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Subject Item
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Nidoqueen (3.5e Monster)
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Poison: Injury, Fortitude DC 24, initial damage 2d6 Con and Nauseated 1 minute, secondary damage 3d6 Con. The DC is Constitution-based. Poison Darts (Ex): Nidoqueen can fire small venomous barbs up to 30 feet away. These regrow every day, allowing up to 4 to be fired per day. Poison Point (Ex): Anyone who strikes a Nidoqueen with an unarmed or natural weapon attack, or grapples/is grappled by one, takes one point of damage and must save against its poison. Substitute (Sp): Nidoqueen can cast mirror image at will and simulacrum once per day. Caster level equals hit dice.
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Koumei
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Quantumboost
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Spelling and Grammar only
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Complete
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Poison: Injury, Fortitude DC 24, initial damage 2d6 Con and Nauseated 1 minute, secondary damage 3d6 Con. The DC is Constitution-based. Poison Darts (Ex): Nidoqueen can fire small venomous barbs up to 30 feet away. These regrow every day, allowing up to 4 to be fired per day. Poison Point (Ex): Anyone who strikes a Nidoqueen with an unarmed or natural weapon attack, or grapples/is grappled by one, takes one point of damage and must save against its poison. Substitute (Sp): Nidoqueen can cast mirror image at will and simulacrum once per day. Caster level equals hit dice. Fire Punch (Su): Once per 3 rounds, as a Standard action, Nidoqueen may make a Fire Punch attack. This is a slam that deals 1d4+3 damage, plus 1d6 Fire damage per hit die. Additionally, the target must pass a DC 18 Reflex save or catch fire, taking 2d6 Fire damage per round. The DC is Strength-based. Earthquake (Sp): Nidoqueen can cast earthquake (CL 12) once per 4 rounds. Body Slam (Ex): If Nidoqueen successfully damages a foe with a grapple attack, they must make a Fortitude save (DC = Grapple check) or be stunned for 1d4 rounds. Stone Edge (Su): Nidoqueen can cast spike stones at will. Sandstorm (Su): As a Standard action, Nidoqueen can summon a sandstorm, as per the sandstorm spell. Egg Move: Nidoqueen inherits the special power it had as a Nidorina: * Charm Person -> charm monster at will as a spell-like ability * Beat Up (Ex): Nidoqueen and all allies within 10 feet gain +1 to hit and +1d6 damage for every ally adjacent to their target. * Lesser Confusion -> confusion at will as a spell-like ability