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Subject Item
n2:
rdf:type
n17:
rdfs:label
Damsel/HD
rdfs:comment
The main purpose of a Damsel is to give the Spelunker more health after being rescued at the end of the level. However, they do have some other uses as well: * Sacrificed at an Altar for a large amount of favor * Used as a makeshift throwing weapon * Used as shield to soak up damage from Traps and other projectiles. A panicking Damsel will run blindly forwards, only turning if they hit a wall. They will also fall off ledges, which makes them prone to getting killed by Spikes and other hazards.
dcterms:subject
n14:
n9:
Yes
n19:
Damsel
n16:
Monsters Entry 10: Bring helpless damsels to the exit and you'll be rewarded with a kiss!
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n15:
• Can be carried and thrown with the same properties as a corpse. • Adds 1 heart to the Spelunker's HP if brought to the level exit alive.
n12:
None
n3:
3.0
n11:
Normal
n5:
• Randomly Generated in Dungeons • Inside Kissing Booths
n8:
Yes
n4:abstract
The main purpose of a Damsel is to give the Spelunker more health after being rescued at the end of the level. However, they do have some other uses as well: * Sacrificed at an Altar for a large amount of favor * Used as a makeshift throwing weapon * Used as shield to soak up damage from Traps and other projectiles. Picking up a Damsel will cause them to pass out in your arms, becoming stunned for several seconds after being set down. A Damsel who has been dropped or thrown will eventually come to their senses and begin running around in panic, and will behave in the same way if they take damage. A panicking Damsel will run blindly forwards, only turning if they hit a wall. They will also fall off ledges, which makes them prone to getting killed by Spikes and other hazards. For bringing them to a level exit, they will reward you with a kiss when you leave, increasing your health by one point. Dead Damsels can still be carried and thrown at enemies. However, you get no reward for carrying their corpse to the end of the level, so you may as well sacrifice their body if you find an altar. Damsels will always give you a kiss in the exit tunnel after you rescue them, even if you leave the level through a different exit than the one you sent the damsel into. This can happen on levels that have multiple exits, such as the level with the hidden Black Market entrance. This also includes allowing the damsel to be eaten by The Worm. Though the player is not allowed to take a Damsel corpse through a regular exit, it can still be used to trigger the Worm to take the player to the Worm level. If a Damsel is found inside a Kissing Parlor, then the player will be able tp pay for a kiss, the price will be $8000 in The Mines and add extra $2000 to the price every new area (making Temple Kisses be $14000), the player can buy as many kisses as money can pay, additionally, it's possible to buy the Damsel if the player uses the purchase button while holding the Damsel, even though this is normally a waste of money, since bringing that Damsel to the exit is more expensive than buying a kiss, but it can be a good option of the player wants to sacrifice the Damsel to Kali. Though a rare occurrence, the damsel may not appear in a regular stage. Certain stages are always a special case (i.e. Black Market or Olmec's Lair), but on stages with or without a "Level Feeling," when a damsel would normally spawn, there is a small chance it will not. This can be frustrating when the Spelunker is in need of health, or a Kali altar is present on that floor and time is wasted searching for it.