This HTML5 document contains 336 embedded RDF statements represented using HTML+Microdata notation.

The embedded RDF content will be recognized by any processor of HTML5 Microdata.

PrefixNamespace IRI
n88http://dbkwik.webdatacommons.org/resource/-R7bWQ7wlU0FtZpDsKTrMg==
n208http://dbkwik.webdatacommons.org/resource/m5268hoCy0FopVdhvAYd7w==
n45http://dbkwik.webdatacommons.org/resource/KJhL3iHGwqTrWkk2GfcgMw==
n183http://dbkwik.webdatacommons.org/resource/1S150ndPaWUojHHDExWNEg==
n33http://dbkwik.webdatacommons.org/stexpanded/property/
n266http://dbkwik.webdatacommons.org/resource/F_LM65LXGk5BkduBoMglWg==
n140http://dbkwik.webdatacommons.org/resource/8_TwWy_0Z2rIM4dQRbp41w==
n111http://dbkwik.webdatacommons.org/resource/O1m_AUcR-ZnSLrPIngt66g==
n175http://dbkwik.webdatacommons.org/resource/bQYeTy6tSA-cFb98Zp-brw==
n246http://dbkwik.webdatacommons.org/resource/mj0hJgalWk2xyb-mvmdHEA==
n268http://dbkwik.webdatacommons.org/resource/nhahfS-alRwxIswCQsEOCQ==
n30http://dbkwik.webdatacommons.org/resource/4CGJk_wgLQKYXAPvXhmMyw==
n211http://dbkwik.webdatacommons.org/resource/M4NVDFdjvQBWiSuEBEmW5g==
n204http://dbkwik.webdatacommons.org/resource/mW_EzCQz2sI1u4lv-FLm5Q==
n192http://dbkwik.webdatacommons.org/resource/L5OUQCas3NG0Nvi_BWCthQ==
n278http://dbkwik.webdatacommons.org/resource/SHFyZvrVCBZmhAoVQkHUNg==
n128http://dbkwik.webdatacommons.org/resource/n1iMyfDMAAMMI4r_svSGog==
n283http://dbkwik.webdatacommons.org/resource/7HdWVeo1c-HpWKUg4hxr5Q==
n226http://dbkwik.webdatacommons.org/resource/RIBOOdbug8w_yfvVdiK5CQ==
n36http://dbkwik.webdatacommons.org/resource/Vs4FOsXM09c8-PQZEU_7lw==
n92http://dbkwik.webdatacommons.org/resource/qlrx7lKBe7wlmQDL1NQ3fA==
n103http://dbkwik.webdatacommons.org/x-files/property/
n265http://dbkwik.webdatacommons.org/resource/Vv8myydoI2m7BQeFaiEXog==
n292http://dbkwik.webdatacommons.org/resource/XRT5Bpj50gnP5LFnHt6EdQ==
n218http://dbkwik.webdatacommons.org/resource/jOxbhUTfbmbeIMU7wb5VXg==
n108http://dbkwik.webdatacommons.org/resource/FW1tJIMrEE6JY7Wb1JfZQA==
n32http://dbkwik.webdatacommons.org/resource/-tgnyOJSUHYPVP-vPCNXQw==
n12http://dbkwik.webdatacommons.org/memory-alpha/property/
n100http://dbkwik.webdatacommons.org/resource/LVoa_xmnPAGKbiSgeMdXjA==
n276http://dbkwik.webdatacommons.org/resource/3zeI6xMQ9_cd2Slo8ufqWw==
n295http://dbkwik.webdatacommons.org/resource/_Lmewh-CR59Vc8rDF3oEWA==
n22http://dbkwik.webdatacommons.org/spacequest/property/
n272http://dbkwik.webdatacommons.org/resource/TgOVbXtoSofCtrjpr1F5Hw==
n17http://dbkwik.webdatacommons.org/resource/gu-mGjjgZgFw_1hNhGZbjw==
n241http://dbkwik.webdatacommons.org/resource/03eS0DcuEQywjSLr2EVsxw==
n127http://dbkwik.webdatacommons.org/resource/a3V8R0LTrVfbLphv67-nug==
n232http://dbkwik.webdatacommons.org/resource/iF697rDzQ1do3mPWkLGZlQ==
n82http://dbkwik.webdatacommons.org/resource/1o4xVxcNFItRs3g7PMrvKA==
n216http://dbkwik.webdatacommons.org/resource/gORg-MuNYSuPQkjOM7mlXw==
owlhttp://www.w3.org/2002/07/owl#
n163http://dbkwik.webdatacommons.org/resource/V_LR_liBTBhHA7lvMOuO4Q==
n184http://dbkwik.webdatacommons.org/resource/s-I1e7UdoyxiTjaWn63dIQ==
n273http://dbkwik.webdatacommons.org/resource/arQNdlqVNbDqCCh4tsafDw==
n68http://dbkwik.webdatacommons.org/resource/FhWeMO_FVHZMg5S66kjSyg==
dbrhttp://dbpedia.org/resource/
n135http://dbkwik.webdatacommons.org/resource/8Z4zUTCdbmB5rOaxt12eHA==
n37http://dbkwik.webdatacommons.org/resource/hEJIkbv95G0w7KXMMoWPxQ==
n289http://dbkwik.webdatacommons.org/resource/2q_ewCCYTHHg720HlXwIlg==
n149http://dbkwik.webdatacommons.org/resource/GxKpNiYF29jdCFdxOKIuvg==
n64http://dbkwik.webdatacommons.org/resource/TGVw_48bfxR4O_s_eW_eZQ==
n242http://dbkwik.webdatacommons.org/resource/iAdxXpAyUf74Y-y0k0_mfA==
n162http://dbkwik.webdatacommons.org/resource/RgFBm-V2WzDHpdu8udakgw==
n47http://dbkwik.webdatacommons.org/resource/LUX5OMZw6Ud3zwHW17JPvQ==
n116http://dbkwik.webdatacommons.org/resource/_kiL3hwddPtXtZI062KxnA==
n107http://dbkwik.webdatacommons.org/resource/sNtuKMvuNGaqGZFqB4HXag==
n191http://dbkwik.webdatacommons.org/resource/KliNoycZXW3Fe2goQfYM-Q==
n40http://dbkwik.webdatacommons.org/resource/Nptw0mzE88DpQJ-KEThHHg==
n176http://dbkwik.webdatacommons.org/resource/QXFjHvX7OmOpG-VB6-LHjQ==
n35http://dbkwik.webdatacommons.org/resource/_Smmggeg-y9NlgTjNOf06A==
dctermshttp://purl.org/dc/terms/
n154http://dbkwik.webdatacommons.org/resource/yOeJd2d9eOp7vyt18enX1Q==
n198http://dbkwik.webdatacommons.org/resource/6wCPJ49DXPwQ4ODwhCUDzA==
n123http://dbkwik.webdatacommons.org/resource/JtD5TUAt62cW7oEW5TwWvA==
n193http://dbkwik.webdatacommons.org/resource/vwv8k7zHKlaSAp-mfM_gzQ==
n221http://dbkwik.webdatacommons.org/resource/Gl8uFV9gZjyJmt5LuBWiEQ==
n250http://dbkwik.webdatacommons.org/resource/HU0rfrYh7194EgJRpBFxsA==
n29http://dbkwik.webdatacommons.org/resource/Qva9QHbdsNjoihg81S7mBw==
n132http://dbkwik.webdatacommons.org/resource/wnEokSV5AtJsotrTG4IMxg==
n182http://dbkwik.webdatacommons.org/resource/kI3WRKp0R83QP__p3mr7aA==
n76http://dbkwik.webdatacommons.org/resource/SAILX_HZjwDynd-D9vdGXw==
n277http://dbkwik.webdatacommons.org/resource/pKNb6-I4v91q3liJOmnPRw==
n236http://dbkwik.webdatacommons.org/resource/twz5tfX3sxGrdWOzeNmiwQ==
n41http://dbkwik.webdatacommons.org/resource/JmJ-4ojF1aStwXMSJAXVvg==
n6http://dbkwik.webdatacommons.org/resource/1KoZCqyHxQ4icrP0gWizbg==
n63http://dbkwik.webdatacommons.org/resource/WwjxFjb2BvsdxzflTUZ5Eg==
n189http://dbkwik.webdatacommons.org/resource/Gsm16xueryHC0n4XBuYYbw==
n186http://dbkwik.webdatacommons.org/resource/KKYGJ1xH3VtFzATtBwUKyQ==
n274http://dbkwik.webdatacommons.org/resource/EBTk8fB32gpdlsr7xXF73Q==
n138http://dbkwik.webdatacommons.org/resource/RGZ9l8NsMvG3SG27ucAKLQ==
n133http://dbkwik.webdatacommons.org/resource/bdv4INIU6uyDKMj2EcM7eg==
n181http://dbkwik.webdatacommons.org/resource/ZUkJJpIpq5c2dh2-IEhCVA==
n114http://dbkwik.webdatacommons.org/resource/g7QSzT8buD1AaO6i388bpA==
n228http://dbkwik.webdatacommons.org/resource/ZjLyhcvaOSDIj_jRvkdJWA==
n267http://dbkwik.webdatacommons.org/resource/-T2Wd6uDwzmeGO5T7HXZxw==
n110http://dbkwik.webdatacommons.org/resource/8n4XKiDsC1MGpuGWuVnctg==
n290http://dbkwik.webdatacommons.org/resource/t76aBbWD91AcJKcEoVtcJQ==
n19http://dbkwik.webdatacommons.org/resource/b8yb9T3O_Hg3LNgVuRTN4A==
n257http://dbkwik.webdatacommons.org/resource/6lsbWQ9Lfp1A9tcsrIGDJQ==
rdfshttp://www.w3.org/2000/01/rdf-schema#
n164http://dbkwik.webdatacommons.org/resource/ezzW31lGoAuzIEA0jcAPpA==
n247http://dbkwik.webdatacommons.org/resource/SujnHgjS1MSS5noQg19Xog==
n240http://dbkwik.webdatacommons.org/resource/UbB3n8_CDF-Sdq7xuKDpCw==
n24http://dbkwik.webdatacommons.org/resource/Dz480lu020KFHuGu6XxcFQ==
n137http://dbkwik.webdatacommons.org/resource/y4sb3t98BTygnlNroiIKTQ==
n60http://dbkwik.webdatacommons.org/resource/DaMeRbK1g-Fab7autKsrkg==
n156http://dbkwik.webdatacommons.org/resource/_i-gQ2I8FuouM18cYV8Nrg==
n126http://dbkwik.webdatacommons.org/resource/jTLzQk53rmCM0p9VWdxzUg==
n227http://dbkwik.webdatacommons.org/resource/kmJgi1lL7juHjo9Xxoq_Ew==
rdfhttp://www.w3.org/1999/02/22-rdf-syntax-ns#
n8http://dbkwik.webdatacommons.org/nintendo/property/
n253http://dbkwik.webdatacommons.org/resource/QWld5w9Ns5YhKTJKS3Xksg==
n170http://dbkwik.webdatacommons.org/resource/y4zQ79YP8vR5n3aSxeeC9w==
n44http://dbkwik.webdatacommons.org/resource/Bk9tYmDII4XRmorEUqnEqA==
n172http://dbkwik.webdatacommons.org/resource/4wJ78vO6LQgROQoT8_SOkg==
n7http://dbkwik.webdatacommons.org/resource/UQaCqe_tRI3sjr1OKxzCFQ==
n178http://dbkwik.webdatacommons.org/resource/GocGZvTVLsbCjCS56644iQ==
n179http://dbkwik.webdatacommons.org/resource/ysZ9g2dAiVgZ6c_wVhz1ug==
n53http://dbkwik.webdatacommons.org/resource/3mzrA07B5nxlunnKIh-pcg==
n85http://dbkwik.webdatacommons.org/resource/I52NaqQJOFgopKw655IiKQ==
n263http://dbkwik.webdatacommons.org/resource/lb37-Bh-bclSWrCjaRAyIA==
n90http://dbkwik.webdatacommons.org/resource/ZE_m36AzKaE2yWyTnwWw9Q==
n74http://dbkwik.webdatacommons.org/resource/qNgoQvY_pO-W4LAmeSzSEA==
n259http://dbkwik.webdatacommons.org/resource/niqih-nzcMU_Uh7bxXxbQA==
n275http://dbkwik.webdatacommons.org/resource/tJN-M-qExcKZNT1C3dIuxA==
n122http://dbkwik.webdatacommons.org/resource/kXQEaRfMPKqQFJY7EUvAwg==
n195http://dbkwik.webdatacommons.org/resource/N21dbB6iyW9255K4Qucrdw==
n229http://dbkwik.webdatacommons.org/resource/rGKQ0pE29CKo3IitrXutDw==
n4http://dbkwik.webdatacommons.org/resource/ChvUR8nDd9w7T1fzdAHZOQ==
n66http://dbkwik.webdatacommons.org/avengersalliance/property/
n180http://dbkwik.webdatacommons.org/resource/_G8YzsN3gOyLdYT3UlVuBw==
n150http://dbkwik.webdatacommons.org/resource/HdvXfAY5VXNu9O712zb5iA==
n270http://dbkwik.webdatacommons.org/resource/ET5bAQzBxKKt-crQ8UWh8w==
n105http://dbkwik.webdatacommons.org/resource/8OIQxwB7bCo5W3lccX_RJA==
n10http://dbkwik.webdatacommons.org/resource/K1U4CWBhTi5OeWLjjf_FSQ==
n165http://dbkwik.webdatacommons.org/resource/94cYO8tqsqWa80J6hW5TGQ==
n86http://dbkwik.webdatacommons.org/resource/52M_EyltNnAzMzJIUGyweA==
n145http://dbkwik.webdatacommons.org/resource/vL9PoQRZOL6swaShlcXWmQ==
n38http://dbkwik.webdatacommons.org/resource/KEDp18MvHcSqmMsKXp5bzA==
n293http://dbkwik.webdatacommons.org/resource/xJRF4YcpuiA_W8brTf5sNw==
n27http://dbkwik.webdatacommons.org/starwars/property/
n42http://dbkwik.webdatacommons.org/half-life/property/
n23http://dbkwik.webdatacommons.org/resource/vR6wepX2_ZPFFJAdQnsA-Q==
n160http://dbkwik.webdatacommons.org/resource/9UuIa8RuXKYrHOedH0gxVw==
n101http://dbkwik.webdatacommons.org/resource/idiZKdqxVbqyyOJC7X5aXg==
n197http://dbkwik.webdatacommons.org/resource/z5PNX49tn4OyOY6ID-nMtA==
n5http://dbkwik.webdatacommons.org/carmageddon/property/
n144http://dbkwik.webdatacommons.org/resource/6UMG1O6PREfwvXfC7-zM2Q==
n294http://dbkwik.webdatacommons.org/resource/LTkQUhhtsBRYkbU7X4VGzw==
n169http://dbkwik.webdatacommons.org/resource/1xmEfGRCDrvjpzgr7s30zg==
n124http://dbkwik.webdatacommons.org/resource/j-K00OeEkY2q5CH9WzB2cA==
n31http://dbkwik.webdatacommons.org/resource/3BZJovBnn8tRhpP2K5Tjcw==
n46http://dbkwik.webdatacommons.org/resource/hwAhSeZuf1Xb261nUHJO-Q==
n55http://dbkwik.webdatacommons.org/resource/3aT0ovnioSB3cXfPYAsecA==
n15http://dbkwik.webdatacommons.org/ontology/
n187http://dbkwik.webdatacommons.org/resource/3z4TwsYu1RrfH1lOttc6QA==
n136http://dbkwik.webdatacommons.org/resource/_BKexZQ7HpAIY7-4JXOp_Q==
n167http://dbkwik.webdatacommons.org/resource/IGGc8GJEj83EZaLXZk-Lig==
n48http://dbkwik.webdatacommons.org/resource/SSFp75hoVVLFuCalAxy-Sw==
n209http://dbkwik.webdatacommons.org/resource/66ecxEu4KLJ2I_TRixTJYg==
n94http://dbkwik.webdatacommons.org/resource/_qEjYFNrPj3zASr7G9J0Sw==
n264http://dbkwik.webdatacommons.org/resource/BkHUmAFLRHgljjh8AH7Qsg==
n25http://dbkwik.webdatacommons.org/resource/bnFZjrLo-luZRmeRPc7lQQ==
n155http://dbkwik.webdatacommons.org/resource/5r7gh2YikNlcCIPA9glAtw==
n258http://dbkwik.webdatacommons.org/resource/pkuPjaV64i3bbPg5WZ6K2Q==
n230http://dbkwik.webdatacommons.org/resource/GSaN1q-8Zwwjbn-4ulMUVg==
n254http://dbkwik.webdatacommons.org/resource/HWNbtMOqxn-xkaYhT85X-g==
n72http://dbkwik.webdatacommons.org/resource/xvNkjBoyffGxVashATPKrw==
n215http://dbkwik.webdatacommons.org/resource/DA_SLVmL5RwwbL1fNIjlwQ==
n26http://dbkwik.webdatacommons.org/resource/2AW4O3ovyiSoNCd6r0qbsw==
n106http://dbkwik.webdatacommons.org/resource/tLHeBX7-OkQuPBtW7vHNAg==
n252http://dbkwik.webdatacommons.org/resource/vZ1MgX1Nri8gwb0toCHyCw==
n225http://dbkwik.webdatacommons.org/resource/T2ITh-a3YCnuE9kWSgocxg==
n161http://dbkwik.webdatacommons.org/resource/xEaWleOs2wPgr-FILySA1A==
n39http://dbkwik.webdatacommons.org/supersmashbros/property/
n200http://dbkwik.webdatacommons.org/resource/uyrU-_c9G64_sNi3YvRRTQ==
n212http://dbkwik.webdatacommons.org/resource/hTIF4cJodEiywGGf-2Dxdw==
n52http://dbkwik.webdatacommons.org/resource/uCTo_RjnSVoNFF11tviTJA==
n285http://dbkwik.webdatacommons.org/resource/-u4SJ-rz8Hpdl2Z2pxFomw==
n69http://dbkwik.webdatacommons.org/resource/tOpz3P7zXU14otBP6zbSPw==
n173http://dbkwik.webdatacommons.org/resource/ItDDyCq8jHZO2l69tw8gYQ==
n125http://dbkwik.webdatacommons.org/resource/c09A0wZTe8dL92cIGFw6nA==
n281http://dbkwik.webdatacommons.org/resource/h_FljxpWDAl0VaM85-6mOA==
n203http://dbkwik.webdatacommons.org/resource/dOhdH22k0J0aMYPZmW130w==
n190http://dbkwik.webdatacommons.org/resource/QSbuQdduybhElfN2Wh8DpA==
n98http://dbkwik.webdatacommons.org/swgames/property/
n159http://dbkwik.webdatacommons.org/resource/lyV_3BPERH9wLIV62lBngQ==
n91http://dbkwik.webdatacommons.org/resource/YPnl7z_dsdoGU4pfY9-Xqw==
n214http://dbkwik.webdatacommons.org/resource/KfrF2InQb_KIwhvf7ajZbA==
n54http://dbkwik.webdatacommons.org/resource/23WtuxXnikwW5VFZmWumUw==
n207http://dbkwik.webdatacommons.org/resource/IcJfte6Tt1N5voPAR_vBwQ==
n58http://dbkwik.webdatacommons.org/resource/_mBsSg-SFkfAnVRMbz2oVw==
n120http://dbkwik.webdatacommons.org/resource/tYC9FJgZaaxK4gE3TkqCzA==
n118http://dbkwik.webdatacommons.org/resource/DCwF-TpptytecntgjH7XjQ==
n102http://dbkwik.webdatacommons.org/resource/KJBK1ZoqBPMlUZ_iqPcKRA==
n81http://dbkwik.webdatacommons.org/resource/3bWLBRJ4uwEztCPIKt1ucw==
n51http://dbkwik.webdatacommons.org/resource/Hon19Zx5clZIP12WRj4EmA==
n174http://dbkwik.webdatacommons.org/resource/_BUXnrqsjwbQau8OhALunQ==
n96http://dbkwik.webdatacommons.org/resource/v_qRHOVr10IT70982Bkl_Q==
n104http://dbkwik.webdatacommons.org/resource/Tv2AW4BXmnSNbIP4fH2gyg==
n249http://dbkwik.webdatacommons.org/resource/d3SgVw-zJBupDJyd3PTFwA==
n70http://dbkwik.webdatacommons.org/resource/f4l0uCMpcrIOa94ogPT_ng==
n233http://dbkwik.webdatacommons.org/resource/40Nj11UDhd9dDKAYqPXUTA==
n287http://dbkwik.webdatacommons.org/resource/O6olA3hoRmgYzu0mAWzrGQ==
n134http://dbkwik.webdatacommons.org/resource/nKiYKA3pmofmroTsOfCQuw==
n20http://dbkwik.webdatacommons.org/resource/Co0wRp0Snr8wsFbluz3IpA==
n248http://dbkwik.webdatacommons.org/resource/GAq9nSwVHcveJwsYO1EEPQ==
n196http://dbkwik.webdatacommons.org/resource/E6GVK4hA_u-ZPFmjR3jNjg==
n222http://dbkwik.webdatacommons.org/resource/bMDNepNf-dIQJITA-tI16g==
n148http://dbkwik.webdatacommons.org/resource/mb2WUUIhW7tc5MmceUrJ5Q==
n279http://dbkwik.webdatacommons.org/resource/rTrxFj1Bz50JzSkDruB0xA==
n95http://dbkwik.webdatacommons.org/resource/DtKuLKDP9haj1fwh7p6Pzw==
n141http://dbkwik.webdatacommons.org/resource/1F7sB3ofM6xHSsgSxCEeqQ==
n73http://dbkwik.webdatacommons.org/resource/DFHuSdbydjXRJKpZUtFteA==
n131http://dbkwik.webdatacommons.org/resource/hMX_N7pKqQxYLqcMcDLSTA==
n119http://dbkwik.webdatacommons.org/resource/2SpaFG15zHpNkJgh7LJE6Q==
n237http://dbkwik.webdatacommons.org/resource/ixS-W2SMnQqqMmo-zWWK6w==
n199http://dbkwik.webdatacommons.org/resource/LSCgMYmF8tZtAXHaJPAg9w==
n77http://dbkwik.webdatacommons.org/resource/OiytRyfWq1exxtEffZ9zrQ==
n201http://dbkwik.webdatacommons.org/resource/NYe7VmMC7nECoalR0h0BaQ==
n245http://dbkwik.webdatacommons.org/resource/BOfucc2RfdSnMGlsMd6BQg==
n83http://dbkwik.webdatacommons.org/resource/3pCeZJFLqeQ6BaFkjNGwdQ==
n79http://dbkwik.webdatacommons.org/resource/WCOYnCBmtY6wWn5z2YEIpA==
n260http://dbkwik.webdatacommons.org/resource/hoUmMLsy19cHBSbBqmIg2w==
n288http://dbkwik.webdatacommons.org/exo-squad/property/
n28http://dbkwik.webdatacommons.org/resource/Y9rO_o4xk4HKOwa5KCYLWg==
n130http://dbkwik.webdatacommons.org/resource/_hJ_f6nnC8NO6PsxIfoF3Q==
n291http://dbkwik.webdatacommons.org/resource/ngEIljoa2xZG-CW-SdtkRw==
n113http://dbkwik.webdatacommons.org/resource/wKtPE3va5uwuTZoKLel9dg==
n296http://dbkwik.webdatacommons.org/resource/NolrXYdFs03L6IP_t1UE0w==
n142http://dbkwik.webdatacommons.org/resource/Cw73BH3uPH_f4G7OpIk7Sg==
n80http://dbkwik.webdatacommons.org/resource/EGF1YhiGFpOOTcEaXu3ybQ==
n43http://dbkwik.webdatacommons.org/resource/q3ajDYRbv8DRzI88-dVZYg==
n147http://dbkwik.webdatacommons.org/resource/Qz88Pu44OR4Ji7FbmoC1ZQ==
n75http://dbkwik.webdatacommons.org/resource/628wQP4M8xAWTh6BHIaQBw==
n112http://dbkwik.webdatacommons.org/perfectdark/property/
n151http://dbkwik.webdatacommons.org/resource/Faq7XBUDwiD9b6u8yMWi6A==
n67http://dbkwik.webdatacommons.org/resource/F_hrro2nEJcrJXh5gU2OSQ==
n185http://dbkwik.webdatacommons.org/resource/PBCrEIIKaLzb-hMB-QVfTQ==
n213http://dbkwik.webdatacommons.org/resource/umvX1626o7Zsk_d7lV-kfA==
n61http://dbkwik.webdatacommons.org/memory-beta/property/
n256http://dbkwik.webdatacommons.org/resource/z6tBSc7tM3mAx51BZtBa3g==
n251http://dbkwik.webdatacommons.org/resource/9B0RaScxjRTmfJ4rpVeomw==
n177http://dbkwik.webdatacommons.org/resource/xGYk4stzcTVCf3jG9vzCAA==
n65http://dbkwik.webdatacommons.org/resource/p3dHNnOD5NztCiBuz0nB4Q==
n21http://dbkwik.webdatacommons.org/resource/QMuGV3NVifgy9tQF7JwlxA==
n210http://dbkwik.webdatacommons.org/resource/OdYUThM3mE5UKYS60TZ2Uw==
n224http://dbkwik.webdatacommons.org/resource/PT0WFXBIqYKLinAkVe7opw==
n9http://dbkwik.webdatacommons.org/resource/X8ygBkvLCNnAkJyzKVRfRg==
n143http://dbkwik.webdatacommons.org/resource/L7D0A7kTnZwD9SEEbQ8-nQ==
n231http://dbkwik.webdatacommons.org/resource/RLibsNg-Y_DIAZ9cg2Koww==
n146http://dbkwik.webdatacommons.org/resource/WedBGf8Jl3VO9EA2Ln1lUQ==
n166http://dbkwik.webdatacommons.org/resource/5LEcg54E6E4HqYEaeHPlpA==
n121http://dbkwik.webdatacommons.org/resource/o--jqrxj7beMprCD3ic_Fw==
n188http://dbkwik.webdatacommons.org/resource/3etVlM2Dwb-i-YBBgQnmBw==
n220http://dbkwik.webdatacommons.org/resource/Tt0ucCwO3rYzBJ4i-gYn5A==
n282http://dbkwik.webdatacommons.org/resource/MqzPhHL-5bP77OFzjsJwvQ==
n16http://dbkwik.webdatacommons.org/resource/CMjNf5AgL0b5k4YcB2tHig==
n243http://dbkwik.webdatacommons.org/resource/N968FS-fZRVDR9jVXT3Uqw==
n217http://dbkwik.webdatacommons.org/resource/i3eOKN4rdJoKhOHoaIN32g==
n158http://dbkwik.webdatacommons.org/resource/QAiblZRWUFaBU0z4RKUtaQ==
n14http://dbkwik.webdatacommons.org/resource/flM5TQu0hZKtyICNyYA1eg==
n50http://dbkwik.webdatacommons.org/resource/3YU5L6XsbZQZqaGov0125Q==
n271http://dbkwik.webdatacommons.org/resource/dd4eVYqgPT-UXKxz83uRuQ==
n152http://dbkwik.webdatacommons.org/resource/J74duz1R1EojztuS8ANBIw==
n115http://dbkwik.webdatacommons.org/resource/cLHcLbJAEfBHY62TWWxNMw==
n99http://dbkwik.webdatacommons.org/resource/cqjAwJcK4H75ul4iOXzpNA==
n298http://dbkwik.webdatacommons.org/resource/l49by_1OaNHw0xk-7FiW4A==
n284http://dbkwik.webdatacommons.org/resource/zEF0vNGQMAYVI1kv5yMAaA==
n93http://dbkwik.webdatacommons.org/resource/CcJ4ktWTbNXD44SVsKuJTg==
n202http://dbkwik.webdatacommons.org/resource/h5NZjeo0Nnl7bbFHxsVxNg==
n261http://dbkwik.webdatacommons.org/resource/nhUQQGKYxT4mOgYQyovctQ==
n18http://dbkwik.webdatacommons.org/resource/aKFOGoYaBp5MJsCjtWt8yw==
n239http://dbkwik.webdatacommons.org/resource/3_8U46X417rfJAd6b9HcGQ==
n235http://dbkwik.webdatacommons.org/resource/eR9k99pYebx6I-mKa3ngXQ==
n57http://dbkwik.webdatacommons.org/resource/FvF-P6bWPKJuny-d6vay6Q==
n87http://dbkwik.webdatacommons.org/resource/L2-f_TcNxwAk_MqXV8fhMg==
n255http://dbkwik.webdatacommons.org/resource/Kjt8JAEyK0fFpjiZ166QMg==
n244http://dbkwik.webdatacommons.org/resource/1ZZu8Y1bVxAyjsqARafAVg==
n223http://dbkwik.webdatacommons.org/resource/gii9I5lXpLYL1u8A5Jr-Qg==
n157http://dbkwik.webdatacommons.org/resource/65gMV94x_CeuTPRH3k63pQ==
n238http://dbkwik.webdatacommons.org/resource/-c-bPHP8Y9XobVfII-_YJw==
n13http://dbkwik.webdatacommons.org/resource/XP6lnjJdwldvogIgCH28tQ==
n219http://dbkwik.webdatacommons.org/resource/CsTidQyleEmPH5ujzpD3BA==
n234http://dbkwik.webdatacommons.org/resource/dYm3VA5F1IH2WI-YV5_kTw==
n153http://dbkwik.webdatacommons.org/resource/nM36UGwlunoxYLtXYr05vQ==
n78http://dbkwik.webdatacommons.org/resource/1sfqw93XFi0dcqkibSq_9g==
n97http://dbkwik.webdatacommons.org/resource/ljCO52dXY1Pa9vsVGnGQsg==
n286http://dbkwik.webdatacommons.org/resource/b1uMWPuaTd4iNq83kCra7Q==
n171http://dbkwik.webdatacommons.org/resource/5GSAIVUZIBNKz66NsOdHDg==
n84http://dbkwik.webdatacommons.org/resource/mpCmEiExWKkaIGdBzV9xaA==
n280http://dbkwik.webdatacommons.org/resource/-kfq1CiNjXfFREb9O9wc_A==
n262http://dbkwik.webdatacommons.org/resource/Iz9HfvmM-V9NotE1amvFYA==
n89http://dbkwik.webdatacommons.org/resource/Nw9MCHN2uWsepVq15aMixg==
n62http://dbkwik.webdatacommons.org/resource/7dNG1OJxT3QmrLsYioXt5Q==
n297http://dbkwik.webdatacommons.org/resource/outQiL9f7YGW-EKvQKy4Fw==
n59http://dbkwik.webdatacommons.org/resource/FZ4Ard679a7Zt-3swZetgg==
n269http://dbkwik.webdatacommons.org/resource/IJISC3Q7KQGcubu6gRsbkA==
n117http://dbkwik.webdatacommons.org/resource/od-vcxdPntfuEU-AoycvdA==
n2http://dbkwik.webdatacommons.org/resource/gmPOVBai8p0AJOQ7DGR37w==
n56http://dbkwik.webdatacommons.org/resource/RiaMY-W7ua567zJeXjY1LA==
n168http://dbkwik.webdatacommons.org/resource/xiiTL9Bhjj0uMublpQuVQw==
n129http://dbkwik.webdatacommons.org/resource/-1ADtAokZCnzl6YhpIxoXw==
n34http://dbkwik.webdatacommons.org/resource/N9HNVaz7E7LbvPAarTKHFw==
n139http://dbkwik.webdatacommons.org/resource/C3e--zzBcJ6lLdp_zZxCPg==
xsdhhttp://www.w3.org/2001/XMLSchema#
n109http://dbkwik.webdatacommons.org/resource/3RtugEh33nS1asin9s2LNg==
n71http://dbkwik.webdatacommons.org/resource/rltZ77pcWPMW2b1FCGCIVw==
n194http://dbkwik.webdatacommons.org/resource/RFHn4mh_mG8g3hNEqxP_2Q==
n49http://dbkwik.webdatacommons.org/resource/DdG35qtN2bBz8POZ8KaN_Q==
Subject Item
n105:
n18:
n2:
Subject Item
n251:
n18:
n2:
Subject Item
n25:
n26:
n2:
Subject Item
n196:
n18:
n2:
Subject Item
n164:
n38:
n2:
Subject Item
n280:
n18:
n2:
Subject Item
n191:
n18:
n2:
Subject Item
n298:
n18:
n2:
Subject Item
n294:
n49:
n2:
Subject Item
n58:
n26:
n2:
Subject Item
n148:
n18:
n2:
Subject Item
n290:
n49:
n2:
Subject Item
n285:
n18:
n2:
Subject Item
n213:
n49:
n2:
Subject Item
n132:
n49:
n2:
n18:
n2:
Subject Item
n48:
n49:
n2:
n18:
n2:
Subject Item
n119:
n18:
n2:
Subject Item
n155:
n18:
n2:
Subject Item
n102:
n26:
n2:
Subject Item
n186:
n18:
n2:
Subject Item
n116:
n18:
n2:
Subject Item
n282:
n26:
n2:
Subject Item
n55:
n49:
n2:
Subject Item
n53:
n26:
n2:
Subject Item
n187:
n26:
n2:
Subject Item
n233:
n18:
n2:
Subject Item
n172:
n15:wikiPageDisambiguates
n2:
Subject Item
n257:
n18:
n2:
Subject Item
n219:
n18:
n2:
Subject Item
n249:
n18:
n2:
Subject Item
n271:
n26:
n2:
Subject Item
n70:
n26:
n2:
Subject Item
n41:
n26:
n2:
Subject Item
n124:
n26:
n2:
Subject Item
n240:
n18:
n2:
Subject Item
n292:
n26:
n2:
Subject Item
n160:
n26:
n2:
Subject Item
n212:
n18:
n2:
Subject Item
n211:
n49:
n2:
Subject Item
n204:
n26:
n2:
Subject Item
n153:
n18:
n2:
Subject Item
n89:
n26:
n2:
Subject Item
n247:
n49:
n2:
Subject Item
n275:
n18:
n2:
Subject Item
n200:
n237:
n2:
Subject Item
n179:
n26:
n2:
Subject Item
n273:
n18:
n2:
Subject Item
n286:
n18:
n2:
Subject Item
n2:
rdf:type
n64: n92: n140:
rdfs:label
Cloaking device Cloaking Device
rdfs:comment
The cloaking device is a technology used by the female Black Ops in Half-Life and Half-Life: Opposing Force, in Hard mode only. "Cloaking devices? Bah, fairy tales. Years of research went into that lost cause. I think they actually did manage to get it working at one point, but the power it took was that of 10 battleship cores! I bet if you could manage to cut that down by 4 orders of magnitude you could put it on a ship, but I don't know if of any human technology existing that could do that." - Ronald Madden, Gateway Shipping, Planet Cambridge The cloaking device is a device capable of rendering an object invisible and completely undetectable. These are used on Brotherhood of Makuta warships and the Icarus satellite weapon. A cloaking device is a form of stealth technology that uses selective bending of light (and other forms of energy) to render a starship or other object completely invisible to the electromagnetic spectrum and most sensors. A cloaking device uses particle radiation to alter the molecular structure of matter in order to allow light and sensor signals to pass through it. The advantages of a cloaking device are obvious; a cloaked ship or fleet can approach a target undetected, and at the opportune moment de-cloak and launch a surprise attack. By subtly using pulses of energy to alter the energy emissions of a ship and disguise them, the Cloaking Device increases the subject vessel's chance of cloaking by 30 percentage points. (Note that cloaking chances work on a scale of 0-100 - with a Cloaking Device, the 'base' chance is increased, so effectively it's now 30-100, not including skill and ship-size modifiers - this is what is meant by 'percentage points', as far as I can tell.) One of humanity's earliest awareness of cloaking technology was in April 2151, when it was utilized by some agents of the Suliban Cabal to covertly approach the Earth Starfleet vessel Enterprise and thus kidnap Klaang the Klingon from the ship's sickbay. The Suliban used cloaking devices on many of their ships, including the cell ships, stealth-cruisers and salvage ships. It is likely that the use of cloaks by the Suliban was temporally anachronistic, and the technology had been given to them by their mysterious benefactor from the 29th century. (ENT: "Broken Bow", "Shockwave", "Future Tense") A cloaking device was a form of stealth technology(with its own power source) that used selective bending of light (and other forms of energy) to render a starship or other object completely invisible to the electromagnetic spectrum and most sensors. It was encountered in varying forms over the centuries. ACTION: Perform a free cloak action. At the end of each round, if you are cloaked, roll 1 attack die. On a focus result, discard this card, then decloak or discard your cloak token. Certain parties are more prone to use cloaking technology to their advantage, as shown by Gippazoid Novelty Company and WD40's Ship. Romulan Warbirds are also installed with cloaking devices. The Cloaking Device was an unseen device used by Christine Johnson to conceal an Anomaly's presence. A cloaking device was a technology utilized by numerous species to render ships, stations, equipment, personnel and even planets invisible to the naked eye and/or sensors. The Cloaking device is a type of device used by the Saurians. The Hidden Zone is completely covered by a cloaking device, making it the perfect hideaway for people wanting to remain safe from Doctor Robotnik and rule over Mobius - if civilians could even find it. Robotnik wished to invade the Zone for years, knowing that the area held many treasures. He was finally able to locate the hideaway when Sonic the Hedgehog fell from the Sky Fortress right into the Hidden Zone, which Robotnik was able to track and destroy. No longer safe, the inhabitants fled to the Emerald Hill Zone. A similarly-named story showed a Badnik created by Grimer that used a cloaking device to make itself invisible. After causing a lot of damage to the Tropical Jungle Zone, it was revealed by Sonic who coated the wearer in wet leaves before damaging the system itself. A cloaking device is an advanced stealth system which allows an object, such as a spaceship or individual, to be invisible and hard difficult to detect with normal sensors. The Battlefront series does show the player's name when in stealth mode when playing in multiplayer mode. Darth Maul's Scimitar had a cloaking device, which he used to launch a sneak attack on pirates assaulting Trade Federation forces over Kellux. Taken by surprise, the pirates were destroyed by proton torpedoes and mines deployed by the Scimitar. Prior to the Clone Wars, Admiral Trench engaged cruisers equipped with cloaking devices. However, he was able to use tracking torpedoes to hit them whether they were cloaked or not. Thanks to Professor Algernon's efforts and research into the device, the cloaking device was miniaturized to the point that it could be mounted in larger scale E-frames such as the light attack E-frame piloted by Marsala. During the initial invasion of Venus, the Neosapians managed to create a gigantic GRAF Shield generator, which they used against the invading Exofleet. However, the cloak capable ships found that they could protect themselves by cloaking thanks to the quick thinking of Jonas Simbacca. The Cloaking Device is a powerup in Carmageddon II and 64 , which grants some credits if the game isn't in Multiplayer. The possessor becomes invisible/translucent. A Cloaking device allows the player to become invisible. The Federation version will completely disable your shield when activated and while working. It is sold no where, showing up only in the late 'Federation Storyline'. The Polaris and Rebel versions is able to cloak you without depleting your shield(which would be disastrous to polaris ships) they are available after completing a side missions chain in the Polaris Storyline or Rebel Storyline, respectively. Cloaking Devices are devices (du-hur) that use special fancy physics to render things invisible. They are usually mounted on starships, but are also commonly utilized by rapists, widely successful bank robbers, and galactic supersoldiers. A cloaking device was a device that had the ability to render an object invisible to the naked eye as well as from most sensors. A Cloaking Device is an item in Super Smash Bros. Melee that makes the user invisible. Damage is not dealt while a character is invisible (not even self-damage), but knockback still applies, meaning invisible characters can still be KO'd. While invisible, each opponent KO'd will add points for an Invisible KO bonus. The invisibility lasts 10 seconds. Slippy hints in one event match that the Cloaking Device is of his own invention; however, the trophy and look of the device makes reference to Perfect Dark. The term "cloaking device" is conjectural. Alex Krycek referred to the ship in Oregon being impossible to find because it was "cloaked." (TXF: "Requiem") There is a cheat which gives you a cloaking device in single player, lasting for 120 seconds. Also, it can take one of the weapon slots in Combat Simulator, where it lasts for only 20 seconds. The Skedar in the ruins also have a cloaking ability, but whether this is from the device or some other means is unknown. A cloak is a device that allows an object to become invisible, both to the naked eye and also to enemy sensors. Goa'uld scout and cargo ships can be cloaked and there was one case of Apophis cloaking an entire Ha'tak. Cloaks can also be made small enough to be carried by individuals. The Nox are apparently able to cloak themselves and others naturally, but they have trouble maintaining it when reviving someone who is dead. The Ancients included cloaking devices in Puddle jumpers. Atlantis also had a cloaking system, which was used to hide the city from the Wraith. (1 round) * Invisibility grants a 70% chance to avoid single-target attacks A Cloaking Device is a projector that is used to create an energy field that covers an area, making it invisible to any scanners of any kind. These devices are often aboard starships.
owl:sameAs
dbr:Cloaking_device
n244:
1
n135:
40
n177:
3
dcterms:subject
n4: n14: n19: n31: n46: n54: n63: n80: n82: n84: n88: n93: n94: n100: n110: n114: n118: n121: n125: n127: n128: n147: n149: n152: n154: n156: n159: n161: n165: n166: n171: n176: n184: n185: n210: n216: n218: n232: n235: n239: n242: n243: n245: n278: n279:
n95:
230
n189:
Effect
n10:
133
n190:
410
n66:wikiPageUsesTemplate
n67: n169: n195: n222: n262: n293:
n5:wikiPageUsesTemplate
n6: n142: n224: n258:
n42:wikiPageUsesTemplate
n43: n51: n52: n57: n60: n91: n109:
n12:wikiPageUsesTemplate
n13: n30: n35: n68: n69: n71: n75: n78: n79: n85: n97: n122: n144: n162: n173: n175: n181: n182: n188: n215: n246: n252: n253: n259: n261: n265: n266: n270: n283:
n61:wikiPageUsesTemplate
n62: n65: n90: n120: n123: n130: n183: n203: n207: n223: n228: n236: n255: n267: n276: n284: n295: n296: n297:
n8:wikiPageUsesTemplate
n9:
n112:wikiPageUsesTemplate
n113:
n27:wikiPageUsesTemplate
n28: n47: n81: n107: n129: n143: n151: n174: n192: n209: n214: n254: n263: n277:
n33:wikiPageUsesTemplate
n34: n76: n86: n96: n101: n137: n157: n198: n220: n250: n256: n260: n287:
n39:wikiPageUsesTemplate
n40: n217:
n98:wikiPageUsesTemplate
n99:
n103:wikiPageUsesTemplate
n104: n197:
n241:
97
n141:
Agent level 92
n50:
Cloaking Device
n83:
30.0
n20:
n21: n225:
n73:
8080
n274:
May 2005
n45:
Perfect Dark
n87:
Super Smash Bros. Melee
n199:
n200:
n227:
Tarnfeld#kanon
n208:
Cloaking Device Cloaking device
n32:
Introducing Star Wars Rebels: The Visual Guide "Cat and Mouse" Episode Featurette
n56:
Defense Item Misc. n226:
n272:
Cloaking Device in Super Smash Bros. Melee.
n106:
Female Black Ops
n288:wikiPageUsesTemplate
n289:
n230:
N/A
n221:
4096
n281:
Cloaking Device
n201:
Timed
n77:
Icon_C64_cloak.png cloak Icon_C2_cloak.png
n268:
C
n7:
• Hides you from your enemies.
n22:wikiPageUsesTemplate
n23:
n269:
95631
n131:
video/cat-and-mouse-episode-featurette news/introducing-star-wars-rebels-the-visual-guide
n126:
54
n15:wikiPageDisambiguates
n16: n36: n111: n115: n117: n139: n150: n291:
n15:abstract
The Cloaking Device was an unseen device used by Christine Johnson to conceal an Anomaly's presence. A cloaking device was a technology utilized by numerous species to render ships, stations, equipment, personnel and even planets invisible to the naked eye and/or sensors. One of humanity's earliest awareness of cloaking technology was in April 2151, when it was utilized by some agents of the Suliban Cabal to covertly approach the Earth Starfleet vessel Enterprise and thus kidnap Klaang the Klingon from the ship's sickbay. The Suliban used cloaking devices on many of their ships, including the cell ships, stealth-cruisers and salvage ships. It is likely that the use of cloaks by the Suliban was temporally anachronistic, and the technology had been given to them by their mysterious benefactor from the 29th century. (ENT: "Broken Bow", "Shockwave", "Future Tense") During a battle near a Suliban helix in a class seven gas giant, Enterprise managed to capture a cell ship. Chief engineer Charles Tucker III studied the device in his spare time, and in 2152 the ship was used to mount a rescue mission. Unfortunately, Tucker's experience with cloaking technology was somewhat limited and he accidentally dosed his hand with the particles the ship used to generate the cloaking effect, temporarily rendering it invisible. (ENT: "Broken Bow", "The Communicator") Enterprise learned how to penetrate a Suliban cloaking device in March 2152, when the temporal agent Daniels explained how to construct a quantum beacon so that Enterprise could reveal the location of the cloaked stealth-cruiser responsible for the destruction of Paraagan II. (ENT: "Shockwave") Enterprise was also responsible for an encounter with another organization that used stealth technology, the Romulan Star Empire. In April 2152, the ship blundered into an entire cloaked minefield protecting a Romulan-claimed planet. The quantum beacons proved effective against the minefield, but when two birds-of-prey suddenly arrived, Enterprise was not able to penetrate their more advanced cloaks. (ENT: "Minefield") Thanks to Professor Algernon's efforts and research into the device, the cloaking device was miniaturized to the point that it could be mounted in larger scale E-frames such as the light attack E-frame piloted by Marsala. During the initial invasion of Venus, the Neosapians managed to create a gigantic GRAF Shield generator, which they used against the invading Exofleet. However, the cloak capable ships found that they could protect themselves by cloaking thanks to the quick thinking of Jonas Simbacca. The Cloaking Device is a powerup in Carmageddon II and 64 , which grants some credits if the game isn't in Multiplayer. The possessor becomes invisible/translucent. Cloaking Devices are devices (du-hur) that use special fancy physics to render things invisible. They are usually mounted on starships, but are also commonly utilized by rapists, widely successful bank robbers, and galactic supersoldiers. Although totally frickin' awesome, cloaking devices have their limitations. You need a serious power source to run a decent starship cloak, and you can't run your cloak and your microwave at the same time. A ship under cloak cannot generally use shields or weapons. Cloaking devices also require highly trained personnel to keep them working or to repair them when damaged and such skilled personnel are usually total shitwads. Small, personal cloaking devices have far fewer limitations and as such people utilizing them can just get away with fucking murder. Various types of cloaks have been invented by races all throughout the galaxy. The Romulans were the first race in the Alpha/Beta Quadrant powers to be seen (lol) using them. They found them so widely successful that today there isn't a vehicle in the Romulan Star Empire not outfitted with a cloak. This makes catching the ice cream man very difficult for Romulan children. Many adolescents on Romulus have been driven mad - following the music for days in the vain hope of chipwich or a rocket pop. A cloaking device was a device that had the ability to render an object invisible to the naked eye as well as from most sensors. A cloaking device is an advanced stealth system which allows an object, such as a spaceship or individual, to be invisible and hard difficult to detect with normal sensors. The Battlefront series does show the player's name when in stealth mode when playing in multiplayer mode. The term "cloaking device" is conjectural. Alex Krycek referred to the ship in Oregon being impossible to find because it was "cloaked." (TXF: "Requiem") By subtly using pulses of energy to alter the energy emissions of a ship and disguise them, the Cloaking Device increases the subject vessel's chance of cloaking by 30 percentage points. (Note that cloaking chances work on a scale of 0-100 - with a Cloaking Device, the 'base' chance is increased, so effectively it's now 30-100, not including skill and ship-size modifiers - this is what is meant by 'percentage points', as far as I can tell.) The major differences between the two versions is that the Union Cloaking Device is widely available within Union Space, to all Union Pilots of Rank 8 or above, unlike the Neutral Cloaking Device, which requires pilots to have a sufficiently low reputation and know the location of a Hidden Laboratory. Also, it is outlawed in Federal and Imperial space; if you attempt to join either faction with a cloaking device installed, it will be confiscated. (1 round) * Invisibility grants a 70% chance to avoid single-target attacks "Cloaking devices? Bah, fairy tales. Years of research went into that lost cause. I think they actually did manage to get it working at one point, but the power it took was that of 10 battleship cores! I bet if you could manage to cut that down by 4 orders of magnitude you could put it on a ship, but I don't know if of any human technology existing that could do that." - Ronald Madden, Gateway Shipping, Planet Cambridge "The ghost images that repeatedly show up? Those are cloaked ships, which can only mean one thing. Rheinland. I've heard reports of sightings near the Stokes Smelter, and even threats of hostility. At first they thought it was the Mollys, but I think that Rheinland is about to hit Leeds hard." - Captain Diana Ferguson, Bretonia Police, Planet Leeds A cloaking device was a form of stealth technology(with its own power source) that used selective bending of light (and other forms of energy) to render a starship or other object completely invisible to the electromagnetic spectrum and most sensors. It was encountered in varying forms over the centuries. A cloak is a device that allows an object to become invisible, both to the naked eye and also to enemy sensors. Goa'uld scout and cargo ships can be cloaked and there was one case of Apophis cloaking an entire Ha'tak. Cloaks can also be made small enough to be carried by individuals. The Nox are apparently able to cloak themselves and others naturally, but they have trouble maintaining it when reviving someone who is dead. The Ancients included cloaking devices in Puddle jumpers. Atlantis also had a cloaking system, which was used to hide the city from the Wraith. The Sodan use personal cloaking devices built according to Ancient instructions. These have the unusual property of allowing the user to interact physically with both ordinary and out of phase matter. The Odyssey also has a cloak thanks to Daniel Jackson when he used Merlin's knowledge. At first Carter had trouble getting the ship to decloak. Later however, they were able to cloak and decloaking by simply pressing a few buttons. The Hidden Zone is completely covered by a cloaking device, making it the perfect hideaway for people wanting to remain safe from Doctor Robotnik and rule over Mobius - if civilians could even find it. Robotnik wished to invade the Zone for years, knowing that the area held many treasures. He was finally able to locate the hideaway when Sonic the Hedgehog fell from the Sky Fortress right into the Hidden Zone, which Robotnik was able to track and destroy. No longer safe, the inhabitants fled to the Emerald Hill Zone. A similarly-named story showed a Badnik created by Grimer that used a cloaking device to make itself invisible. After causing a lot of damage to the Tropical Jungle Zone, it was revealed by Sonic who coated the wearer in wet leaves before damaging the system itself. During one of her early solo adventures, Amy Rose was gifted a spinning Top by Tekno the Canary, but was captured mid-flight by an Eggrobo hidden behind a cloaking device. The cloaking device is a technology used by the female Black Ops in Half-Life and Half-Life: Opposing Force, in Hard mode only. Certain parties are more prone to use cloaking technology to their advantage, as shown by Gippazoid Novelty Company and WD40's Ship. Romulan Warbirds are also installed with cloaking devices. A Cloaking device allows the player to become invisible. The Federation version will completely disable your shield when activated and while working. It is sold no where, showing up only in the late 'Federation Storyline'. The Polaris and Rebel versions is able to cloak you without depleting your shield(which would be disastrous to polaris ships) they are available after completing a side missions chain in the Polaris Storyline or Rebel Storyline, respectively. There is a cheat which gives you a cloaking device in single player, lasting for 120 seconds. Also, it can take one of the weapon slots in Combat Simulator, where it lasts for only 20 seconds. The Skedar in the ruins also have a cloaking ability, but whether this is from the device or some other means is unknown. A Cloaking Device is an item in Super Smash Bros. Melee that makes the user invisible. Damage is not dealt while a character is invisible (not even self-damage), but knockback still applies, meaning invisible characters can still be KO'd. While invisible, each opponent KO'd will add points for an Invisible KO bonus. The invisibility lasts 10 seconds. Slippy hints in one event match that the Cloaking Device is of his own invention; however, the trophy and look of the device makes reference to Perfect Dark. Using names allows an invisible player to easily track themselves, as the tag is still visible while cloaked, as well as any personal items they use, such as Mario's cape in Brawl, or Snake when he uses Cypher. Characters themselves are not completely invisible - the cloak flickers about one every three or four seconds, and the faster a character moves, the more obvious they become (becoming temporarily completely visible when attacking). The transparency effect is generated by environment mapping, which also makes the character's outline visible when in front of any opponent, item, or special effect. Since players are unable to see their own cloaked characters, the primary benefit of the item is the damage immunity. Computer-controlled characters are not affected by the Cloaking Device and continue fighting as if the opponent was not cloaked at all. While the item itself is absent, in Super Smash Bros. Brawl's Special Brawl mode, a modifier named "Clear" is available. Turning this option on makes all characters invisible, similar to the effect caused through use of the Cloaking Device. However, the Cloaking Device itself does not return (most likely its affiliation with the now-Microsoft-owned Rare), and no new item was introduced to replace it. Additionally, in Co-Op Event 6: Unwanted Suitors, the opponents will be invisible in the same way. Similar to when the Nintendog is summoned, name labels will also be hidden during clear Brawl. The cloaking device is a device capable of rendering an object invisible and completely undetectable. These are used on Brotherhood of Makuta warships and the Icarus satellite weapon. A Cloaking Device is a projector that is used to create an energy field that covers an area, making it invisible to any scanners of any kind. These devices are often aboard starships. The Cloaking device is a type of device used by the Saurians. ACTION: Perform a free cloak action. At the end of each round, if you are cloaked, roll 1 attack die. On a focus result, discard this card, then decloak or discard your cloak token. A cloaking device is a form of stealth technology that uses selective bending of light (and other forms of energy) to render a starship or other object completely invisible to the electromagnetic spectrum and most sensors. A cloaking device uses particle radiation to alter the molecular structure of matter in order to allow light and sensor signals to pass through it. The advantages of a cloaking device are obvious; a cloaked ship or fleet can approach a target undetected, and at the opportune moment de-cloak and launch a surprise attack. The disadvantages of a cloaking device are many, however, explaining why so few races employ them. Not only does a cloaking device require immense amounts of energy, but it also needs to be tied into the deflector shield grid, thus barring the simultanous use of cloaking and shields. Finally, the energy requirements of a cloaking device more often than not means that a cloaked ship cannot fire its weapons- it simply does not have enough energy. This is not universal, however - the Calandrian Steel Knife-class Light Cruiser is known to be able to fire its weapons while cloaked, although this reduces the effect of the cloak since the trajectory can be calculated, and the position of the cruiser can thus be discovered. Darth Maul's Scimitar had a cloaking device, which he used to launch a sneak attack on pirates assaulting Trade Federation forces over Kellux. Taken by surprise, the pirates were destroyed by proton torpedoes and mines deployed by the Scimitar. Prior to the Clone Wars, Admiral Trench engaged cruisers equipped with cloaking devices. However, he was able to use tracking torpedoes to hit them whether they were cloaked or not.
Subject Item
n178:
n18:
n2:
Subject Item
n37:
n38:
n2:
Subject Item
n167:
n18:
n2:
Subject Item
n158:
n26:
n2:
Subject Item
n193:
n26:
n2:
Subject Item
n133:
n38:
n2:
Subject Item
n44:
n26:
n2:
Subject Item
n264:
n18:
n2:
Subject Item
n136:
n49:
n2:
Subject Item
n238:
n26:
n2:
Subject Item
n17:
n18:
n2:
Subject Item
n202:
n38:
n2:
Subject Item
n134:
n146:
n2:
n49:
n2:
Subject Item
n163:
n49:
n2:
n18:
n2:
Subject Item
n145:
n146:
n2:
Subject Item
n24:
n18:
n2:
Subject Item
n234:
n26:
n2:
Subject Item
n108:
n18:
n2:
Subject Item
n59:
n18:
n2:
Subject Item
n248:
n18:
n2:
Subject Item
n180:
n26:
n2:
Subject Item
n74:
n18:
n2:
Subject Item
n29:
n26:
n2:
Subject Item
n194:
n18:
n2:
Subject Item
n138:
n26:
n2:
Subject Item
n229:
n18:
n2:
Subject Item
n231:
n18:
n2:
Subject Item
n168:
n18:
n2:
Subject Item
n72:
n26:
n2:
Subject Item
n170:
n18:
n2: