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Subject Item
n2:
rdf:type
n17:
rdfs:label
Axe Throwers
rdfs:comment
The Axe Throwers are ranged units of Erebor that deal melee damage, making them extremely deadly. As a result, they are the only ranged unit that actually deals slash-type damage instead of piercing-type damage. This means that their attacks are strong against buildings, unlike other archer-units (unless such units, such as Men of Dale, have been upgraded with fire damage). Axe Throwers are therefore faster and have a wider range than Guardians, but are still very effective at quick raids to destroy enemy mines. A Dwarf player will end up building more Axe Throwers than Guardians, which are only truly needed in the most heavy of base-assaults, directed at the enemy's fortress itself. Otherwise, their ranged slash damage means that Axe Throwers are also very effective against pikemen.
dcterms:subject
n10: n19: n20: n23: n24:
n8:
Single Target
n13:
Heavy Armor, Banner Carrier, Forged Blades
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n22:
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n3:wikiPageUsesTemplate
n4:
n16:
Axe Throwers
n7:
300
n27:
Archer
n12:
At Range
n28:
Cavalry, Swordsmen
n14:
90
n15:abstract
The Axe Throwers are ranged units of Erebor that deal melee damage, making them extremely deadly. As a result, they are the only ranged unit that actually deals slash-type damage instead of piercing-type damage. This means that their attacks are strong against buildings, unlike other archer-units (unless such units, such as Men of Dale, have been upgraded with fire damage). Axe Throwers are therefore faster and have a wider range than Guardians, but are still very effective at quick raids to destroy enemy mines. A Dwarf player will end up building more Axe Throwers than Guardians, which are only truly needed in the most heavy of base-assaults, directed at the enemy's fortress itself. Otherwise, their ranged slash damage means that Axe Throwers are also very effective against pikemen.