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Subject Item
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n50:
n2:
Subject Item
n43:
n20:
n2:
Subject Item
n2:
rdf:type
n23:
rdfs:label
Gnorre Chyllson Gnorre Chyllson Gnorre Chyllson
rdfs:comment
__NOWYSIWYG__ __NOEDITSECTION__ __NOWYSIWYG__
n11:
yes yes yes
n12:
n13: n60:
n3:
Energy, Poison
n56:
n57:
n17:
8
n9:
Fight to death in close combat. Fight to death in close combat.
n38:
n39: n63:
n5:
Humans Humans Humans
n28:
yes
n58:
yes
n48:
0.0
n29:
-- -- --
n26:
100
n27:
0.0
n18:
n19: n36: n37: n41: n46:
n64:
Fight to death in close combat.
n21:
Fire
n24:
-- -- --
n54:
Gnorre Chyllson
n52:
100
n45:
99
n40:
110.0
n51:
101
n22:
1100
n55:
0.0
n42:
no no no
n10:
100
n25:
Nothing. It turns into ashes that vanishes quickly afterwards. Nothing. It turns into ashes that vanishes quickly afterwards.
n8:
Outlaws Outlaws Outlaws
n61:wikiPageUsesTemplate
n62:
n15:wikiPageUsesTemplate
n16:
n33:wikiPageUsesTemplate
n34: n35: n59:
n44:
Gnorre Chyllson Gnorre Chyllson Gnorre Chyllson
n14:
Melee , Musical Notes Beam , Hot Water Storm may Drought or do damage , Snowstorm may Drought or do damage, Snow Wave may Drought or do damage, Berserk , Snowballs , makes you Drowning Melee , Musical Notes Beam , Hot Water Storm may Drought or do damage , Snowstorm may Drought or do damage, Snow Wave may Drought or do damage, Berserk , Snowballs , makes you Drowning. Melee , Musical Notes Beam , Hot Water Storm may Draught or do damage , Snowstorm may Draught or do damage, Snow Wave may Draught or do damage, Berserk , Snowballs , makes you Drowning.
n47:
4000
n31:
563 0
n20:
Next #8. Is the boss of Warlord Level, Pit #7. Next #8. Is the boss of Warlord Level, Pit #7. Next #8. Is the boss of Warlord Level, Pit #7.
n7:
"I am like the merciless northwind."; "Snow will be your death shroud."; "Feel the wrath of father chyll!" "I am like the merciless northwind."; "Snow will be your death shroud."; "Feel the wrath of father chyll!".
n32:
7150 7100
n30:
In Svargrond Arena. In the Svargrond Arena. In Svargrond Arena.
n4:
Although he shoots beams and waves, BE SURE THAT HIS FIELD ATTACKS are very strong. Keeping in diagonal helps to avoid waves. Also is recommended to use Protection Amulet to reduce physical damage. Although he shoots beams and waves, BE SURE THAT HIS FIELD ATTACKS are very very strong. Keeping in diagonal helps to avoid waves. Knights should use Fierce Berserk since it is weak to Physical Damage. Paladins may use Assassin Stars. Although he shoots beams and waves, BE SURE THAT HIS FIELD ATTACKS are very strong. Keeping in diagonal helps to avoid waves. Also is recommended to use Protection Amulet to reduce physical damage. Knights should use Fierce Berserk since it is weak to Physical Damage. Paladins may use Assassin Stars. Knights should use Fierce Berserk since it is weak to Physical Damage. Paladins may use Assassin Stars.
n53:abstract
__NOWYSIWYG__ __NOEDITSECTION__ __NOWYSIWYG__