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Subject Item
n2:
rdfs:label
List of Mega Man X1 enemies
rdfs:comment
42-43
dcterms:subject
n39:
n8:
n9: n16: n21: n24: n25: The Weapon that will cause the most damage against a boss in units . For enemies, it will be the Weapon that takes the least amount of shots to destroy. n27: n28: n13:
n3:
An electric-elemental mandrill-like Reploid who was formally a part of the 17th Battalion. An ice-elemental penguin-like Reploid specifically designed for extremely cold regions, formerly of the 13th Polar Battalion. Description/background information of an enemy or boss.
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n12: n22: n26:
n4:
n5: Vile n14: n15: n17: n18: n19: n20: n23: [Enemy picture] [Image needed] Launch Octopus Bospider Sigma Chill Penguin 80 [[File:]] [[]] n29: Enemy name Spark Mandrill Boomer Kuwanger n31: 70 n32: Sting Chameleon Rangda Bangda D-Rex Flame Mammoth Velguarder n35: Storm Eagle Armored Armadillo
n6:
Attack damage Mega Man X takes in bars of health from his life meter. 2 4 6
n7:
-- 32 Lists the amount of HP an enemy has based on the amount of hits it takes from uncharged X-Buster shots. Projectiles fired from enemies or bosses that can be destroyed and other parts of a boss are also listed. Bosses with a health meter will always have an HP value of 32.
n10:
n9: n13: n21: n27: n28: The Special Weapon that Mega Man X can receive after defeating a Maverick. n16: n24: n25:
n36:
#e1e7f2
n30:
#012891
n34:
#063299
n33:abstract
42-43