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Wukong/Patch History
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n6:
*Conclave: Iron Poke now knocks down targets towards him. *Conclave: Added melee magnetism to Primal Fury. *Fixed being able to pass through certain geometry with Cloud Walker. *Conclave: Primal Fury can now only be activated at 100 energy. *Conclave: Decreased channeling cost of Primal Fury. *Augment: Fixed a filepath appearing in the UI when Primal Rage Augment is in use. *Augment: Primal Fury - Primal Rage *Augment: Iron Jab - Iron Vault *Fixed being able to walk through objects while in Cloud Walker ability. *Fixed Cloud Walker ability leaving weapons visible for a moment when cast. *Fixed Iron Staff animations breaking if a player uses their melee attack on a Nullifier. *Fixed the Body Count Mod adding excessive time to Wukong’s melee combo counter due to his passive. *Fixed an error that would prevent Clients from being able to use Wukong's powers if meleeing while their 4th Ability Power was ending, or being deactivated due to a Nullifier bubble. *Conclave: Reduced the health restored by Defy Ability. *Tweaked the visual FX on Wukong's Defy ability. *Fixed Wukong's Iron Jab not properly knocking down enemies. *Conclave: Wukong can no longer gain energy while Defy or Primal Fury are active. *Iron Jab will now increase the melee combo counter on hit. *Fixed Iron Jab not properly focusing on the direction of the Warframe, using the camera to aim instead. *Fixed Wukong's Conclave Mobility stat not reading correctly in the Arsenal. *Wukong's ground slam attacks now only cause camera shake for the player, instead of the entire Squad. *Wukong added to the game.
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950