwik.webdatacommons.org/thedepths/property/
n15http://dbkwik.webdatacommons.org/resource/cK1El9RRJN83EZ95SO0KQQ==
n10http://dbkwik.webdatacommons.org/resource/oXo8CAMwrNyiA6P3HJnQ5A==
n13http://dbkwik.webdatacommons.org/resource/-BFjI8YjJj_ie_wndSIGcw==
n3http://dbkwik.webdatacommons.org/resource/7yqRHmiG_MCCO3RIyk7Swg==
rdfshttp://www.w3.org/2000/01/rdf-schema#
n6http://dbkwik.webdatacommons.org/resource/qKMXMU2sZoes2hIDA2o8Tg==
n12http://dbkwik.webdatacommons.org/resource/NYe7VmMC7nECoalR0h0BaQ==
n16http://dbkwik.webdatacommons.org/resource/q7hEi7xdkVPcVDZToAv6lg==
n2http://dbkwik.webdatacommons.org/resource/XhJhzI3VyvWztSOjA0X05A==
n5http://dbkwik.webdatacommons.org/resource/fsKgDiaKvLyob6zNmgX8_A==
n4http://dbkwik.webdatacommons.org/resource/iDajV_YM65-xo-Y2rzDWRA==
n18http://dbkwik.webdatacommons.org/resource/7YjA8ObmNdw1Lp0d23RfZA==
rdfhttp://www.w3.org/1999/02/22-rdf-syntax-ns#
n11http://dbkwik.webdatacommons.org/resource/RiaMY-W7ua567zJeXjY1LA==
xsdhhttp://www.w3.org/2001/XMLSchema#
n8http://dbkwik.webdatacommons.org/resource/XUZUcIKPcakf5lbAmU94bQ==
Subject Item
n4:
n5:
n2:
Subject Item
n13:
n5:
n2:
Subject Item
n2:
rdf:type
n15:
rdfs:label
Safe Camp V
rdfs:comment
The well traveled scout knows where to find camp locations that are well-suited for the needs of an exhausted party. When using this feat, the Scout creates a camp that will all his allies to fully heal their wounds. In addition to healing wounds, the campfire will remedy any non-supernatural effect that reduces abilities, armor class, daze/confusion, saving throw decrease, spell resistance decreases, skill decreases, negative levels, deaf/blindness, poison, disease and attack or damage decreases. Not all areas are safe for creating a camp; once a camp is created, it will remain for 3 minutes. This feat has a 600 second cooldown and activation of the feat expends one use of Ambusher's Way.
dcterms:subject
n18: n19:
n3:
Ambusher's Way
n8:
3239
n5:
None
n16:
Safe Camp IV, Survival 13
n6:
600
n11:
Scout
n9:wikiPageUsesTemplate
n10:
n12:
Manual
n7:abstract
The well traveled scout knows where to find camp locations that are well-suited for the needs of an exhausted party. When using this feat, the Scout creates a camp that will all his allies to fully heal their wounds. In addition to healing wounds, the campfire will remedy any non-supernatural effect that reduces abilities, armor class, daze/confusion, saving throw decrease, spell resistance decreases, skill decreases, negative levels, deaf/blindness, poison, disease and attack or damage decreases. Not all areas are safe for creating a camp; once a camp is created, it will remain for 3 minutes. This feat has a 600 second cooldown and activation of the feat expends one use of Ambusher's Way. Safe Camp All, Scout Gatekeeper