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Subject Item
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Chykka Chykka
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Chykka are a species of non-sapient, hermaphroditic arthropoids that appear to be indigenous to Dark Aether's Dark Torvus. They begin life within an coccoon, which eventually hatches into a gargantuan larval stage, typically by the strands holding the coccoon in place decaying to the point of dropping the entire structure into the poisonous waters which seems to facilitate hatching. en:Chykka Der Chykka ist der zweite Wächter, dem Samus begegnet. Chykka was a massive dragonfly-like creature that lived in the Dark Torvus Bog on Dark Aether. The Chykka was born as a larval form, which cocooned itself to turn into the Chykka Adult. If the Chykka Adult is exposed to the poisonous water of Dark Aether, it will transform into the Dark Chykka, which can hatch mutated Chyklings, miniature adults who have skipped the larval stage entirely. This creature is fought in Metroid Prime 2: Echoes as the Guardian of Dark Torvus Temple. Defeating it earns Samus the Dark Visor.
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Metroid Prime 2: Echoes
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Chykka
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Chykka
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The Chykka has been temporarily disabled by your attacks. Evasive action recommended. Scans indicate that this bioform is an infant, but aging rapidly. Its primary attack comes from powerful water jets on its belly. The creature can also ensnare targets with its tongue, drawing them into its hungry mouth. Finally, it can fire exploding globs of biomatter at its prey. The water jets appear to be the only vulnerable spots on its body; target them to defeat this enemy. Target has become enraged and entered a state of frenzy. Collision-based attacks are likely. Scans indicate that this bioform is an infant, but aging rapidly. The creature can ensnare targets with its tongue, drawing them into its mouth. It then covers its prey with acidic globs of biomatter to break it down for digestion. This is an exceptional bioform with both a dark and light nature. The Chykka has rapidly aged to its adult form. It will attack by firing high-powered bursts of dark water at rapid speed. If frustrated, it will attempt to dive and ram you. Most of the Chykka’s body is vulnerable to weapons fire, but scans indicate that such fire will only stun it. When stunned, however, four weak spots will appear. These spots are vulnerable to attack: target them to damage the enemy. The Chykka has recovered, and energized its body with dark energy. This energy has rendered most of the creature immune to attack, including its wings. Tactical scans indicate that its eggsac is vulnerable, however. Target it to damage the creature.
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Chykka Larva & Chykka Adult
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Chest and mouth in larva form, abdomen and wings while adult.
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Chykka Dark Chykka Chykka Swimmer Chykka Larva
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Dark energy-charged flying guardian. This light creature can be stunned, especially by dark energy. While stunned, look for weak spots to target. Morphology: Chykka Swimmer Vulnerable area detected; target has a soft underbelly. Adjusting lock-on point to take advantage of this. Target is charged with dark energy. Most of its body is immune to damage, save for the lower eggsac. Avoid attacks by target's offspring swarms. Infant insectoid Guardian. Flying insectoid Guardian. Morphology: Dark Chykka Morphology: Chykka Infant Insectoid Guardian. High pressure water jets used for primary attack are also a weak spot. Target them to defeat this enemy. Swimming Insectoid Guardian. Target has entered a state of frenzy. Evasive action recommended. Morphology: Chykka Larva
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Larva: Tongue whip, dark bombs. Adult: Dark liquid spray, ramming. Dark Adult: Chyklings, stinger.
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Adulter Chykka
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n32:abstract
Chykka are a species of non-sapient, hermaphroditic arthropoids that appear to be indigenous to Dark Aether's Dark Torvus. They begin life within an coccoon, which eventually hatches into a gargantuan larval stage, typically by the strands holding the coccoon in place decaying to the point of dropping the entire structure into the poisonous waters which seems to facilitate hatching. These larvae are entirely aquatic by nature, and swim around eating whatever they come across. Because they evolve extremely rapidly into their imago state, they seem to require sustenance at a somewhat shocking rate, and to deal with this they have evolved a long tongue that can be used to ensnare prey on shores, although it is extremely unlikely that such a huge beast would avoid consuming organisms that swim around it in the local waters, as well. Once in the young Chykka's mouth, prey is covered by acidic globs of biomatter in order to quickly break the organism down for digestion. Most of their carapace at this stage is apparently tough and structured well, as it is not susceptible to known missile and other explosive technologies, forcing sapient opponents to take it on with energy beam weapons instead. There is some weak points in their armor plating, however, but these are generally well-hidden and a Chykka larva must generally be temporarily stunned if one is to have any real hope of hitting such a location with weaponry, at which time super missiles are the recommended offensive tool. When a Chykka finally reaches its adult stage, its gargantuan body will cease to move, which can inadvertently mimic death. Chykka adults (or Chykka imagoes) are tremendously smaller than their previous form, although the reasoning to such a tremendous and sudden change is not well understood. Adults are significantly more intelligent than their larvae, and often fight potential prey items with strafing maneuvers, all the while firing streams of poisoned water that it has picked up to try and disorient or completely incapacitate its foe. It should be noted that Adult Chykka can be stunned in much the same manner as the larval stage, but since their mouths have changed design into more of proboscis than a full-on mouth, one must look for a new weak point; this comes in the form of their wings, as a more clever opponent may suspect. By damaging the wings one can bring a Chykka down to the ground to finish it. However, one must avoid dropping it back into the poisonous waters, as this will facilitate another change, transforming them into a Dark Chykka; presumably they will also do this on their own, likely after producing several new offspring into cocoons, but this is mostly speculation as few Chykka have ever been spotted due to Dark Aether being such a dangerous place to explore. Dark Chykka are far more resilient than the average adult form, and their wings are no longer defenseless. They are also capable of giving quick birth to yet another form of Chykka known as Chyklings. Likely due to such constant birthing procedures, the egg sac is actually quite sensitive and can be damaged. Chyklings are a miniature flying caste of Chykka which are highly protective of their parent. They will streak out to attack any perceived threats on sight. Because of this, it might be that only a few Adult Chykka would naturally mutate themselves, indicating it as a potential queen caste for the species. en:Chykka Der Chykka ist der zweite Wächter, dem Samus begegnet. Chykka was a massive dragonfly-like creature that lived in the Dark Torvus Bog on Dark Aether. The Chykka was born as a larval form, which cocooned itself to turn into the Chykka Adult. If the Chykka Adult is exposed to the poisonous water of Dark Aether, it will transform into the Dark Chykka, which can hatch mutated Chyklings, miniature adults who have skipped the larval stage entirely. This creature is fought in Metroid Prime 2: Echoes as the Guardian of Dark Torvus Temple. Defeating it earns Samus the Dark Visor.