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Subject Item
n2:
rdf:type
n3: n25: n68:
rdfs:label
Timed Mine
rdfs:comment
Timed mines are one of three types of mines found in GoldenEye, the other two being proximity mines and remote mines. Timed mines detonate shortly after being placed, making them good for destroying stationary objects but less so for guards. The Timed Mine is an explosive weapon featured in Perfect Dark. The primary fire throws the mine, which will then stick to just about anything it touches, and detonate after four seconds. Like the other mines, it can be attached to an enemy, which will inevitably kill them. The mines can also be shot to detonate them early. The secondary mode is the Threat Detector, much like the K7 Avenger. Mines cannot be thrown in this mode. The mines share models with the Proximity and Remote Mines, though they are all different colors. The Timed Mine has appeared in all of the TimeSplitters games to date. When thrown, a Timed Mine beeps for a few seconds, before exploding. The Timed Mine sticks to all surfaces, including walls, ceilings, items, and even other characters. In TimeSplitters 2 and TimeSplitters Future Perfect, it explodes seven seconds after sticking to a surface. The TimeSplitters 2 Timed Mines read 07:00 on the orange light part, but it only takes 6s to explode. When "if best" is switched on, the Timed Mine ranks as the joint worst weapon on TS1, on the same level as the Brick and other mines.
n66:
71
dcterms:subject
n21: n26: n29: n43: n44: n50: n53: n65: n76: n81:
n83:
0
n59:
0
n18:
1
n84:
10
n36:
n37:
n13:
n14:
n16:
n17:
n72:
n73:
n4:
n5:
n74:
n37:
n63:
1
n64:
0
n46:
Non-Giftable
n38:
n39:
n24:
1
n61:
n62:
n32:
n33:
n9:
2
n22:
n23:
n86:
6
n69:
n70:
n11:
N/A
n82:
0
n55:wikiPageUsesTemplate
n56:
n7:wikiPageUsesTemplate
n8: n45: n85:
n40:wikiPageUsesTemplate
n41: n54:
n67:
Varies
n60:
101
n71:
Timed Mine
n15:
All
n75:
2011-06-21
n35:
Low
n19:
Timed Explosive
n51:
No
n78:
Timed Mine
n12:
Mine Weapons Explosive
n27:wikiPageUsesTemplate
n28: n57:
n77:
Unknown
n31:
20
n79:
Uncommon
n10:
Varies
n52:
Explosive
n49:
100.0 Explosive
n87:
Timed Mine.png
n47:
n48:
n42:
Threat Detector
n34:
N/A
n80:
Throws mine
n58:
N/A
n6:abstract
Timed mines are one of three types of mines found in GoldenEye, the other two being proximity mines and remote mines. Timed mines detonate shortly after being placed, making them good for destroying stationary objects but less so for guards. The Timed Mine is an explosive weapon featured in Perfect Dark. The primary fire throws the mine, which will then stick to just about anything it touches, and detonate after four seconds. Like the other mines, it can be attached to an enemy, which will inevitably kill them. The mines can also be shot to detonate them early. The secondary mode is the Threat Detector, much like the K7 Avenger. Mines cannot be thrown in this mode. The mines share models with the Proximity and Remote Mines, though they are all different colors. The Timed Mine has appeared in all of the TimeSplitters games to date. When thrown, a Timed Mine beeps for a few seconds, before exploding. The Timed Mine sticks to all surfaces, including walls, ceilings, items, and even other characters. In TimeSplitters 2 and TimeSplitters Future Perfect, it explodes seven seconds after sticking to a surface. The TimeSplitters 2 Timed Mines read 07:00 on the orange light part, but it only takes 6s to explode. In TimeSplitters 1, this weapon has a triangular part on the top, which when attached to a surface begins to spin at a faster and faster rate according to the speed of the beeping sound, eventually exploding. When "if best" is switched on, the Timed Mine ranks as the joint worst weapon on TS1, on the same level as the Brick and other mines.