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n2:
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Willow Swift
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{| style="width: 100%;" class="article-table" border="1" cellpadding="1" cellspacing="1" |- | style="text-align:center; vertical-align: top; width: 225px; height: 500px;" | Aether category: Epic: No | style="vertical-align: top;" | Profile = {| class=" multicol" role="presentation" style="border-collapse: collapse; padding: 0; border: 0; background:transparent; width:100%;" | width="35%" align="left" valign="top" | | width="60%" align="left" valign="top" | |}
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{| style="width: 100%;" class="article-table" border="1" cellpadding="1" cellspacing="1" |- | style="text-align:center; vertical-align: top; width: 225px; height: 500px;" | Aether category: Epic: No | style="vertical-align: top;" | Profile = {| class=" multicol" role="presentation" style="border-collapse: collapse; padding: 0; border: 0; background:transparent; width:100%;" | width="35%" align="left" valign="top" | | width="60%" align="left" valign="top" | |} |-| Stats = {| style="width: auto;" class="article-table" border="1" cellpadding="1" cellspacing="1" |- ! style="text-align:left; " | Stats ! style="text-align:left; " | Base ! style="text-align:left; " | Max ! style="text-align:left; " | Resistances ! style="text-align:left; " | Base ! style="text-align:left; " | Max |- ! style="text-align:left; " | Power | style="text-align:right;" | | style="text-align:right;" | ! style="text-align:left; " | Poison | style="text-align:right;" | 99% | style="text-align:right;" | 99% |- ! style="text-align:left; " | Attack | style="text-align:right;" | | style="text-align:right;" | ! style="text-align:left; " | Fire | style="text-align:right;" | 99% | style="text-align:right;" | 99% |- ! style="text-align:left; " | Defense | style="text-align:right;" | | style="text-align:right;" | ! style="text-align:left; " | Cold | style="text-align:right;" | % | style="text-align:right;" | % |- ! style="text-align:left; " | Skill | style="text-align:right;" | | style="text-align:right;" | ! style="text-align:left; " | Disease | style="text-align:right;" | 99% | style="text-align:right;" | 99% |- ! style="text-align:left; " | Health | style="text-align:right;" | | style="text-align:right;" | ! style="text-align:left; " | Freeze | style="text-align:right;" | 99% | style="text-align:right;" | 99% |- ! style="text-align:left; " | Crit Chance | style="text-align:right;" | % | style="text-align:right;" | % ! style="text-align:left; " | Lightning | style="text-align:right;" | 99% | style="text-align:right;" | 99% |- ! style="text-align:left; " | Crit Multiplier | style="text-align:right;" | 0.5x | style="text-align:right;" | 0.5x ! style="text-align:left; " | Spirit | style="text-align:right;" | 99% | style="text-align:right;" | 99% |- ! style="text-align:left; " | Hit Chance | style="text-align:right;" | % | style="text-align:right;" | % |- ! style="text-align:left; " | Dodge Chance | style="text-align:right;" | % | style="text-align:right;" | % |} |-| Abilities = {| style="width: auto;" class="article-table" border="1" cellpadding="1" cellspacing="1" |- ! style="text-align:center;" colspan=2 | Active ! style="text-align:center;" colspan=2 | Passive |- |} |-| Ascend = {| style="width: auto;" class="article-table" border="1" cellpadding="1" cellspacing="1" |- ! style="text-align:center; vertical-align:top;" colspan=3 | First Ascension[[File: 1A Icon.png|100px|link=]] ! style="text-align:center; vertical-align:top;" colspan=3 | Second Ascension[[File: 2A Icon.png|100px|link=]] |- | style="text-align:center;" colspan=3 | | style="text-align:center;" colspan=3 | |- |} |-| Epic = |}