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Subject Item
n2:
rdfs:label
Cyborg (Tiberian Sun)
rdfs:comment
The cyborg stands approximately 8 feet tall, towering over regular light infantry or disk throwers. It is armed with a small gatling gun with a very rapid rate of fire as well as a grenade launcher built into its right arm (although the latter is not used ingame). The heavy armour mounted on the cyborg gives it considerable protection against small arms fire, allowing it to mercilessly mow down waves of enemy light infantry.
dcterms:subject
n10: n24: n26: n27:
n14:
4
n16:
Light
n15:
10
n31:
4
n11:
Gatling gun Grenade launcher
n37:
30
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n19:
4
n7:
n8: n36:
n20:
n21:
n12:
1
n17:
Heavy cyborg infantry
n28:
Cyborg
n3:
autosize
n29:
*Heals in Tiberium *Uncrushable
n13:
650.0
n4:
5
n25:
300
n35:
Stronger
n30:abstract
The cyborg stands approximately 8 feet tall, towering over regular light infantry or disk throwers. It is armed with a small gatling gun with a very rapid rate of fire as well as a grenade launcher built into its right arm (although the latter is not used ingame). The heavy armour mounted on the cyborg gives it considerable protection against small arms fire, allowing it to mercilessly mow down waves of enemy light infantry. Nod eventually fitted every cyborg design with a backup control device that was supposed to keep each cyborg obedient to its master. This was set as a countermeasure against any semblance of rejection, desire for humanity, or in cases of "uncontent" candidates. Nod allocated the cyborg control system to CABAL, which would eventually go rogue during the Firestorm Crisis, shortly after Anton Slavik had reactivated it.