This HTML5 document contains 27 embedded RDF statements represented using HTML+Microdata notation.

The embedded RDF content will be recognized by any processor of HTML5 Microdata.

PrefixNamespace IRI
n35http://dbkwik.webdatacommons.org/resource/JZJozjvV6B1UFJHronT71Q==
n21http://dbkwik.webdatacommons.org/ontology/
dctermshttp://purl.org/dc/terms/
n11http://dbkwik.webdatacommons.org/resource/NL4NP1CQPJelq61h67sT9Q==
n6http://dbkwik.webdatacommons.org/resource/WPBMTwIqN4GIfFft48hKAA==
n32http://dbkwik.webdatacommons.org/resource/G5m_ue-GCfHRefG8fULvTA==
n33http://dbkwik.webdatacommons.org/resource/i1CmKv5dERJ_T59G2HcJIg==
foafhttp://xmlns.com/foaf/0.1/
n12http://dbkwik.webdatacommons.org/resource/iwlBt8MxssJMyhivBb06yw==
n30http://dbkwik.webdatacommons.org/resource/t3fMp-k6thqP9BrY3IhkjQ==
n8http://dbkwik.webdatacommons.org/resource/VaS879petsmZ2cLbxyF2hw==
n5http://dbkwik.webdatacommons.org/resource/rdI_4WURzKH8bCg2pZddkQ==
n34http://dbkwik.webdatacommons.org/resource/y9Fu7ZBxl1qK6NBjLfqH0g==
rdfshttp://www.w3.org/2000/01/rdf-schema#
n22http://dbkwik.webdatacommons.org/resource/RiInX7l5E-eoMQhJEGYNVQ==
n23http://dbkwik.webdatacommons.org/resource/TOpdt8-T9Hcjv2DqOk_S2g==
n9http://dbkwik.webdatacommons.org/annex/property/
n24http://dbkwik.webdatacommons.org/resource/MXZEEIeYIW72hP7cdOHNIw==
n4http://dbkwik.webdatacommons.org/resource/4rZRjYztJjy4zXI0LcfyZQ==
n19http://dbkwik.webdatacommons.org/resource/-0Nqd_ZCZ91Lj3kFRekbCQ==
n16http://dbkwik.webdatacommons.org/resource/IHS9R7bGe0oPVvNWKFMkIQ==
n10http://dbkwik.webdatacommons.org/resource/cIyoTUfv3CZPmyD8gpzuZg==
n28http://dbkwik.webdatacommons.org/resource/p1DrYG1tFBN8KuWe394T_A==
rdfhttp://www.w3.org/1999/02/22-rdf-syntax-ns#
n20http://dbkwik.webdatacommons.org/resource/L236k85WAA8-mSgQP0N0ug==
n7http://dbkwik.webdatacommons.org/resource/j58fJQvc_ulNKE6Vs3hlFA==
n36http://dbkwik.webdatacommons.org/resource/h_FljxpWDAl0VaM85-6mOA==
owlhttp://www.w3.org/2002/07/owl#
n29http://dbkwik.webdatacommons.org/resource/jEKSZsatWb_ePMKyqHTv2A==
n15http://www.xmotorracing.com/index.
n2http://dbkwik.webdatacommons.org/resource/lrhFO9EWO5whUK1AzHxezQ==
n17http://dbkwik.webdatacommons.org/resource/5Htj7Xs7M1e6j9w_ztOKsA==
xsdhhttp://www.w3.org/2001/XMLSchema#
dbrhttp://dbpedia.org/resource/
n31http://dbkwik.webdatacommons.org/resource/NTm_9fBlhdmg3JcJvIiiVw==
n25http://dbkwik.webdatacommons.org/resource/P523CCUvdd3wqfAWjdsdQg==
n13http://dbkwik.webdatacommons.org/resource/zjTCAwIh0-pHnq6_Kd_kKg==
Subject Item
n2:
rdf:type
n25:
rdfs:label
X Motor Racing
rdfs:comment
X-Motor Racing (XMR) is an indie racing simulator. The game features high precision physics simulation and is developed by very small team. The game has a fully customizable physics model — the tire model, suspension, or motor are available to tune in the game, including advanced tire model with adjustable behaviour, such as, temperature, or changing grip. X-Motor Racing has an advanced graphics engine, compared with other simulators, supporting True HDR rendering and FSAA. XMR allows create physics for any real car and can be used to adaptation of a car to a real one. XMR allows exporting all in-game physics data to build a motion platform or telemetry system.
owl:sameAs
dbr:X_Motor_Racing
n13:
1.26
dcterms:subject
n19: n20: n31: n33:
foaf:homepage
n15:html
n9:wikiPageUsesTemplate
n10: n24: n30: n35:
n4:
n5:
n22:
n23:
n36:
X-Motor Racing
n11:
n12:
n8:
Wheel, mouse, keyboard, joystick, or gamepad steering. TrackIR . D-BOX .
n16:
n17: n32:
n7:
2010-04-29
n29:
td2
n28:
Exotypos
n6:
Exotypos
n34:
1700
n21:abstract
X-Motor Racing (XMR) is an indie racing simulator. The game features high precision physics simulation and is developed by very small team. The game has a fully customizable physics model — the tire model, suspension, or motor are available to tune in the game, including advanced tire model with adjustable behaviour, such as, temperature, or changing grip. X-Motor Racing has an advanced graphics engine, compared with other simulators, supporting True HDR rendering and FSAA. XMR allows create physics for any real car and can be used to adaptation of a car to a real one. XMR allows exporting all in-game physics data to build a motion platform or telemetry system. Open physics model and tools for creating cars and track allows using X-Motor Racing as professional software for trainings of drivers as well as racing game for entertainment. The game is used in education, real motor sport and automotive industry for R&D by some teams, for example, McGill University, or ItalDesign. The developer releases new versions, updates and additional content very frequently. X-Motor Racing is a digital delivery product.