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Subject Item
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Council Room
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Chamber in which the Six sit in governance over the Azadi. When we see Kian Alvane enter the room to receive his mission to the Northlands there are 36 empty chairs, presumably normally filled by the Council. The Council Room is inside the Sixth Circle, in Sadir. Council Room is where you collect and upgrade Advisors to give bonuses such as Health and Attack bonuses for certain troops or resource bonuses. Advisors can be 'promoted' to give five bonuses and upgraded to increase the percentage of the bonuses. The Council Room contains six seats for six different advisor types: War, Defense, Trade, Sabotage, Respect and Assault. Only one advisor can be appointed for each seat at one time. The Council Room at a Weyr is located near the Weyrwoman's quarters. It is the location where the Weyrleader and his Wingleaders meet to discuss Threadfall, or where other Weyrleaders assemble during a meeting of all the Weyrs.
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Council Room is where you collect and upgrade Advisors to give bonuses such as Health and Attack bonuses for certain troops or resource bonuses. Advisors can be 'promoted' to give five bonuses and upgraded to increase the percentage of the bonuses. The Council Room contains six seats for six different advisor types: War, Defense, Trade, Sabotage, Respect and Assault. Only one advisor can be appointed for each seat at one time. Previously, the player was required to unlock council room seats for 25 diamonds each. At that time only the War Advisor seat was free. Since then, all seats are free to use. Chamber in which the Six sit in governance over the Azadi. When we see Kian Alvane enter the room to receive his mission to the Northlands there are 36 empty chairs, presumably normally filled by the Council. The Council Room is inside the Sixth Circle, in Sadir. The Council Room at a Weyr is located near the Weyrwoman's quarters. It is the location where the Weyrleader and his Wingleaders meet to discuss Threadfall, or where other Weyrleaders assemble during a meeting of all the Weyrs.