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Subject Item
n2:
rdf:type
n40:
rdfs:label
Larze
rdfs:comment
Larze is an ogre, encountered in the Blushing Mermaid. Unlike previous would-be assassins, Larze carries no note or letter authorizing his actions. Also, his attack can be avoided by choosing dialog option 1. This will cause him to go away and check a picture of the person he is looking for, telling you to stay where you are until he returns. The reward for this choice is 900 XP. He actually will never come back, though.
n9:
11
n45:
21
n34:
Chaotic EvilBG:EE NeutralBG
n42:
LARZE
n3:
10
n23:
3
n29:
10
n17:
141
n13:
73
n47:
16
n22:
2000
n6:
9
n26:
5
n33:
9
n4:wikiPageUsesTemplate
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n20:
0
n7:
9
n38:
n39:
n19:
735657
n18:
''Baldur's Gate n21:
n28:
8
n46:
9
n44:
Morning Star, Gauntlets of Weapon Skill, Random Treasure × 8
n8:
5
n14:
n15: n36:
n24:
First floor
n31:
n32:
n35:
7
n27:
AR0114
n11:
30
n37:
4
n12:
None
n10:
9
n43:
10
n30:abstract
Larze is an ogre, encountered in the Blushing Mermaid. Unlike previous would-be assassins, Larze carries no note or letter authorizing his actions. Also, his attack can be avoided by choosing dialog option 1. This will cause him to go away and check a picture of the person he is looking for, telling you to stay where you are until he returns. The reward for this choice is 900 XP. He actually will never come back, though.