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Subject Item
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rdfs:label
Shock Spikes
rdfs:comment
Shock Spikes is a Black Magic spell in Final Fantasy XI. The spikes do an amount of damage contingent upon the caster's Enhancing Magic skill and the target's resistance to Lightning damage. Generally this spell will not do more than 15 damage per hit at level 75, and starts out much weaker than that. In addition to dealing lightning damage, Shock Spikes have a chance of stunning anyone who physically hits a target with the spell active. The Shock Spikes scroll can be bought from merchants in Selbina, Nashmau, and Windurst Waters.
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10.0
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BLM 30 - RDM 60 - SCH 70
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3.0
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180.0
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Covers you with magical lightning spikes. Enemies that hit you take lightning damage.
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Shock Spikes
n17:abstract
Shock Spikes is a Black Magic spell in Final Fantasy XI. The spikes do an amount of damage contingent upon the caster's Enhancing Magic skill and the target's resistance to Lightning damage. Generally this spell will not do more than 15 damage per hit at level 75, and starts out much weaker than that. In addition to dealing lightning damage, Shock Spikes have a chance of stunning anyone who physically hits a target with the spell active. The Shock Spikes scroll can be bought from merchants in Selbina, Nashmau, and Windurst Waters. * Ramuh's Blood Pact: Ward Lightning Armor and the Blue Magic spell Plasma Charge also grant the Shock Spikes status.
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