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Torpedo Launcher Torpedo launcher
rdfs:comment
In the original configuration of Constitution-class starships, the torpedo launching structure also housed the ship's main phaser banks. On several starships, the torpedo launchers themselves doubled as directed energy weapon emitters. The Intrepid-class aft launchers had phaser banks; the Klingon K't'inga-class and the Romulan D'deridex-class forward launchers had disruptors. (TOS: "Arena" ; VOY: "Dragon's Teeth"; DS9: "The Way of the Warrior", "Tears of the Prophets") In the pop-up Starfleet torpedo launchers, installed to Deep Space 9 in 2372, the torpedo tubes were surrounded by a phaser array ring. (DS9: "The Way of the Warrior", "Call to Arms") The Torpedo Launcher was an upgrade for the Star Explorer in Ratchet & Clank: Going Commando. The weapon didn't have a targeting system, but the torpedoes did much more damage and created a larger explosion than the normal missiles did. It cost 10 Raritanium. The Torpedo Launcher is a weapon that appears in Turok 2: Seeds of Evil. It is a small, handheld device that fires explosives and can help make swimming much easier. It is one of four weapons that can be used underwater. A torpedo launcher was a term that was applied to the hardware that was used to deploy torpedoes, probes, and other projectiles from a starship or base. Torpedo launchers have been used by many powers across the galaxy, including the United Federation of Planets, the Klingon Empire, the Romulan Star Empire, the Cardassian Union, and the Dominion. (TOS movie, novelization & comic adaptations: The Wrath of Khan, The Undiscovered Country) The pre-Federation Starfleet already employed spatial torpedoes and equipped the NX-class with launchers. After the introduction of photonic torpedoes, the existing launchers needed to be extensively reconfigured and integrated to the ships powergrid. Starships and installations of the Starfleet made use of photon torpedoes and their launchers by at least 2267. By the mid-24th century, some Starfleet launchers were able to fire up to at least 5 projectiles in a single salvo and launch torpedoes in rapid fire. In Supreme Commander torpedo launchers are a cost effective and easy way to help gain naval supremacy in any battle. Cybran are considered to have the best torpedo launchers. The Torpedo Launcher is a level 1 naval tower available to both the CORE and the ARM; it launches torpedoes at ships and submarines within its range dealing good damage, however its firing rate is low. It cannot attack land and air units. It is also equipped with its own sonar.
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n5:abstract
The Torpedo Launcher is a weapon that appears in Turok 2: Seeds of Evil. It is a small, handheld device that fires explosives and can help make swimming much easier. It is one of four weapons that can be used underwater. The Torpedo Launcher is a level 1 naval tower available to both the CORE and the ARM; it launches torpedoes at ships and submarines within its range dealing good damage, however its firing rate is low. It cannot attack land and air units. It is also equipped with its own sonar. The Torpedo Launcher was an upgrade for the Star Explorer in Ratchet & Clank: Going Commando. The weapon didn't have a targeting system, but the torpedoes did much more damage and created a larger explosion than the normal missiles did. It cost 10 Raritanium. A torpedo launcher was a term that was applied to the hardware that was used to deploy torpedoes, probes, and other projectiles from a starship or base. Torpedo launchers have been used by many powers across the galaxy, including the United Federation of Planets, the Klingon Empire, the Romulan Star Empire, the Cardassian Union, and the Dominion. (TOS movie, novelization & comic adaptations: The Wrath of Khan, The Undiscovered Country) In Supreme Commander torpedo launchers are a cost effective and easy way to help gain naval supremacy in any battle. Cybran are considered to have the best torpedo launchers. The pre-Federation Starfleet already employed spatial torpedoes and equipped the NX-class with launchers. After the introduction of photonic torpedoes, the existing launchers needed to be extensively reconfigured and integrated to the ships powergrid. Starships and installations of the Starfleet made use of photon torpedoes and their launchers by at least 2267. By the mid-24th century, some Starfleet launchers were able to fire up to at least 5 projectiles in a single salvo and launch torpedoes in rapid fire. In the original configuration of Constitution-class starships, the torpedo launching structure also housed the ship's main phaser banks. On several starships, the torpedo launchers themselves doubled as directed energy weapon emitters. The Intrepid-class aft launchers had phaser banks; the Klingon K't'inga-class and the Romulan D'deridex-class forward launchers had disruptors. (TOS: "Arena" ; VOY: "Dragon's Teeth"; DS9: "The Way of the Warrior", "Tears of the Prophets") In the pop-up Starfleet torpedo launchers, installed to Deep Space 9 in 2372, the torpedo tubes were surrounded by a phaser array ring. (DS9: "The Way of the Warrior", "Call to Arms") In the original version of TNG: "Darmok" , the forward torpedo launcher of the Galaxy-class USS Enterprise-D was depicted as having an integrated phaser bank as well. The effect was however replaced in the remastered release of the episode with the phaser blasts coming from the saucer section phaser array.
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