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Subject Item
n2:
rdf:type
n8:
rdfs:label
Alluring Lights
n6:wikiPageUsesTemplate
n7: n11: n16:
n5:
Ranged 10
n9:
This power uses the same ability score as the one you selected for your darkfire power.
n20:
Curseborn Attack 20
n4:
Hit: The target is immobilized . Until the target saves, if you move the alluring light that immobilized the target you can also slide the target an equal number of squares to keep the target adjacent to the alluring light. Effect: You conjure a sphere of light into the target square. When a creature moves into or begins its turn in that square or an adjacent square, make the following attack as an opportunity attack. You can move an alluring light up to your speed as a move action. If one sphere is dispelled, all the spheres are dispelled. Attack: Intelligence +4 vs. Will, Wisdom +4 vs. Will, or Charisma +4 vs. Will Increase to +6 bonus at 21st level.
n18:
Alluring Lights
n13:
n14: n19:
n12:
One, two or three squares
n10:
Standard
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encounter
n17:
You can sustain this power until the end of the encounter.