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Subject Item
n2:
rdfs:label
EffectACIncrease
rdfs:comment
The EffectACIncrease() NWScript command creates an effect that will increase the armor class of the creature it is applied to. This effect should be applied temporarily or permanently (not instantly).
n20:
A DAMAGE_TYPE_* constant indicating the damage type of weapons against which this increase is effective.
dcterms:subject
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n16: n19: n22:
n10:
n11:
n9:
EffectACIncrease
n3:
int nModifyType int nDamageType int nValue
n14:
AC_DODGE_BONUS
n13:
An AC_* constant indicating the type of armor class being increased.
n12:
The amount by which armor class will be increased.
n6:
AC_VS_DAMAGE_TYPE_ALL
n4:wikiPageUsesTemplate
n5:
n18:abstract
The EffectACIncrease() NWScript command creates an effect that will increase the armor class of the creature it is applied to. This effect should be applied temporarily or permanently (not instantly).