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Subject Item
n2:
rdfs:label
Repulse-Hand
rdfs:comment
================================================================================ Name: Repulse-Hand Model: Control-Zone Repulse Hand Type: Prop Mods: Repulse-hand adds 1D to repulse-hand damage. User gains repulse-hand skill at 0D. Must buy repulse-hand skill equal to or greater than Strength. Skill and damage are set at time of purchase and may not be improved at a later date. Skill replaces Brawling and brawling parry and may be used for melee parry. For example, if a character wants to buy a repulse-hand at 4D+2, it will cost 4,200 credits.
dcterms:subject
n6: n7:
n4:abstract
================================================================================ Name: Repulse-Hand Model: Control-Zone Repulse Hand Type: Prop Mods: Repulse-hand adds 1D to repulse-hand damage. User gains repulse-hand skill at 0D. Must buy repulse-hand skill equal to or greater than Strength. Skill and damage are set at time of purchase and may not be improved at a later date. Skill replaces Brawling and brawling parry and may be used for melee parry. For example, if a character wants to buy a repulse-hand at 4D+2, it will cost 4,200 credits. A cybernetic prosthetic that deals damage to its victims. ================================================================================