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Unreal is a test-subject for many mad scientists under the Decepticon insignia. He's really not that bad a guy, and not evil or insane for the most part, but he doesn't agree with most of the autobot ideals involving life and heroics and self-sacrifice. Before the war, he transformed into a black Cybertronian Limo used for moving around rich, spoiled Minicons and Minibots with wealthy parents. During the war, he was slightly converted to transport weapons and energon to the main forces. Unreal is the first game in the Unreal series and was the first 3D venture by Epic Games and Digital Extremes. The game was approved by GT Interactive in 1996 and released on May 22, 1998 to the world, however by several accounts work on the engine actually started sometime around 1994. Unreal provided a single player experience along with a multiplayer mode that allowed for up to 16 players. It was rated 'M' for Mature by the ESRB for intense violence. Image:250px-Unreal box.jpg __TOC__ Unreal (Unreal Classic, U1) jest wydaną w 1998 roku na PC i w 1999 na Macintosh grą z serii Unreal. Pierwsza gra FPP studia Epic Games. Uznawany przez wielu za prekursora nowoczesnych shooterów singleplayer. Posiada także tryb gry wieloosobowej, jednak potraktowany bardziej jako dodatek niż typowa platforma multiplayer. Od czasu wydania gry powstał także jej sequel - Unreal 2 oraz oficjalny expansion pack Return to Na Pali. What’s Unreal? Jointly developed by Epic Megagames (now Epic Games) and Digital Extremes, the original Unreal was first introduced to the world as a "Doom killer." But after countless delays and the release of Quake, it was briefly written off as vaporware. Some doubted it would ever see the light of day. Fortunately, Unreal was finally released on April 30, 1998 after a then unheard of four to five years of development (the exact figure varies, depending on who you ask). File:Quake1.gif <default>Unreal</default> Game Episode Designer Level Editor Soundtrack Level Theme Previous Map Next Map Specific Information Enemies Secrets New Weapons New Powerups New Obstacles New Enemies New Misc [Source] Unreal is a Single Player level in Q2. This level has the same geometry as Deamon's Gate/Demon Gate, though placement of Ammo and Weapons is entirely different. Unreal is the first game of the Unreal series, released on May 22, 1998. It was also the first game to use the Unreal Engine. Unreal es el primer videojuego de la saga Unreal creada por Epic MegaGames (más tarde Epic Games), Digital Extreme. Fue aprovado el 22 de mayo 1998 por [[GT Interactive] y lanzado al mercado en el año 1998 hacia el mundo. Dispone de versiones para las plataformas GNU/Linux, Windows y Apple Macintosh. Es el origen de una larga saga de juegos que comparten el mismo nombre. Unreal tiene la modalidad de un jugador y multijugador que permite como máximo 16 jugadores. Fue calificado como M para "Maduros" (Mature) por ESRB por la intensa violencia vista en el juego. Please leave this page in place for future content and Steamification BrentNewland (talk) 05:41, December 13, 2013 (UTC)
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Unreal is the first game in the Unreal series and was the first 3D venture by Epic Games and Digital Extremes. The game was approved by GT Interactive in 1996 and released on May 22, 1998 to the world, however by several accounts work on the engine actually started sometime around 1994. Unreal provided a single player experience along with a multiplayer mode that allowed for up to 16 players. It was rated 'M' for Mature by the ESRB for intense violence. Image:250px-Unreal box.jpg __TOC__ Unreal is the first game of the Unreal series, released on May 22, 1998. It was also the first game to use the Unreal Engine. Unreal (Unreal Classic, U1) jest wydaną w 1998 roku na PC i w 1999 na Macintosh grą z serii Unreal. Pierwsza gra FPP studia Epic Games. Uznawany przez wielu za prekursora nowoczesnych shooterów singleplayer. Posiada także tryb gry wieloosobowej, jednak potraktowany bardziej jako dodatek niż typowa platforma multiplayer. Od czasu wydania gry powstał także jej sequel - Unreal 2 oraz oficjalny expansion pack Return to Na Pali. Unreal es el primer videojuego de la saga Unreal creada por Epic MegaGames (más tarde Epic Games), Digital Extreme. Fue aprovado el 22 de mayo 1998 por [[GT Interactive] y lanzado al mercado en el año 1998 hacia el mundo. Dispone de versiones para las plataformas GNU/Linux, Windows y Apple Macintosh. Es el origen de una larga saga de juegos que comparten el mismo nombre. Unreal tiene la modalidad de un jugador y multijugador que permite como máximo 16 jugadores. Fue calificado como M para "Maduros" (Mature) por ESRB por la intensa violencia vista en el juego. La finalidad del juego no es otra que pasar niveles, tomar armas y objetos y derrotar enemigos hasta acabar el juego. Sin embargo, a pesar de ser un modelo de juego ya muy explotado, en el momento de su lanzamiento Unreal significó un gran paso adelante debido a la buena inteligencia artificial de los enemigos y a los gráficos de los que hacía gala. El motor de juego del Unreal original sería la base de muchos otros juegos de la época. Please leave this page in place for future content and Steamification BrentNewland (talk) 05:41, December 13, 2013 (UTC) What’s Unreal? Jointly developed by Epic Megagames (now Epic Games) and Digital Extremes, the original Unreal was first introduced to the world as a "Doom killer." But after countless delays and the release of Quake, it was briefly written off as vaporware. Some doubted it would ever see the light of day. Fortunately, Unreal was finally released on April 30, 1998 after a then unheard of four to five years of development (the exact figure varies, depending on who you ask). Unreal's original release was marred by a variety of technical problems. Poor network code made the online component barely functional and 3D support for certain video cards was quite shoddy. On the single-player side, some complained that the quality of levels sufferred as the game progressed, possibly due to the game's long development cycle. Later patches fixed many of the original game's flaws and a thriving mod community did the rest. Unreal’s unique editor and powerful UnrealScript language spawned a vibrant, creative amateur game development community that is still active and growing today. Unreal is a test-subject for many mad scientists under the Decepticon insignia. He's really not that bad a guy, and not evil or insane for the most part, but he doesn't agree with most of the autobot ideals involving life and heroics and self-sacrifice. Before the war, he transformed into a black Cybertronian Limo used for moving around rich, spoiled Minicons and Minibots with wealthy parents. During the war, he was slightly converted to transport weapons and energon to the main forces. File:Quake1.gif <default>Unreal</default> Game Episode Designer Level Editor Soundtrack Level Theme Previous Map Next Map Specific Information Enemies Secrets New Weapons New Powerups New Obstacles New Enemies New Misc [Source] Unreal is a Single Player level in Q2. This level has the same geometry as Deamon's Gate/Demon Gate, though placement of Ammo and Weapons is entirely different.
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