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Bill Bridges
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Bill Bridges is a roleplaying game developer and author who helped create some of the World of Darkness' best known games. An original developer on Werewolf: The Apocalypse from 1992 to 1995, Bill was also part of the original Mage: The Ascension design team and has numerous writing credits encompassing most of the second edition World of Darkness games. He also helped design the Werewolf trading card game, Rage.
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Bill Bridges is a roleplaying game developer and author who helped create some of the World of Darkness' best known games. An original developer on Werewolf: The Apocalypse from 1992 to 1995, Bill was also part of the original Mage: The Ascension design team and has numerous writing credits encompassing most of the second edition World of Darkness games. He also helped design the Werewolf trading card game, Rage. After years with White Wolf, he joined Holistic Design (HDI) where he co-created Fading Suns with Andrew Greenberg. His work for other companies include writing for Chaosium and development on Star Trek role-playing games published by Last Unicorn. He has also worked on computer games, notably Emperor of the Fading Suns for Segasoft (based on the Fading Suns RPG), co-writing scripts for Viacom's "interactive horror movie" Dracula Unleashed, and more Star Trek work on Starfleet Academy for Interplay. Bridges moved back to White Wolf in 2002, replacing Jess Heinig as the developer for the revised edition of Mage: The Ascension, seeing the game he created through to its conclusion in the Time of Judgment. For the new World of Darkness, he worked on the new core rules and was a designer, author and developer on Mage: The Awakening. He later moved on line edit Promethean: The Created, which has won several awards. Bridges also co-chairs the content committee for the biannual myth based academic conference and performance festival, Mythic Journeys. His published novels include The Silver Crown and The Last Battle, both of which are Werewolf: The Apocalypse tales featuring Jonas Albrecht.