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Subject Item
n2:
rdf:type
n57:
rdfs:label
Unholy Aura Unholy aura
rdfs:comment
Increases the movement speed and life regeneration rate of nearby friendly units. The bonuses increase with each level. |} Unholy aura is one of the 35 possible corruptions that can be inflicted on the PC. It periodically causes monsters to flee in panic, and can also turn shopkeepers hostile. Unholy Aura is a passive death knight ability learned at level 60 for death knights with the frost or unholy specializations.
n4:
60 50
dcterms:subject
n12: n32: n33: n34: n43: n55: n56:
n46:
Passive
n3:
Increases Versatility by 3%. Increases haste by 5%.
n10:
10
n58:wikiPageUsesTemplate
n59:
n38:wikiPageUsesTemplate
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n8:wikiPageUsesTemplate
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n5:wikiPageUsesTemplate
n6: n7: n13: n26: n40: n53: n63:
n17:
Fun Spell
n18:
This corruption mostly acts like armor of hate. At random times, nearby monsters will panic and flee from the PC, which would be rated between useful and annoying if not for the problem with shopkeepers: instead of being afraid of the PC, shopkeepers become afraid of losing their business . This results in a hostile shopkeeper, a lost shop and lots of thugs. If the PC has any unpaid items when this is triggered then it is classified as a shop robbery, with associated alignment drop and possible cursing or dooming. If this happens with Munxip or Waldenbrook, the entire town becomes hostile and the PC loses access to local quests. Shopkeepers do not become hostile instantly, so it is usually possible to make purchases with controlled teleportation, especially if invisibility is applied . There have been some reports of shopkeepers not becoming angry if the PC is not in their line of sight. Unholy aura is next to deadly for the PC early on, and very annoying midgame . On the final dive when you do not plan on chatting with any NPCs or using shops, this might be rather decent as long as you do not rely too much on pets. Early on, it should probably be removed as soon as possible; later on it depends on the situation.
n29:
3.0
n44:
Occasionally causes monsters to panic.
n19:
Unholy Aura
n14:
Wheel None.png
n49:
Covers the inquisitor in an unholy aura.
n41:
y
n47:
Frost
n54:
*Armor of hate
n27:
Until Cancelled
n50:
Icon yellow rawr.jpg
n30:
Inquisitor Death knight
n48:
You are surrounded by an unholy aura. Increases the haste of all party and raid members within 100 yards by 5%, and their Versatility by 3%.
n37:
Frost, Unholy n51:
n52:
1
n62:
Self
n23:
It periodically causes monsters to flee in panic, and can also turn shopkeepers hostile.
n45:
You are suddenly emitting an unholy aura!
n60:
The unholy aura surrounding you suddenly disappears.
n42:
-10
n15:abstract
Increases the movement speed and life regeneration rate of nearby friendly units. The bonuses increase with each level. Unholy aura is one of the 35 possible corruptions that can be inflicted on the PC. It periodically causes monsters to flee in panic, and can also turn shopkeepers hostile. Unholy Aura is a passive death knight ability learned at level 60 for death knights with the frost or unholy specializations. |}