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Subject Item
n2:
rdf:type
n31:
rdfs:label
Napalm Strike
rdfs:comment
Napalm Strike is a cut general's power from Generals 1 that sends in 5 MiG's to strike the field with napalm. However, it is unavailable in-game as there is no "CommandSet" commands for this general's power. This is a fully functional power, however it was cut from being used in-game for an unknown reason. The Napalm Strike is a weapon first appearing in Worms 2 . The Napalm Strike basically has the same effect of an Air Strike except just before striking the ground, the missiles explode and release a wave of burning napalm. Since the Napalm Strike generally has the same exact attack formation as a regular Air Strike (until its at a reasonable distance before detonation) it isn't effected by wind up until the missiles detonate. The Napalm Strike varies largely in damage depending on how much flame has caught the victim. Napalm Strike are very useful in areas with Explosive Barrels.
n4:
Napalm
dcterms:subject
n6: n8: n10: n11: n15: n16: n17: n21: n25: n35: n36: n40: n41:
n28:
10
n33:
Mana
n13:wikiPageUsesTemplate
n14: n24: n32: n39:
n38:
Map-wide
n12:
4
n3:
6
n19:
Napalm Strike
n23:
Air Strike Heroic Ability
n29:wikiPageUsesTemplate
n30: n34: n37:
n22:
Deals 170.56 damage on impact, and leaves a napalm area that deals 52 damage per second. Lasts for 4 seconds.
n18:
35
n27:
Wind, Gravity, Magnets
n20:
Rains napalm on target
n26:
Worms 2 onwards
n7:abstract
Napalm Strike is a cut general's power from Generals 1 that sends in 5 MiG's to strike the field with napalm. However, it is unavailable in-game as there is no "CommandSet" commands for this general's power. This is a fully functional power, however it was cut from being used in-game for an unknown reason. The Napalm Strike is a weapon first appearing in Worms 2 . The Napalm Strike basically has the same effect of an Air Strike except just before striking the ground, the missiles explode and release a wave of burning napalm. Since the Napalm Strike generally has the same exact attack formation as a regular Air Strike (until its at a reasonable distance before detonation) it isn't effected by wind up until the missiles detonate. The Napalm Strike varies largely in damage depending on how much flame has caught the victim. Napalm Strike are very useful in areas with Explosive Barrels.