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Tiering System
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The following is an overview of our Tiering System. It should however be noted that sometimes having overall destructive capacity is not enough to defeat others that have "broken" or "hax" abilities. Similarly, two characters in the same tier need not necessarily be equivalent in terms of power. The energy difference between them can range from negligible to absolutely massive, depending upon the tier. It should also be noted that a character with higher tier cannot always beat a character of a lower tier, especially if their power levels are close to each other. The following is an overview of our tiering system. This tiering system is based off directly off of the VS Battles Wiki page, with a few extra tiers to better suit the types of characters we'll have... Obviously, you are free to create your own tiers for character profiles, however these are the "official" tiers meant for silly characters that want to be at least somewhat analyzed seriously.
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The following is an overview of our tiering system. This tiering system is based off directly off of the VS Battles Wiki page, with a few extra tiers to better suit the types of characters we'll have... Obviously, you are free to create your own tiers for character profiles, however these are the "official" tiers meant for silly characters that want to be at least somewhat analyzed seriously. The following is an overview of our Tiering System. It should however be noted that sometimes having overall destructive capacity is not enough to defeat others that have "broken" or "hax" abilities. Similarly, two characters in the same tier need not necessarily be equivalent in terms of power. The energy difference between them can range from negligible to absolutely massive, depending upon the tier. It should also be noted that a character with higher tier cannot always beat a character of a lower tier, especially if their power levels are close to each other.