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Blockade Blockade Blockade Blockade
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A blockade is an effort to cut off food, supplies, war material or communications from a particular area by force, either in part or totally. A blockade should not be confused with an embargo or sanctions, which are legal barriers to trade, and is distinct from a siege in that a blockade is usually directed at an entire country or region, rather than a fortress or city. Most blockades historically took place at sea, with the blockading power seeking to cut off all maritime transport from and to the blockaded country; although stopping all land transport to and from an area may also be considered a blockade. In the 20th century air power has also been used to enhance the effectiveness of the blockade by halting all air traffic within the blockaded air space. Ever wanted to run illicit weapons and energon moonshine past armed blockade ships? Ever wanted to hunt down smugglers and bail out a world beleaguered by crime run rampant? Come to Pz-Zazz, where you can find anything... for a price. Special Part(s): GD_Aster_Shields.A_Item.Aster_Seraph_Blockade_Shield GD_Aster_ItemGrades.Shields.Aster_Seraph_Blockade_Shield_Balance GD_Aster_Shields.Accessory.Accessory_Blockade GD_Aster_Shields.Material.Aster_Seraph_Blockade_Shield_Material [Blockade Variants] The Blockade is a Seraph shield manufactured by Anshin. It appears exclusively in Tiny Tina's Assault on Dragon Keep. The Blockade can only be obtained as a rare drop from the Ancient Dragons of Destruction. Blockade is a technology in Age of Empires III, available in the Imperial Age. It blocks enemy players from receiving shipments from their Home Cities for the rest of the game. It's available at the Capitol for Europeans, and the Town Center for Asians and Native Americans. __NOEDITSECTION__ __NOEDITSECTION__ File:Nav bar left.png Blockade File:Nav bar right.png File:Quest Boss Icon.png Blockade is a that is part of the The Straits of Qarth storyline. File:World Battle of Blackwater.jpg Realizing there is no way around the slave ships, you decide to brazen it out. You're in a Yunkish ship yourself... A blockade is structured in a number of rounds, in a best-of-five format. Each round takes approximately 45 minutes and is followed by a 15-minute break, except that, between rounds 3 and 4, if the blockade lasts that long, the break is 1 hour longer, lasting 1 hour and 15 minutes. For more information on how to win a round, see the section on scoring. For details on how a commanding officer controls the ship and navigates the board, see sea battle. Blockade is the ancient practice of screening a given destination with military forces in an effort to prevent "undesirable" ships from visiting the blockaded port. Given the vast reaches that must be interdicted, space blockades are rarely effective for long unless the blockading faction is prepared to continuously commit enormous forces to the effort. In many cases (the planet Merrol comes to mind), the blockade is more a declaration of intentions that a fact of life. Blockade(封鎖Fūsa) is the second track in the biohazard DEGENERATION ORIGINAL SOUNDTRACK. It is 01:29 in length, and was composed by Tetsuya Takahashi. This is a strategy for controlling an opponent's expansion while subsequently getting a straight shot at their base by creating a "wall" around them, keeping them locked in while still battering them. The first step in accomplishing such a tactic is knowing the map: Where are the entrances to an enemy's main base? If it's open, is it near water or landlocked? Is it on an island? The answer to these questions determines the means by which to block them. The easiest way to accomplish this would be if the enemy's base is in open terrain, with no mountains or cliffs surrounding it; or on a small island. For land blockades, the key units would be tanks, artillery, mobile AA, bots and, at later points of the game, experimentals (If the enemy was not destroyed earlier on). Keeping a circular wall Blockade is the 125th level in Chip's Challenge Level Pack 1. It was created by Archie Pusaka. thumb|Derna unter bajoranischer Blockade Als Blockade bezeichnet man einen Vorgang im Verlauf eines Krieges oder eines Konflikts, bei dem ein Raumschiff oder in den meisten Fällen eine Flotte von Schiffen einen Planeten, ein System oder ein bestimmtes Raumgebiet abriegeln, so dass keine Schiffe einer gegnerischen Partei in den Blockaderaum ein- oder ausfliegen können. So können Nachschublieferungen und Truppenverstärkungen oder aber eine Flucht verhindert werden. Wise, noble, and benevolent leader of the renegade squadron, Blockade is quite protective. Especially when it involves Terrance as being primary target of the decepticon survivors. He is often referred to as 'a giant gaurd dog' by Terrance when she and Sparkshot try to escape for some fun. "So long as there are innocence that need protection, I will not cave." —Blockade Blockade is a status effect unique to Random Kingdom III. It is indistinguishable from Stasis in all but the source from which it is applied and the fact that Blockade is only one constituent part of Stasis. Anything under the effect of Blockade is encapsuled in an amber-colored bubble of energy and its animation will be frozen mid-movement (like Stop). Complete immunity to physical attacks (non-Magic) is conferred by this status effect. "Blockade" is the nineteenth episode in the second season of Stargate Universe. "Blockade" är det nittonde avsnittet av andra säsongen av Stargate Universe, och 39:e episod totalt. Blockade is the fourth campaign mission of Ace Combat 04: Shattered Skies. It is a relatively simple mission which introduces the player to the concept of radar jamming. Blockade is the third level of Chapter 4 of Turok: Evolution. Blockade is a Player Versus Player Arcade Game from 1977, released by Gremlin. Players control the direction of two arrows moving across the screen, but can't stop them from moving. Each arrow leaves a wall of bricks behind it. The objective is to get the other player to crash into a wall, either yours, his own, or the wall surrounding the screen. Blockade (Bloqueo en español), es el segundo soundtrack del OST Biohazard Degeneration: Original Soundtrack utilizado en la película CGI Resident Evil: Degeneration. Unit attachment will allow sea units to blockade territories. (squid daddy) (may need to set sea zone to have exactly 0 production for this to work, haven't tested yet) In 2256, during the Federation-Klingon War, Starfleet maintained a blockade to protect the strategically vital planetoid Corvan II. Six months into the war, Klingon forces ambushed the blockade, leaving the planetoid open to attack. (DIS: "The Butcher's Knife Cares Not for the Lamb's Cry") One of Kyril Finn's demands in 2366 was a Federation blockade around Rutia IV. (TNG: "The High Ground" ) The following ships comprised Picard's blockade:
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You sail into the straits, heading for the harbor. You let one of the Yunkish pirates take the prow, the better to blend in. Imperial Star Destroyer History Gallery Realizing there is no way around the slave ships, you decide to brazen it out. You're in a Yunkish ship yourself... You have no choice now but to fight! If you make it to Qarth's docks, maybe the slavers won't follow and risk starting a war! The Ghost History Gallery "They want to know which of the Wise Masters we serve," Odette translates in a whisper. Suddenly, the slavers start shouting!
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Special Part(s): GD_Aster_Shields.A_Item.Aster_Seraph_Blockade_Shield GD_Aster_ItemGrades.Shields.Aster_Seraph_Blockade_Shield_Balance GD_Aster_Shields.Accessory.Accessory_Blockade GD_Aster_Shields.Material.Aster_Seraph_Blockade_Shield_Material [Blockade Variants] The Blockade is a Seraph shield manufactured by Anshin. It appears exclusively in Tiny Tina's Assault on Dragon Keep. The Blockade can only be obtained as a rare drop from the Ancient Dragons of Destruction. A blockade is an effort to cut off food, supplies, war material or communications from a particular area by force, either in part or totally. A blockade should not be confused with an embargo or sanctions, which are legal barriers to trade, and is distinct from a siege in that a blockade is usually directed at an entire country or region, rather than a fortress or city. Most blockades historically took place at sea, with the blockading power seeking to cut off all maritime transport from and to the blockaded country; although stopping all land transport to and from an area may also be considered a blockade. In the 20th century air power has also been used to enhance the effectiveness of the blockade by halting all air traffic within the blockaded air space. Close patrol of the hostile ports, in order to prevent naval forces from putting to sea, is also referred to as a blockade. When coastal cities or fortresses were besieged from the landward side, the besiegers would often blockade the seaward side as well. Most recently, blockades have sometimes included cutting off electronic communications by jamming radio signals and severing undersea cables. This is a strategy for controlling an opponent's expansion while subsequently getting a straight shot at their base by creating a "wall" around them, keeping them locked in while still battering them. The first step in accomplishing such a tactic is knowing the map: Where are the entrances to an enemy's main base? If it's open, is it near water or landlocked? Is it on an island? The answer to these questions determines the means by which to block them. The easiest way to accomplish this would be if the enemy's base is in open terrain, with no mountains or cliffs surrounding it; or on a small island. For land blockades, the key units would be tanks, artillery, mobile AA, bots and, at later points of the game, experimentals (If the enemy was not destroyed earlier on). Keeping a circular wall of patrolling units will be able to shoot down out-going planes, and take down engineers or other units that try to escape. Artillery, meanwhile, will be able to pound their base from outside the circle, causing wide-spread damage. The strategy is essentially the same when blockading an island base, except that a large naval fleet would be key, with cruisers to take down aircraft, and destroyers and/or battleships to take out sea-borne units. For bases that have a more complex landscape, like on the Fields of Isis, where the bases are enclosed or have a more complex surrounding with water and land components, a mixed force is needed. It helps to close off any areas by which they could exit, preventing access to your own base or any external resources while expanding your own forces. An easier way to keep a blockade going, especially if the opponent fights back, is to start creating walls around the base, with point defenses, anti-air and shields. Obviously, this doesn't work on the water, but enough torpedo turrets and aquatic AA will do the same. This strategy is a good way to establish air, naval, land and resource superiority early on, and then hopefully maintain it in the late game. Blockade is a Player Versus Player Arcade Game from 1977, released by Gremlin. Players control the direction of two arrows moving across the screen, but can't stop them from moving. Each arrow leaves a wall of bricks behind it. The objective is to get the other player to crash into a wall, either yours, his own, or the wall surrounding the screen. A simple game with an enormous legacy. Other companies made imitations, including one of the Atari 2600's launch titles, Surround. It inspired the light cycle game in Tron. And a one-player version for home computers, Snake, became one of the most ubiquitous games of all time. Blockade is a technology in Age of Empires III, available in the Imperial Age. It blocks enemy players from receiving shipments from their Home Cities for the rest of the game. It's available at the Capitol for Europeans, and the Town Center for Asians and Native Americans. Blockade (Bloqueo en español), es el segundo soundtrack del OST Biohazard Degeneration: Original Soundtrack utilizado en la película CGI Resident Evil: Degeneration. Blockade is the third level of Chapter 4 of Turok: Evolution. Blockade is a status effect unique to Random Kingdom III. It is indistinguishable from Stasis in all but the source from which it is applied and the fact that Blockade is only one constituent part of Stasis. Anything under the effect of Blockade is encapsuled in an amber-colored bubble of energy and its animation will be frozen mid-movement (like Stop). Complete immunity to physical attacks (non-Magic) is conferred by this status effect. thumb|Derna unter bajoranischer Blockade Als Blockade bezeichnet man einen Vorgang im Verlauf eines Krieges oder eines Konflikts, bei dem ein Raumschiff oder in den meisten Fällen eine Flotte von Schiffen einen Planeten, ein System oder ein bestimmtes Raumgebiet abriegeln, so dass keine Schiffe einer gegnerischen Partei in den Blockaderaum ein- oder ausfliegen können. So können Nachschublieferungen und Truppenverstärkungen oder aber eine Flucht verhindert werden. Die USS Voyager richtet 2373 eine Blockade eines Außenpostens der Mikhal-Traveler ein, um zu verhindern, dass die böse Persönlichkeit des Doktors mit ihrer Geisel Kes den Planeten verlassen kann. Dadurch wird der von Nakahn für den bösen Doktor organisierte Flug abgesagt. Da die USS Voyager jedoch allein ist hat der böse Doktor berechtigt Hoffnung, die Blockade umgehen zu können, wenn er erst mit einem kleinen Schiff durch die Atmosphäre auf einen anderen Kontinent fliegt und dort dann startet. (VOY: ) Nachdem die Romulaner die Erlaubnis erhalten, auf Derna, einem Mond von Bajor, ein Krankenhaus zu errichten, stationieren sie auch unerlaubt 7000 Plasmatorpedos auf dem Mond. Als die Bajoraner davon erfahren, fordern sie die Romulaner auf, den Mond zu verlassen. Doch diese weigern sich, wohl wissend, dass sie für die Föderationsallianz im Dominion-Krieg überlebenswichtig sind. Da den Waffen aber noch die Startsequenzer fehlen, errichtet Colonel Kira eine Blockade um den Mond, um ihrer Forderung nachdruck zu verleihen. Als die Romulaner versuchen, die Blockade mit Warbirds zu durchbrechen, droht Admiral Ross damit, die Waffen selbst zu entfernen. Daraufhin ziehen sich die Romulaner zurück. (DS9: , ) Ever wanted to run illicit weapons and energon moonshine past armed blockade ships? Ever wanted to hunt down smugglers and bail out a world beleaguered by crime run rampant? Come to Pz-Zazz, where you can find anything... for a price. Scummy and corrupt, Pz-Zazz is smuggling energon and weapons for the Decepticons. The Assembly of Worlds won't do a thing about it, so the Autobots take the matter into their own hands. They essentially blockade the planet from space, demanding that the smuggling needs to come to a stop. When the Autobots step in, the Decepticons do, too, taking over the actual gunrunning themselves, leaving their heavily extorted 'allies' to just make the weapons and energon, though Decepticons who want to try their hands at that can, too! The Decepticons will have a number of hidden safehouses, where the moonshine energon and weapons can be built. However, they'll have to run their spoils past an Autobot blockade to get away with the goods. Decepticons can try to build more safehouses, if they're of the constructing bent. They can also try to run protection rackets and go gambling, as example ideas. Meanwhile, on the ground, the Autobots can try to strike at the plants and factories, the 'safehouses', that are making energon and weapons for the Decepticons, but they need to figure out where these places are first. They can shadow Decepticons, beat up wussy Decepticons until they cry, go undercover, bribe locals, try to get spy satellites in orbit, do chemical analysis on samples - anything. They can also try to get in touch with some of the local cops who aren't yet corrupt and root out the gangs that are causing such trouble on the surface. Blockade is the fourth campaign mission of Ace Combat 04: Shattered Skies. It is a relatively simple mission which introduces the player to the concept of radar jamming. Blockade is the 125th level in Chip's Challenge Level Pack 1. It was created by Archie Pusaka. __NOEDITSECTION__ __NOEDITSECTION__ File:Nav bar left.png Blockade File:Nav bar right.png File:Quest Boss Icon.png Blockade is a that is part of the The Straits of Qarth storyline. File:World Battle of Blackwater.jpg Realizing there is no way around the slave ships, you decide to brazen it out. You're in a Yunkish ship yourself... Wise, noble, and benevolent leader of the renegade squadron, Blockade is quite protective. Especially when it involves Terrance as being primary target of the decepticon survivors. He is often referred to as 'a giant gaurd dog' by Terrance when she and Sparkshot try to escape for some fun. "So long as there are innocence that need protection, I will not cave." —Blockade Blockade(封鎖Fūsa) is the second track in the biohazard DEGENERATION ORIGINAL SOUNDTRACK. It is 01:29 in length, and was composed by Tetsuya Takahashi. Unit attachment will allow sea units to blockade territories. (squid daddy) (may need to set sea zone to have exactly 0 production for this to work, haven't tested yet) "Blockade" is the nineteenth episode in the second season of Stargate Universe. "Blockade" är det nittonde avsnittet av andra säsongen av Stargate Universe, och 39:e episod totalt. In 2256, during the Federation-Klingon War, Starfleet maintained a blockade to protect the strategically vital planetoid Corvan II. Six months into the war, Klingon forces ambushed the blockade, leaving the planetoid open to attack. (DIS: "The Butcher's Knife Cares Not for the Lamb's Cry") One of Kyril Finn's demands in 2366 was a Federation blockade around Rutia IV. (TNG: "The High Ground" ) During the Klingon Civil War in 2368, Captain Picard implemented a blockade of the Klingon-Romulan border to prevent Romulan supplies from reinforcing the Duras-led faction. A tachyon detection grid was used to overcome the Romulan starships' cloaking devices. (TNG: "Redemption II" ) The following ships comprised Picard's blockade: * USS Ahwahnee * USS Ajax * USS Akagi * USS Aries * USS Charleston * USS Endeavour * USS Enterprise-D * USS Excalibur * USS Goddard * USS Hermes * USS Hood * USS Hornet * USS Merrimac * USS Sutherland * USS Thomas Paine * USS Tian An Men * USS Trieste In 2375, Colonel Kira Nerys established a blockade around Derna to stop the Romulan Star Empire from bringing its plasma torpedo launchers on the Bajoran moon online. (DS9: "Image in the Sand", "Shadows and Symbols") In 2374, the Annari began a blockade of the Kraylor homeworld, unable to attack the planet itself due to a shield. In 2377, Harry Kim and Seven of Nine helped Kraylor scientists break the blockade with a newly-developed cloaking device onboard the Nightingale. Although the blockading Annari ships were equipped with scanning pulses capable of revealing a cloaked ship, the Nightingale broke through the blockade. (VOY: "Nightingale") A blockade is structured in a number of rounds, in a best-of-five format. Each round takes approximately 45 minutes and is followed by a 15-minute break, except that, between rounds 3 and 4, if the blockade lasts that long, the break is 1 hour longer, lasting 1 hour and 15 minutes. For more information on how to win a round, see the section on scoring. For details on how a commanding officer controls the ship and navigates the board, see sea battle. Blockade is the ancient practice of screening a given destination with military forces in an effort to prevent "undesirable" ships from visiting the blockaded port. Given the vast reaches that must be interdicted, space blockades are rarely effective for long unless the blockading faction is prepared to continuously commit enormous forces to the effort. In many cases (the planet Merrol comes to mind), the blockade is more a declaration of intentions that a fact of life.
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