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Subject Item
n2:
rdfs:label
Hellhammer (Tank)
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The Hellhammer came into being as part of an effort to upgrade the standard Baneblade's performance against heavily armoured targets. The Tech-priests of Mars removed the standard Mega Battle Cannon, and installed the shorter but more potent Hellhammer Cannon. A larger version of the cannon found on the Leman Russ Eradicator, the Hellhammer Cannon fires massive shells whose unstable sub-atomic charge can shred armour and fortifications like paper, and obliterate any infantry attempting to shelter within in one fell shot. The lack of range that plagued the Hellhammer Cannon was an acceptable compromise for the added capacity for destruction, and the design was finalised, blessed, standardised and mass-produced by the Adeptus Mechanicus.
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n18:abstract
The Hellhammer came into being as part of an effort to upgrade the standard Baneblade's performance against heavily armoured targets. The Tech-priests of Mars removed the standard Mega Battle Cannon, and installed the shorter but more potent Hellhammer Cannon. A larger version of the cannon found on the Leman Russ Eradicator, the Hellhammer Cannon fires massive shells whose unstable sub-atomic charge can shred armour and fortifications like paper, and obliterate any infantry attempting to shelter within in one fell shot. The lack of range that plagued the Hellhammer Cannon was an acceptable compromise for the added capacity for destruction, and the design was finalised, blessed, standardised and mass-produced by the Adeptus Mechanicus. On the battlefield, the Hellhammer's role is that of either a close support tank, or an urban warfare tank. Its Hellhammer Cannon and hull-mounted Demolisher Cannon make short work of any armour or fortification, while its secondary armament of two Lascannons and three twin-linked Heavy Bolters allows it to mop up anything that escaped the devastation wrought by its main armament. When configured for urban assault, it swaps two twin-linked Heavy Bolters for Heavy Flamers, allowing the Hellhammer to flush out infantry from fortifications too flimsy to warrant a shot from the main gun. The Hellhammer also functions well as a close range armour hunter; its main guns can reach only medium range at maximum, but their sheer destructive power allows them to knock out anything smaller than a Titan easily. In situations were the range is short and the fields of fire limited, the Hellhammer is brutally uncompromising in delivering fiery destruction upon Mankind's enemies. Like its parent tank and all its variants, the Hellhammer suffers from poor top speed and manoeuvrability. Its massive size is also both a blessing and a curse: while it allows the Hellhammer to plow through and flatten many obstacles, it will also deny it passage in many circumstances. Hellhammer crews must be specially trained to identify and avoid pitfalls where their tank would get stuck or shed a track with catastrophic results. Also, due to the short range of its weaponry and slow speed, a Hellhammer is almost useless when fighting enemy armour in the open, for its size makes it an easy target to hit at long range, leaving it vulnerable without any weaponry able to answer in kind, nor the required speed to close the gap to its target in time.