This HTML5 document contains 28 embedded RDF statements represented using HTML+Microdata notation.

The embedded RDF content will be recognized by any processor of HTML5 Microdata.

PrefixNamespace IRI
n13http://dbkwik.webdatacommons.org/resource/EmC94clde_gJtbxtDZ63pA==
n23http://dbkwik.webdatacommons.org/ontology/
dctermshttp://purl.org/dc/terms/
n12http://dbkwik.webdatacommons.org/resource/Fb_dAqqcCJCup0wm4k11UQ==
n10http://dbkwik.webdatacommons.org/resource/LwZong9y3oMap70G5pwf1A==
n22http://dbkwik.webdatacommons.org/resource/IkD7ie-OuDAORyv1Hoy0Fw==
n31http://dbkwik.webdatacommons.org/resource/q5jHY3Qk1gG_mBN7RUVvZw==
n33http://dbkwik.webdatacommons.org/resource/v9GogPV3YG-8cdIrtZ5Byg==
n15http://dbkwik.webdatacommons.org/resource/DToVRw4h2T-bu_LNfypYaw==
n30http://dbkwik.webdatacommons.org/resource/XDj_TDycFYiapnXiotk22w==
rdfshttp://www.w3.org/2000/01/rdf-schema#
n8http://dbkwik.webdatacommons.org/resource/EQZTAr4lbEgjBcMXzrMzaQ==
n2http://dbkwik.webdatacommons.org/resource/in_dyn4W9Mr-Ez-p2wk7-w==
n27http://dbkwik.webdatacommons.org/resource/nhahfS-alRwxIswCQsEOCQ==
n14http://dbkwik.webdatacommons.org/resource/ByQCwvbkttN5xw8PiXmRTw==
n17http://dbkwik.webdatacommons.org/resource/X8ygBkvLCNnAkJyzKVRfRg==
n6http://dbkwik.webdatacommons.org/resource/TgOVbXtoSofCtrjpr1F5Hw==
n25http://dbkwik.webdatacommons.org/resource/kss0YQosUhgBgV9MJ6W_gQ==
n18http://dbkwik.webdatacommons.org/resource/P9cs3cVXpGzJQ9DMaZeR-Q==
n11http://dbkwik.webdatacommons.org/mario/property/
n16http://dbkwik.webdatacommons.org/nintendo/property/
n24http://dbkwik.webdatacommons.org/resource/uDrVqdmX6AbWaYGi3JMfCw==
rdfhttp://www.w3.org/1999/02/22-rdf-syntax-ns#
n20http://dbkwik.webdatacommons.org/resource/pTBG8NPTSwujDw3qkuFATw==
n4http://dbkwik.webdatacommons.org/resource/KiumwOxna5ogN29Swnd7kg==
n26http://dbkwik.webdatacommons.org/resource/wPW4fruYuKt69rM5u2KhQQ==
n19http://dbkwik.webdatacommons.org/resource/OxptpSvLGmXGfyVhznb1xQ==
n34http://dbkwik.webdatacommons.org/resource/_3873l2VjN-2AGS5qZ-efQ==
n32http://dbkwik.webdatacommons.org/resource/RiaMY-W7ua567zJeXjY1LA==
n9http://dbkwik.webdatacommons.org/resource/TiQioEO66zbsd5ClCNHnyA==
n21http://dbkwik.webdatacommons.org/resource/ldlTWm5ArR7VLCAow4aTTQ==
n29http://dbkwik.webdatacommons.org/resource/54LldTH5UsB16o8cDqzlAQ==
xsdhhttp://www.w3.org/2001/XMLSchema#
n5http://dbkwik.webdatacommons.org/resource/m5268hoCy0FopVdhvAYd7w==
n28http://dbkwik.webdatacommons.org/resource/_W_fEKc0xueWaGCVRLDTKA==
Subject Item
n18:
n19:
n2:
Subject Item
n30:
n31:
n2:
Subject Item
n2:
rdfs:label
Honeyclimb Galaxy
rdfs:comment
Honeyclimb Galaxy is a galaxy in Super Mario Galaxy. It has three walls to climb with a Power Star at the third wall . At the bottom of the wall theres' a Bee Mushroom which will give Mario the Bee Suit Power up and that wil make Mario climb sticky, hexagonal honey tiles some of them will be moving which will help you get to the top quicker or make you slip up and fall. At the top of the first 2 walls there will be a Launch Star which will let you progress through the level. each wall has there own difficulty, the first one can be easily passed but the second wall has Meteors to avoid and the final wall has enemys that'll knock you off the wall. At the beginning of each wall there's a Bee Mushroom to be picked up, but while on the wall if your flight gauge reaches zero or you revert back t
dcterms:subject
n4: n8: n10: n21: n22: n25: n26: n29: n33:
n11:wikiPageUsesTemplate
n12: n20: n28:
n16:wikiPageUsesTemplate
n17:
n34:
Scaling the Sticky Wall
n13:
Piranha Plants Mandibugs
n5:
Honeyclimb Galaxy
n32:
Location
n6:
Honeyclimb Galaxy
n9:
Super Mario Galaxy
n27:
D
n24:
1
n14:
n15:
n23:abstract
Honeyclimb Galaxy is a galaxy in Super Mario Galaxy. It has three walls to climb with a Power Star at the third wall . At the bottom of the wall theres' a Bee Mushroom which will give Mario the Bee Suit Power up and that wil make Mario climb sticky, hexagonal honey tiles some of them will be moving which will help you get to the top quicker or make you slip up and fall. At the top of the first 2 walls there will be a Launch Star which will let you progress through the level. each wall has there own difficulty, the first one can be easily passed but the second wall has Meteors to avoid and the final wall has enemys that'll knock you off the wall. At the beginning of each wall there's a Bee Mushroom to be picked up, but while on the wall if your flight gauge reaches zero or you revert back to Normal Mario you'll fall to the bottom of the wall to start over or lose a life.