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Subject Item
n2:
rdfs:label
List of Pokémon by effort value yield
rdfs:comment
This is a list of Pokémon by effort value yield. Gained on the defeat of an opponent Pokémon, effort values increase the stats of a Pokémon by accumulation, with every four effort points in a stat giving a Pokémon one more point in that stat at level 100 (before Natures are taken into account). Base experience yield determines, as a function one-seventh of the level of the Pokémon and the type of battle it is engaged in, among other variables, how many experience points are awarded to its opponents when the Pokémon faints. This is a list of Pokémon by their effort value yield, sortable by column. When a Pokémon is defeated in battle, it will give effort values (EVs) to the Pokémon that participated in the battle against it. Every four effort points a Pokémon has in a given stat will ultimately translate to one extra point in that stat (before nature is taken into account) when the Pokémon is at level 100. Base experience is a factor in determining how many experience points a fainted Pokémon will give to the Pokémon that defeated it.
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n4:abstract
This is a list of Pokémon by effort value yield. Gained on the defeat of an opponent Pokémon, effort values increase the stats of a Pokémon by accumulation, with every four effort points in a stat giving a Pokémon one more point in that stat at level 100 (before Natures are taken into account). Base experience yield determines, as a function one-seventh of the level of the Pokémon and the type of battle it is engaged in, among other variables, how many experience points are awarded to its opponents when the Pokémon faints. Please note that the values listed are only 100% accurate to Generation V games. This is a list of Pokémon by their effort value yield, sortable by column. When a Pokémon is defeated in battle, it will give effort values (EVs) to the Pokémon that participated in the battle against it. Every four effort points a Pokémon has in a given stat will ultimately translate to one extra point in that stat (before nature is taken into account) when the Pokémon is at level 100. Base experience is a factor in determining how many experience points a fainted Pokémon will give to the Pokémon that defeated it.