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Subject Item
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ANGEL (CivBE)
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The ANGEL is a ranged combat walker filled with uploaded human personalities that is surprisingly durable. Cheaper than the other primary affinity ultimate units, it can be made more frequently and more abundantly than the other units. It is a ranged unit, but only has 1 range, so it functions like a melee unit except it can not attack cities. This is in some ways an advantage as when it attacks it receives no retaliation damage and can still defend itself with a strong melee defensive attack. While not the strongest affinity unit, it works in coordination with its army, which is what the ANGEL is designed to do, making it far stronger than it seems.
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n13:abstract
The ANGEL is a ranged combat walker filled with uploaded human personalities that is surprisingly durable. Cheaper than the other primary affinity ultimate units, it can be made more frequently and more abundantly than the other units. It is a ranged unit, but only has 1 range, so it functions like a melee unit except it can not attack cities. This is in some ways an advantage as when it attacks it receives no retaliation damage and can still defend itself with a strong melee defensive attack. While not the strongest affinity unit, it works in coordination with its army, which is what the ANGEL is designed to do, making it far stronger than it seems.