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Subject Item
n2:
rdfs:label
Red Big Skull Dragon
rdfs:comment
This enemy is a larger version of the Green Skull Dragon, but one should not be fooled by this, as one would expect. Like the Green Skull Dragon, it is a fairly weak enemy and does not have a very high AT. Melee characters, however, should not stand below this enemy for a long time, since they usually cannot reach it. Using a Sniper will be best in defeating this enemy when slowed down, since this enemy is large enough to take all/most of the arrows. The Priest's Long Staff 1 also helps. This was the very first Big enemy implemented, and currently the only Big Dragon so far.
n26:
Skull Skull
n36:
n37:
dcterms:subject
n29:
n13:
n14: Emerald 1
n32:
980000
n19:
20
n25:
150
n20:
330000
n8:
12
n22:
28.86
n16:
12
n6:wikiPageUsesTemplate
n7: n24: n31: n33: n34:
n5:
60
n4:
150
n39:
flying
n12:
Red Big Skull Dragon
n38:
1
n35:
150
n10:
Red Big Skull Dragon
n23:
1
n30:
Dragon
n21:
Red Big Skull Dragon.png
n17:
22
n9:
2
n15:
Red Big Skull Dragon.png
n3:
160
n27:
Grassland 3
n18:abstract
This enemy is a larger version of the Green Skull Dragon, but one should not be fooled by this, as one would expect. Like the Green Skull Dragon, it is a fairly weak enemy and does not have a very high AT. Melee characters, however, should not stand below this enemy for a long time, since they usually cannot reach it. Using a Sniper will be best in defeating this enemy when slowed down, since this enemy is large enough to take all/most of the arrows. The Priest's Long Staff 1 also helps. This was the very first Big enemy implemented, and currently the only Big Dragon so far.