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Subject Item
n2:
rdfs:label
Electromagnetic Pulse cannon
rdfs:comment
The cannon consists of a large device mounted on a turret which concentrates and stores a significant amount of energy in a spherical shell, which it can launch at long distances. It detonates upon impact with a ground unit or land and releases a wave of energy that spreads out linearly from the impact site, creating a circle of moving charge that floods the systems of every vehicle in its path. Most vehicles are reasonably shielded against such effects, and thus no permanent damage is normally done, but the charge still succeeds in disabling them temporarily. The list of affected ordnance includes vehicles, structures, and cyborgs in its area of effect, including the cyborg commando.
dcterms:subject
n6: n8: n21: n30:
n36:
Heavy
n16:
1200
n7:
6
n19:
n20:
n9:
EM pulse
n17:wikiPageUsesTemplate
n18: n23: n24: n26: n38: n41:
n10:
40
n14:
n15: n34: n37:
n35:
-150
n3:
n4:
n22:
Heavy
n31:
2
n40:
Base defense
n39:
Electromagnetic Pulse Cannon
n25:
EM pulse
n33:
1
n11:
Disables electronic equipment
n32:
TS_GDI_EMP_Cannon.gif GDI EMP cannon TS_Nod_EMP_Cannon.gif Nod EMP cannon
n12:
1000.0
n13:
8
n27:
500
n42:abstract
The cannon consists of a large device mounted on a turret which concentrates and stores a significant amount of energy in a spherical shell, which it can launch at long distances. It detonates upon impact with a ground unit or land and releases a wave of energy that spreads out linearly from the impact site, creating a circle of moving charge that floods the systems of every vehicle in its path. Most vehicles are reasonably shielded against such effects, and thus no permanent damage is normally done, but the charge still succeeds in disabling them temporarily. The list of affected ordnance includes vehicles, structures, and cyborgs in its area of effect, including the cyborg commando.
Subject Item
n28:
n19:
n2: