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PrefixNamespace IRI
dctermshttp://purl.org/dc/terms/
n4http://dbkwik.webdatacommons.org/ontology/
n2http://dbkwik.webdatacommons.org/resource/tmVFVuikUkjee-g83vpflA==
n6http://dbkwik.webdatacommons.org/resource/5ovWcbHQ-gp1YhhAiBeZkQ==
rdfshttp://www.w3.org/2000/01/rdf-schema#
rdfhttp://www.w3.org/1999/02/22-rdf-syntax-ns#
xsdhhttp://www.w3.org/2001/XMLSchema#
Subject Item
n2:
rdfs:label
Sight radius
rdfs:comment
The Sight Radius is the sorrounding distance a creature or animal can see. Within the creation of the game, no scale was established to compare the Sight Radius given to each animal, as a result the Player can establish its own. Creatures with higher sight radius make better scouts. The sight radius, when referring to iron sights, is the distance between the rear sight and the front sight. The longer the sight radius is, the more accurate the shooter is able to be (as the front sight post will appear to be smaller, covering less of the target).
dcterms:subject
n6:
n4:abstract
The sight radius, when referring to iron sights, is the distance between the rear sight and the front sight. The longer the sight radius is, the more accurate the shooter is able to be (as the front sight post will appear to be smaller, covering less of the target). The Sight Radius is the sorrounding distance a creature or animal can see. Within the creation of the game, no scale was established to compare the Sight Radius given to each animal, as a result the Player can establish its own. Creatures with higher sight radius make better scouts.