This HTML5 document contains 288 embedded RDF statements represented using HTML+Microdata notation.

The embedded RDF content will be recognized by any processor of HTML5 Microdata.

PrefixNamespace IRI
n173http://dbkwik.webdatacommons.org/resource/2fibx0-f_skFrsTblLkojA==
n200http://dbkwik.webdatacommons.org/resource/ADHDOHlLt8XynxgVPzE1yA==
n66http://dbkwik.webdatacommons.org/resource/bf1UA4HNaYLyCSa0aiD1kQ==
n156http://dbkwik.webdatacommons.org/resource/8NUsDxSHAX4I0o7aWDEy8Q==
n117http://dbkwik.webdatacommons.org/resource/OsanNBEDjqOL5sFuulE58w==
n123http://dbkwik.webdatacommons.org/resource/CXLf8saZH35f7bPtKMC5qA==
n4http://dbkwik.webdatacommons.org/final-fantasy/property/
n240http://dbkwik.webdatacommons.org/resource/l5lXleHcXv3ImuVASeqBsw==
n189http://dbkwik.webdatacommons.org/resource/MBjLAgrEIoH5v44ov3r9tg==
n32http://dbkwik.webdatacommons.org/resource/LxNru172Zymve9s7sWUkcA==
n120http://dbkwik.webdatacommons.org/resource/KQsjA5HP7pdqjuCGYhTlZQ==
n51http://dbkwik.webdatacommons.org/resource/MBFBe3qRKEMhcrzl9hlV4A==
n215http://dbkwik.webdatacommons.org/resource/1ehrFLQduOe2zn9PoM0m4Q==
n239http://dbkwik.webdatacommons.org/resource/xoykDFxJFBgF02W_HRnEzw==
n196http://dbkwik.webdatacommons.org/resource/FPIDvmaTbri4fH0T-gDIrg==
n22http://dbkwik.webdatacommons.org/resource/sI1xfkkUeGPL5iLfDYGJvA==
n213http://dbkwik.webdatacommons.org/resource/dO2czlv9g_n3X-xNUvrtbA==
n256http://dbkwik.webdatacommons.org/resource/UCOSFpu38MzM65kylQCJLQ==
n115http://dbkwik.webdatacommons.org/resource/1sN1GpqYACvUmuD9eWfIPA==
n48http://dbkwik.webdatacommons.org/resource/TGzepP_pFzx9gmvB-MlxUw==
n79http://dbkwik.webdatacommons.org/resource/8DJMWAbmtI47HO7F5VSSYg==
n246http://dbkwik.webdatacommons.org/resource/-tgnyOJSUHYPVP-vPCNXQw==
n178http://dbkwik.webdatacommons.org/resource/6TxYNdM6R-4hjRWJpYZK1w==
n203http://dbkwik.webdatacommons.org/resource/TgOVbXtoSofCtrjpr1F5Hw==
n221http://dbkwik.webdatacommons.org/resource/d50p-ae-4ekjKFHna87p_g==
n70http://dbkwik.webdatacommons.org/resource/pJ34E7vugiDZpeztaCf7cg==
n29http://dbkwik.webdatacommons.org/resource/aGfdNAOe-QxVuQgTkSMjZA==
n186http://dbkwik.webdatacommons.org/resource/yiJvjVRwT02qhlJLqEzUdA==
n96http://dbkwik.webdatacommons.org/resource/_TWmk6GiBVF34FAs0X6_3g==
n237http://dbkwik.webdatacommons.org/resource/i8tiFZYDfBmkJyuQ_MVZ1Q==
n257http://dbkwik.webdatacommons.org/resource/ScvYsWi13Cr1-zdwxMfWwQ==
n134http://dbkwik.webdatacommons.org/resource/Hv_8coVirwP7Hg6eDOpibQ==
n97http://dbkwik.webdatacommons.org/resource/4YHQhxbci-uA-yCm9cWz6w==
n104http://dbkwik.webdatacommons.org/resource/74jtkUOfsKB5dmokHsDWFw==
n103http://dbkwik.webdatacommons.org/resource/NB7zlH-A--s5qouf2PVCyA==
n63http://dbkwik.webdatacommons.org/resource/O5YX9ZhSBBfT1UoFpMry6A==
n235http://dbkwik.webdatacommons.org/resource/bXsoCtJKsBTO1TgXtriQew==
n105http://dbkwik.webdatacommons.org/resource/DHZW3uT0qyHX6JkbwhWoyg==
n224http://dbkwik.webdatacommons.org/resource/SvpuX3W6pp2duJOPmU4QFA==
n137http://dbkwik.webdatacommons.org/resource/BfkBz-TCfJ2I1Vli5Kp5mg==
n38http://dbkwik.webdatacommons.org/resource/4yY9g4et7Ku3vZRq21BhNQ==
n106http://dbkwik.webdatacommons.org/resource/ga4rmhrXBEjZ8UOkV_ea4w==
n62http://dbkwik.webdatacommons.org/resource/Pff6iN1i_deNrkxjFakqRA==
n152http://dbkwik.webdatacommons.org/resource/kc9AjyUjQniPi5V3WpCd9g==
n249http://dbkwik.webdatacommons.org/paragon/property/
n194http://dbkwik.webdatacommons.org/resource/MlyGLLPfsD3ogwBa5hPu5Q==
n175http://dbkwik.webdatacommons.org/resource/Z3AsUmmuUdVU6xja1FC2zA==
dctermshttp://purl.org/dc/terms/
n98http://dbkwik.webdatacommons.org/resource/WiIQ5yIj9tLFl5gl_j4Zog==
n84http://dbkwik.webdatacommons.org/resource/GTMTU1uECQhyO8e8Aao1MA==
n146http://dbkwik.webdatacommons.org/resource/-YlJN4TebksHLCc0aVDaEg==
n176http://dbkwik.webdatacommons.org/resource/_pSaLlrMhsa1TahB4d6dNA==
n193http://dbkwik.webdatacommons.org/resource/WJdvFQz3X8QbZ-pkAFGcqA==
n124http://dbkwik.webdatacommons.org/banjokazooie/property/
n36http://dbkwik.webdatacommons.org/resource/BgmGo2ROkXAUp5aegNvUTw==
n46http://dbkwik.webdatacommons.org/resource/GTUvg5qlwf46pKyZDA8yJw==
n225http://dbkwik.webdatacommons.org/resource/YV1CTjXE0wPJ9eTO2Drj6g==
n111http://dbkwik.webdatacommons.org/resource/2fFzHaepeYbTyseVN30Kcg==
n216http://dbkwik.webdatacommons.org/resource/iNTqjrbvNs-jw_9LU49iMg==
n141http://dbkwik.webdatacommons.org/resource/tqj-daQQ5Mz1Jj83IrQNUA==
n31http://dbkwik.webdatacommons.org/resource/QXFbXAkWN1ZqhbU5a1nN9Q==
n160http://dbkwik.webdatacommons.org/resource/e6kaVErGucS3uEN5db_RLA==
n107http://dbkwik.webdatacommons.org/resource/jGYIk2s4JaPDE8-NE57UgQ==
n140http://dbkwik.webdatacommons.org/resource/OVih-WBeK0Lg48zB47f9-w==
n73http://dbkwik.webdatacommons.org/resource/uXJLG0yw7oGHPUVzuG_dBQ==
n92http://dbkwik.webdatacommons.org/resource/Uvh53lg3bvx7UbTeybfFYg==
n129http://dbkwik.webdatacommons.org/resource/Hm1i5UOA57bjpxo76Itblg==
n133http://dbkwik.webdatacommons.org/resource/Fsz3fEZDXlMtloVBUfP0jA==
n148http://dbkwik.webdatacommons.org/resource/qVBDV7gDMf8oPfeYA7AWSQ==
n179http://dbkwik.webdatacommons.org/nwn2/property/
n26http://dbkwik.webdatacommons.org/resource/PDPJ0DtTosXZgmou42_djg==
n118http://dbkwik.webdatacommons.org/resource/HgOiaUBIGds8kONcCnQNPA==
n163http://dbkwik.webdatacommons.org/resource/bxRaTLkmJTgHhWKSRmfamg==
n199http://dbkwik.webdatacommons.org/resource/-RVT0ioFkiiMABplMW1Ugg==
n53http://dbkwik.webdatacommons.org/resource/MayuCU2DH_7eRD27FRnnjg==
n220http://dbkwik.webdatacommons.org/resource/nxGhW3sWXAnpPRFiSTWZ7g==
n136http://dbkwik.webdatacommons.org/resource/qqiNeK1ZDo9ndfs5EtDurw==
n223http://dbkwik.webdatacommons.org/resource/FsTl_2Jedf73KLWNQ8B9pw==
n143http://dbkwik.webdatacommons.org/resource/f23rTRpUnMpKVIytUS0N1Q==
rdfshttp://www.w3.org/2000/01/rdf-schema#
n217http://dbkwik.webdatacommons.org/resource/9HhpCNy7dPQQesXZT5ilwA==
n181http://dbkwik.webdatacommons.org/resource/XkYryfUkFEdbz7Fde-hmgg==
n139http://dbkwik.webdatacommons.org/resource/ImQhyl00SDGK6rMFYRddCA==
n61http://dbkwik.webdatacommons.org/resource/jjQEz-iDqlj14MdXzkup3A==
n60http://dbkwik.webdatacommons.org/banjo-kazooie/property/
n135http://dbkwik.webdatacommons.org/resource/LL4LC_yykEU-QqrV7k0arA==
n55http://dbkwik.webdatacommons.org/resource/2_BOtlZONuFtW24JzHKNqQ==
n59http://dbkwik.webdatacommons.org/resource/ytkKV1fuNh3a5vhhCiw73Q==
n219http://dbkwik.webdatacommons.org/resource/TNrhrL2Oz316-um4fBCYxg==
n132http://dbkwik.webdatacommons.org/resource/xqHCBJIHomSmS_SADsI_Sg==
n172http://dbkwik.webdatacommons.org/rainbowtail/property/
n212http://dbkwik.webdatacommons.org/resource/Yj-xZenmEIsTsJvY26dXnw==
n248http://dbkwik.webdatacommons.org/resource/mb9fcVROxiSsPjzfIfbnHQ==
n113http://dbkwik.webdatacommons.org/resource/_pfkUn3vS3k03LEve0jO4A==
rdfhttp://www.w3.org/1999/02/22-rdf-syntax-ns#
n15http://dbkwik.webdatacommons.org/resource/YDPB2beNYb_GCMeAyai-JA==
n100http://dbkwik.webdatacommons.org/resource/DwsBS_GM8Fq9UZlgnVjeqw==
n255http://dbkwik.webdatacommons.org/resource/5gPd1EftOv2kp_9ZWotDeA==
n11http://dbkwik.webdatacommons.org/resource/dl2MgQ-PBPEyO1I1dsEiKg==
n162http://dbkwik.webdatacommons.org/resource/EmKuo4gRVu8HyTaj1qu4RQ==
n112http://dbkwik.webdatacommons.org/resource/qYpswOcP5XImofREn6QuJg==
n114http://dbkwik.webdatacommons.org/resource/gZQS4q6TkEjhVJnTslciKg==
n14http://dbkwik.webdatacommons.org/ultima/property/
n30http://dbkwik.webdatacommons.org/l5r/property/
n85http://dbkwik.webdatacommons.org/resource/dq5BXkyK2a8gi5bEnOnaaw==
n168http://dbkwik.webdatacommons.org/fury/property/
n110http://dbkwik.webdatacommons.org/resource/oIbsRyIK32ebYOpel3MWMg==
n191http://dbkwik.webdatacommons.org/resource/xyEXr9KlOSd1-1SjTGDTQQ==
n47http://dbkwik.webdatacommons.org/resource/Rnqqyqzy9s7qp0xJ4fARmw==
n94http://dbkwik.webdatacommons.org/resource/h0rjvn_lUsXzw85YRxtYtw==
n43http://dbkwik.webdatacommons.org/resource/m8VhobAltQK7cJrNn-QgJg==
n201http://dbkwik.webdatacommons.org/resource/ahS-VdanSXdSBF1qrLsqAw==
n206http://dbkwik.webdatacommons.org/resource/17--JyTKciL97EeiSWa6eg==
n195http://dbkwik.webdatacommons.org/resource/sS7W17_or2uAbgCFczHZQg==
n2http://dbkwik.webdatacommons.org/resource/yUO_JagwxoUIvEi4Ms91Vw==
n229http://dbkwik.webdatacommons.org/resource/G0aAJ2N7HyV0WW4C6xyYSw==
n161http://dbkwik.webdatacommons.org/resource/6DptwXl2LH2RgU2fCmE95w==
n150http://dbkwik.webdatacommons.org/resource/3aYEr7cyWjJ4LhCODzFdiw==
n45http://dbkwik.webdatacommons.org/resource/hUVHFFjW4CUoGF7V57Hyag==
n253http://dbkwik.webdatacommons.org/resource/i7xwgnKIVZd_ksguNfULXQ==
n8http://dbkwik.webdatacommons.org/resource/Pm6GgaAbu3lWsqlzvpRu5Q==
n41http://dbkwik.webdatacommons.org/resource/HcRZysteCVx4GAi5RjMd3A==
n205http://dbkwik.webdatacommons.org/resource/YfafOFilMRDMwGh_pKnH3A==
n99http://dbkwik.webdatacommons.org/resource/b7kQU2pWUj5O6oCAYvsEcw==
n144http://dbkwik.webdatacommons.org/resource/wnDC_OfanKMraktLwwe4QQ==
n202http://dbkwik.webdatacommons.org/resource/PgfGYo9GoNJS66kx3IoxGA==
n18http://dbkwik.webdatacommons.org/resource/L2bKcM_wLD1D68oicSg6LQ==
n236http://dbkwik.webdatacommons.org/resource/WDmk0XFk-64qLaa7C00rrw==
n6http://dbkwik.webdatacommons.org/resource/Q2oIlBC0lz1TmERdx6bQ3A==
n3http://dbkwik.webdatacommons.org/ontology/
n183http://dbkwik.webdatacommons.org/resource/i8WLk9z-W4CZrB4OZsM9Og==
n65http://dbkwik.webdatacommons.org/wakfu/property/
n187http://dbkwik.webdatacommons.org/resource/KfUw7LdJHm0dtJYpzCb61g==
n121http://dbkwik.webdatacommons.org/resource/9m9pgleqShsYuqNQNI397g==
n145http://dbkwik.webdatacommons.org/resource/ns-jOOZmQ1-v7PwgnDLZNw==
n34http://dbkwik.webdatacommons.org/resource/glXIUqA8ICT-vKH5gUtm3Q==
n204http://dbkwik.webdatacommons.org/goldensun/property/
n101http://dbkwik.webdatacommons.org/resource/4zh2Wy_uxcwjNodt4T2B2A==
n109http://dbkwik.webdatacommons.org/resource/ov7UKRnkZWbKXGlddstZzQ==
n49http://dbkwik.webdatacommons.org/resource/jPESpcQ20R_VmJxOm_16KA==
n16http://dbkwik.webdatacommons.org/resource/GWbBn9LodsjHZ3bpqGlD7w==
n211http://dbkwik.webdatacommons.org/resource/uHRTsWYiTytRMtteGoz-TA==
n170http://dbkwik.webdatacommons.org/resource/HKAXlc_CQh2XKzxDFIFRhQ==
n77http://dbkwik.webdatacommons.org/resource/JBvem5mClhLEVtMtGXd95w==
n126http://dbkwik.webdatacommons.org/resource/6gqyjfl02b7x-y8DRuH6ZQ==
n174http://dbkwik.webdatacommons.org/resource/C3jrlKz4VP1HRZw9YUgDVg==
n230http://dbkwik.webdatacommons.org/resource/sXPOxFtXi2v_SLa8XTh_Wg==
n74http://dbkwik.webdatacommons.org/resource/h_FljxpWDAl0VaM85-6mOA==
n184http://dbkwik.webdatacommons.org/resource/alfRd3SbDazQ5fzTM3kSEg==
n154http://dbkwik.webdatacommons.org/resource/pNGoNaH52pa1k-blG3I99w==
n228http://dbkwik.webdatacommons.org/resource/eRW2LjmBDIS88Ju-e7IWAg==
n180http://dbkwik.webdatacommons.org/resource/MSeCjSVNx6UpfJvdGmAGQw==
n165http://dbkwik.webdatacommons.org/resource/owltwnWpAuof7QjWiPKm1g==
n81http://dbkwik.webdatacommons.org/resource/AFR5lpC1m1WBSUW9A1Z81g==
n197http://dbkwik.webdatacommons.org/resource/jdn-Pw2oNlAL6B6hrrXLZw==
n21http://dbkwik.webdatacommons.org/kingdomhearts/property/
n56http://dbkwik.webdatacommons.org/fireemblem/property/
n17http://dbkwik.webdatacommons.org/resource/XcNT8UHBMv3Rg5ZSBMmUUA==
n75http://dbkwik.webdatacommons.org/resource/__x6_xZmJGLL6L4VRD8m6g==
n147http://dbkwik.webdatacommons.org/elder-scrolls/property/
n241http://dbkwik.webdatacommons.org/phantombrave/property/
n24http://dbkwik.webdatacommons.org/resource/eTOIRzzyQOtSrH9uSLiAGw==
n142http://dbkwik.webdatacommons.org/resource/iCFzRmVJDuNQknF2LWOhVA==
n247http://dbkwik.webdatacommons.org/springtimeofyouth/property/
n90http://dbkwik.webdatacommons.org/resource/o3YCukI6WoCpYmef9RfNbg==
n214http://dbkwik.webdatacommons.org/resource/QfUMspHUfpTefwb5SstX6A==
n23http://dbkwik.webdatacommons.org/valkyriecrusade/property/
n155http://dbkwik.webdatacommons.org/resource/qrNl9qwzj_KrqRvxt7yTug==
n158http://dbkwik.webdatacommons.org/resource/JEWN5Ty_GURELADZ-eXpwg==
n95http://dbkwik.webdatacommons.org/resource/FpeufdJ1iPLciNElJp1KxA==
n227http://dbkwik.webdatacommons.org/resource/g3L2drbCL-s8GiEOiaSUBA==
n188http://dbkwik.webdatacommons.org/resource/tIVssddAwtK0q8sPBkuUTA==
n233http://dbkwik.webdatacommons.org/resource/D6pxum0KNtcDLA6ID2oH-g==
n238http://dbkwik.webdatacommons.org/resource/OiytRyfWq1exxtEffZ9zrQ==
n42http://dbkwik.webdatacommons.org/resource/NYe7VmMC7nECoalR0h0BaQ==
n82http://dbkwik.webdatacommons.org/resource/BsITqJW66uPqSIS8IQ_vWA==
n91http://dbkwik.webdatacommons.org/resource/0zkJ1Za02K2E6IxBiI6nZA==
n138http://dbkwik.webdatacommons.org/cityofheroes/property/
n166http://dbkwik.webdatacommons.org/resource/SnweywEKSF6aBZvXL7fXEw==
n243http://dbkwik.webdatacommons.org/resource/gphFbz_8et-3rJfpEEripw==
n80http://dbkwik.webdatacommons.org/resource/VZcsgigeIOCx2wraxia6Hw==
n130http://dbkwik.webdatacommons.org/resource/z_AAAn5VANsE8-Mu3kqOlA==
n167http://dbkwik.webdatacommons.org/resource/rrGIxypsNdXBylC9Bi6gNA==
n89http://dbkwik.webdatacommons.org/resource/9jkxzFXKMiSrZxGpFoSAOw==
n116http://dbkwik.webdatacommons.org/resource/tufdZQKYWgehOTJpgE4N3g==
n198http://dbkwik.webdatacommons.org/resource/C424F7pfyJX1-mpv8VmhpA==
n67http://dbkwik.webdatacommons.org/resource/H6AXjC9LbVl3Jmlq9ispaQ==
n76http://dbkwik.webdatacommons.org/resource/JwItwKxMo7L7GsiF-S8qZQ==
n88http://dbkwik.webdatacommons.org/resource/8V8ZpreRUmihFkNzmiWQmg==
n87http://dbkwik.webdatacommons.org/resource/gLhoREa8TxFeeGgnqoTUlw==
n151http://dbkwik.webdatacommons.org/resource/MPV_nF1E7UL4CpHKOw83xA==
n25http://dbkwik.webdatacommons.org/resource/wvSWp9OhnYMUy5EN7gdptA==
n128http://dbkwik.webdatacommons.org/resource/8W78pUc16g6HexeOXgwE2A==
n164http://dbkwik.webdatacommons.org/resource/Ae8x6qOnrmfFXa4WfF1r1w==
n171http://dbkwik.webdatacommons.org/resource/s5kvrOq6eEbzSeFiS3KtJA==
n182http://dbkwik.webdatacommons.org/resource/19ZoVl-jU9OZfNvDkvCe8A==
n33http://dbkwik.webdatacommons.org/resource/Na3-p5nDG25BsK6-7Au4Eg==
n44http://dbkwik.webdatacommons.org/elderscrolls/property/
n13http://dbkwik.webdatacommons.org/resource/57CR87DWEMsHc_t9GH8UCQ==
n226http://dbkwik.webdatacommons.org/resource/nPCrvMF7S_6-EIpdXLCNEw==
n39http://dbkwik.webdatacommons.org/yugi-oh/property/
n86http://dbkwik.webdatacommons.org/resource/p4YaCzyLCdTtom4tX0Aebg==
n127http://dbkwik.webdatacommons.org/resource/Cnl_A0MPqbULlqB_wtcH6Q==
n207http://dbkwik.webdatacommons.org/resource/txhc5WR3woRh-zt-lgH-9A==
n35http://dbkwik.webdatacommons.org/resource/Z9SoYVwts-WB2yMTIst8ng==
n9http://dbkwik.webdatacommons.org/resource/qKMXMU2sZoes2hIDA2o8Tg==
n72http://dbkwik.webdatacommons.org/resource/JwUnMmNz1IBDWLmXELdHWA==
n5http://dbkwik.webdatacommons.org/resource/o0QGxuwHGIzmTuMiX5jhSA==
n232http://dbkwik.webdatacommons.org/resource/F7W9odyEUw7Fgsfq0PH3ZQ==
n131http://dbkwik.webdatacommons.org/duelmasters/property/
n153http://dbkwik.webdatacommons.org/resource/OvIMRvg5YLJtnFpjESNs0Q==
n190http://dbkwik.webdatacommons.org/fable/property/
n20http://dbkwik.webdatacommons.org/resource/uMSwvfUy2TjB8nc_MnM0Nw==
n254http://dbkwik.webdatacommons.org/resource/HDsDK3fG3Vb1E7bDVxrkNg==
n192http://dbkwik.webdatacommons.org/resource/FxO_pNbE1EoZscHkY5vHIQ==
n78http://dbkwik.webdatacommons.org/resource/90vUULLgWt95pzUm5Srkag==
n222http://dbkwik.webdatacommons.org/resource/2GuSjHWaQMr5oFziyWKpbw==
n125http://dbkwik.webdatacommons.org/resource/yLqYj87InlQv0zZeSHr-Ug==
n108http://dbkwik.webdatacommons.org/finalfantasy/property/
n185http://dbkwik.webdatacommons.org/resource/hfu7-X4200ixpJaV1yjECw==
n28http://dbkwik.webdatacommons.org/resource/KdCiC8Y2nkPQBGwglYz6lw==
n234http://dbkwik.webdatacommons.org/resource/2CEBH8Rx_0dFohWLkAZcfA==
n37http://dbkwik.webdatacommons.org/resource/GaMI5Ne4r9esfSDSeB2nQw==
n52http://dbkwik.webdatacommons.org/resource/_94rCCIQPbjhKkoi3asLYA==
n169http://dbkwik.webdatacommons.org/resource/umd9ncnsfHIOZF31Kr-5Ng==
n93http://dbkwik.webdatacommons.org/dofuswiki/property/
n7http://dbkwik.webdatacommons.org/resource/QzblqwTNOZePCHSAeTFi9A==
n245http://dbkwik.webdatacommons.org/resource/WgMfHjPSkvPip6o5WBgqKw==
n69http://dbkwik.webdatacommons.org/resource/ITKE461sSiTu_bzxOWBrVg==
n119http://dbkwik.webdatacommons.org/resource/0dEnE26-KjYtSaEz22doqA==
n50http://dbkwik.webdatacommons.org/resource/m5HZQiC_xZMY11rINu0T4Q==
n159http://dbkwik.webdatacommons.org/resource/tYMTfwRtuGKXn1Wty94_-w==
n68http://dbkwik.webdatacommons.org/kingdom--hearts/property/
n218http://dbkwik.webdatacommons.org/resource/kT6ezSo9aiw4DIqaR96cyQ==
n149http://dbkwik.webdatacommons.org/resource/PjYcwygF6wrH00ZlbEo2IA==
n231http://dbkwik.webdatacommons.org/naruto/property/
n102http://dbkwik.webdatacommons.org/resource/5NWHpQTamvS2vkxhV-Ay0Q==
n57http://dbkwik.webdatacommons.org/resource/UY7sz0-y9hP7tZHTb_Hq6A==
n122http://dbkwik.webdatacommons.org/resource/D-8usjysI1uZf8XxjKoswA==
n157http://dbkwik.webdatacommons.org/resource/RQiKDGoI_wzFxgOHLNtxzw==
n250http://dbkwik.webdatacommons.org/resource/jFeTheI6VRKfWx-n5Ll20g==
n10http://dbkwik.webdatacommons.org/resource/vys8VITeSaCuGdMRbzJjHw==
n244http://dbkwik.webdatacommons.org/resource/vEUWHB9Wwv2mUu6hIC_YLQ==
n242http://dbkwik.webdatacommons.org/resource/pmKi2PLmf5LzdS53jQnpow==
n252http://dbkwik.webdatacommons.org/resource/QqXb25BjWHLkIMvqXXjQmw==
n40http://dbkwik.webdatacommons.org/resource/dmsl8x3ZsU3rs-qNU_fDew==
n177http://dbkwik.webdatacommons.org/resource/aYvuBPYsJJyLKcrrKJEPMA==
n83http://dbkwik.webdatacommons.org/resource/mKI-qbaXgsJYNeIvuSanQQ==
n71http://dbkwik.webdatacommons.org/resource/RiaMY-W7ua567zJeXjY1LA==
n64http://dbkwik.webdatacommons.org/resource/wsBwA9-wSKnWSMkriOOomw==
n58http://dbkwik.webdatacommons.org/yugioh/property/
n19http://dbkwik.webdatacommons.org/resource/keaszW5_wtz5HLkfOwq90g==
n54http://dbkwik.webdatacommons.org/resource/7AzA2PbhFvbRf8EcB68etw==
n208http://dbkwik.webdatacommons.org/resource/K9JzfUanP8WZazLvAZfZJA==
n251http://dbkwik.webdatacommons.org/resource/Oq13h0fxFoXotEmpvRZcDA==
n210http://dbkwik.webdatacommons.org/resource/LtIkveb-mouezl3YAKeIpw==
xsdhhttp://www.w3.org/2001/XMLSchema#
n209http://dbkwik.webdatacommons.org/resource/D_q5F2Sb4WaSJ6fSd51U8g==
Subject Item
n240:
n49:
n2:
Subject Item
n53:
n54:
n2:
Subject Item
n76:
n71:
n2:
Subject Item
n181:
n11:
n2:
Subject Item
n150:
n49:
n2:
Subject Item
n152:
n118:
n2:
Subject Item
n151:
n54:
n2:
Subject Item
n104:
n71:
n2:
Subject Item
n140:
n49:
n2:
Subject Item
n73:
n54:
n2:
Subject Item
n128:
n118:
n2:
Subject Item
n207:
n11:
n2:
n208:
n2:
Subject Item
n182:
n54:
n2:
Subject Item
n184:
n49:
n2:
Subject Item
n129:
n71:
n2:
Subject Item
n224:
n71:
n2:
Subject Item
n48:
n49:
n2:
Subject Item
n160:
n71:
n2:
Subject Item
n185:
n49:
n2:
Subject Item
n117:
n118:
n2:
Subject Item
n70:
n71:
n2:
Subject Item
n210:
n11:
n2:
Subject Item
n137:
n71:
n2:
Subject Item
n154:
n155:
n2:
Subject Item
n10:
n11:
n2:
Subject Item
n234:
n54:
n2:
Subject Item
n254:
n54:
n2:
Subject Item
n134:
n11:
n2:
Subject Item
n199:
n11:
n2:
Subject Item
n233:
n49:
n2:
Subject Item
n106:
n49:
n2:
Subject Item
n47:
n11:
n2:
Subject Item
n75:
n49:
n2:
Subject Item
n186:
n11:
n2:
Subject Item
n225:
n71:
n2:
Subject Item
n2:
rdf:type
n32: n33: n38: n41: n95: n123: n149: n239:
rdfs:label
Summon Summon Summon Summon Summon Summon Summon
rdfs:comment
Summon was a Mastery 1 universal spell which allowed a shugenja to create a small volume of the appropriate element. Void could not be summoned in this way. Summon (召喚 Shōkan) is a skill that appears in Fire Emblem: The Sacred Stones and Fire Emblem: Radiant Dawn, and is unique to the Dark Priest, Summoner and Necromancer classes. This skill allows the user to summon Phantoms in The Sacred Stones, while in Radiant Dawn, only Feral Ones may be summoned. In Radiant Dawn, the skill is enemy-only as the only summoner is Izuka, who is an enemy unit. A Summoner may only call out one Phantom at a time, resulting in the Summon command only becoming usable after the first summoned Phantom is defeated. Summon is an ability, power, or spell that allows the transporting of a creature from another place (in game world, other dimension, etc.) to the caster. A type of fad in which the aim is to post a series of words or phrases in a particular order, without any mistakes or interruptions. A succesful summoning is often accompanied by an ASCII image of the character summoned. There are several summons which are or have been popular on Board 8. A summon is a creature that was magically drawn from another plane of existence, or simply from the nearby environment. A summon is compelled to do the bidding of the one who summoned it. Most summons have a time limit, after which the creature is returned to the place from which it came (it is unsummoned). In addition, a creature can be manually unsummoned at any time (by selecting the "Unsummon" option in the creature's radial menu). A summoned creature is also unsummoned when its summoner dies. Summon is a keyword action. The following is about the summoning a Gemling in gameboard. A Summon (召(しょう)喚(かん) Shōkan) is an action which places a monster onto a Monster Zone. It can be performed either manually or with a card effect. Monsters are always Summoned face-up, unless Special Summoning with an effect like "Morphing Jar 2" which states that the monster is Special Summoned face-down. If a player conduct a Summon, due to any method, the player conducting that Summon will be the one who choose which appropriate Monster Zone the Monster would be placed on (unless specified otherwise). Summon is an ability, power, or spell that allows the transporting of a creature from another place (in game world, other dimension, etc.) to the caster. See also: Characteristic, Summons equipment. A Summon (or Invocation) is a creature you create. It will fight for you (or otherwise aid you in some manner), but you cannot directly control its actions. Although Osamodas are summoning specialists, Sadidas and Enutrofs are secondary summoners, all classes except for Iop, Cra, Masqueraider, and Feca have access to at least one summon spell as a class spell, and all characters can obtain the summoning of a Class Dopple spell at level 200, also three special summon spells (Summoning of Chaferfu, Summoning of Arachnee and Cawwot (spell)) can be obtained by completing certain tasks. Den här sidan går att utöka. Om du vet något mer, eller om du kan översätta bra, gör det. Druider och Sorcerers kan för 2000gp lära sig spellen "Utevo Res" när de har nått level 25. Med den kan de åkalla monster av olika slag. Spellen kostar olika mycket mana beroende på vad man försöker åkalla. File:Summon.gif Summons are among the most well known and powerful abilities in the Golden Sun series. They consist of the user calling upon a powerful spirit to assist the user's party. The use of any summon requires that the party have the necessary number of Djinn of the proper element on standby at the time the character attempts the summon. These Djinn are subsequently placed into recovery. In general, the power of the summon increases with the number of Djinn required to use it. A few enemies have attacks that are treated as summons. Summon são personagens que podem ser magicamente invocado por Sora em Kingdom Hearts.Os Summons aparecem em Kingdom Hearts (game),Kingdom Hearts II e Kingdom Hearts:Chain of Memories. Summonit ovat kutsumaolentoja. Final Fantasyn-sarjoissa niiden nimi vaihtuu esim. FF8:sa on Guardian Force, FF10:sä on Aeonit ja FF13:sa on Eidolonit. Che cosa è un Summon? Il summon è un animaletto che ti aiuta aiuta a combattere o cacciare. Come ottenerlo? Facile, basta andare al market e nella voce Summon Dolls comprare qualche evil raccoon. Consiglio di comprare 2-3 dolls perché non è detto che si riesca ad evocarlo con una sola. Inoltre è consigliabile evocarne 2, così mentre uno 'si riposa' (vedi più avanti) potete usare l'altro! Per evocare/richiamare il summon premere F6 per il tuo primo pet e F7 per il secondo. Devo nutrire il summon? Il summon non ha bisogno di nutrimento. Summons é o termo usado para classificar criaturas poderosas e lendárias, que geralmente são convocadas para ajudar em combate. Summon is a spell used by Mumbo Jumbo in Mayahem Temple to bring the Golden Goliath to life, allowing you to control it for a limited amount of time to kick down the stone doors leading to the Jade Snake Grove and the Prison Compound. The Golden Goliath is also needed to get a Jiggy surrounded by quicksand inside Jade Snake Grove. It can also be used to break open the door to access the Code Chamber. Źródło: Tsukuru Archive Autor: Michu 1. Wstęp Jeżeli znudziły wam się standardowe fireballe, a na widok kolejnego heala dostajecie konwulsji - to dobry moment by wprowadzić trochę urozmaicenia do waszej gry! Dzisiaj zajmiemy się techniką, której protoplastą była znana chyba wszystkim seria Final Fantasy - summonem!. 2. Jak to ugryźć 3. Zabawa z potworami 4. Czy aby napewno? Summons are the spawns of Sulphur that appear wherever dark energies run high, especially around the Isle of Healing Waters and the Island of Evil. Their presence is considered an omen toward Sulphur's fast-approaching return and where they are most common, a Wraith usually isn't far behind. This article is a stub. You can help NWN2Wiki by [ expanding it]. This is a truly potent spell, but it also has to be used with much caution. Casting it summons deadly daemons to destroy the enemies of the spellcaster in a bloody display. The downside of this spell however is, that once this is done, the daemons will turn against the spellcaster, as they are annoyed at being summoned. It is often safer to find a different way to deal with one's foes. Ability text: Summon: Choose a minion within 3 spaces of this monster. Place that minion in an empty space adjacent to this monster. This creature is usually allied with its summoner (the creature that cast the original spell), and will act in a way to benefit them. They are not directly controlled by the summoner. A summon created by a player will still be controlled by the game, in the same way as a monster, rather than directly under control of the player. This means that these summons will not always do exactly what the player wants them too. The amount of summoned creatures a character can have active at any time depends on their Command characteristic. For Xelor's however, they need Command. Once a pet has been formed it may then be summoned. Most jobs can summon only one pet at a time however summoner class jobs may learn a skill that allows multiple pets to be summoned at the same time. To hide a summoned pet you must use the creature recall skill. Write the first paragraph of your page here. Summon can have several meanings: 1. * n. A creature/critter/object that has been summoned. 2. * Usually referred to as a pet, but not all critters in the pet class are summons. 3. * adj. Describes a power or power set that does the summoning. <poor wording> 4. * powersets are specifically designed to be built around summoning Henchmen. 5. * Many and powersets have summoning powers. 6. * Dark Miasma, Traps, Storm 7. * v. The act of summoning or calling. (to summon) 8. * eehhh Summon Items are found throughout the Kingdom Hearts universe. They are used to forge different magical aids called Summons that help Sora and his party in battle. In Kingdom Hearts, the items must be forged by the Fairy Godmother in Merlin's Study at Traverse Town before they can be used. Celebratory Summons happen to celebrate a milestone in the game and are available only for a limited time. * Same lineup as Premium Summon with the addition of some cards. * File:Gemstone.png[300] Jewels per summon. Summon another shadow into battle.
n35:
AHeroEmerges-TF04-JP-VG.jpg
dcterms:subject
n13: n16: n17: n18: n20: n26: n28: n34: n36: n37: n87: n90: n91: n96: n107: n110: n111: n113: n120: n130: n135: n153: n161: n167: n178: n183: n196: n209: n211: n220: n221: n222: n226: n228: n245: n252: n253:
n97:
20
n255:
しょうかん
n217:
Verb: Invocar Invocação
n84:
Horror
n202:
Jump
n176:
---
n201:
15.0
n85:
Types
n227:
5
n237:
Remove
n218:
Guard
n9:
20.0
n171:
Steal
n188:
50
n116:
Move
n138:wikiPageUsesTemplate
n139:
n93:wikiPageUsesTemplate
n94:
n131:wikiPageUsesTemplate
n132: n143:
n147:wikiPageUsesTemplate
n148:
n44:wikiPageUsesTemplate
n45:
n190:wikiPageUsesTemplate
n191:
n4:wikiPageUsesTemplate
n5: n256:
n108:wikiPageUsesTemplate
n109: n175:
n56:wikiPageUsesTemplate
n57: n105: n174:
n168:wikiPageUsesTemplate
n169: n189:
n204:wikiPageUsesTemplate
n205:
n68:wikiPageUsesTemplate
n69: n100: n187: n192: n206: n212: n223: n251:
n21:wikiPageUsesTemplate
n22: n50: n51: n78: n101: n126: n146: n215:
n30:wikiPageUsesTemplate
n31: n142:
n231:wikiPageUsesTemplate
n232:
n179:wikiPageUsesTemplate
n180:
n249:wikiPageUsesTemplate
n250:
n247:wikiPageUsesTemplate
n248:
n14:wikiPageUsesTemplate
n15: n63:
n23:wikiPageUsesTemplate
n24: n77: n89: n235: n243:
n65:wikiPageUsesTemplate
n66: n79: n216:
n39:wikiPageUsesTemplate
n40: n43: n127: n163: n170: n197:
n58:wikiPageUsesTemplate
n59: n62: n114: n119: n122: n164:
n172:wikiPageUsesTemplate
n173:
n115:
-2400.0
n55:
Summon
n162:
160
n19:
Ultima V Ultima IX Banjo-Tooie (XBLA)
n246:
Kal Xen Corp resembles Kal Xen, but its summons has far greater complexity and power. Kal Xen Corp calls forth a daemon. But only an experienced wizard is able to devote the concentration needed to bind the daemon's allegiance and prevent it from turning on his party. Then, although the daemon cannot use its own powers of possession, it can hurl great balls of fire across long distance to smite foes. Mandrake root, gathered as near as possible to an entrance to dungeons, pits, and other vile holes, is the base of this spell. Add garlic, blood moss and the strongest spider silk. Mix the lot together letting the moisture of the root act as a binding. Now shape the mixture into the form of the winged daemon. Raise the icon to the sky, into this spell and hear it calling its own.
n166:
Verb: Evocare Evocazione
n219:
Shōkan
n203:
Knoll Summoning a Phantom in Fire Emblem: The Sacred Stones.
n195:
A physical attack that forces the target to teleport towards the user. The target will be stunned momentarily after the teleport. Targets are less likely to succumb to disruption effects the more often they are used.
n133:
Garry Damrau
n7:
n8: n29: n157: n257:
n60:wikiPageUsesTemplate
n61: n214:
n124:wikiPageUsesTemplate
n125: n141:
n102:
Verb: Invoquer Invocation
n52:
150
n229:
Artwork of "A Hero Emerges", an example of a card that Summons a monster
n46:
KAL VAS CORP XEN
n67:
-3
n74:
Summon
n103:
7
n42:
Bringing the Golden Goliath to life
n238:
Summon.jpg
n92:
Purple
n244:
Beschwörung Verb: beschwören
n241:wikiPageUsesTemplate
n242:
n200:
召喚
n81:
Verb: Invocar Invocación
n82:
n83:
n177:
Enodoc
n158:
DWD
n165:
召喚 Zhàohuàn/ Ziu6 wun6
n86:
소환 Sohwan
n136:
Book of Lore
n193:
n194:
n98:
Teleports the target 10-40 meters towards the user. Stuns target for ability duration, target cannot move or act.
n144:
Summon Demon
n64:
Allows the user to summon Phantoms/monsters into battle.
n25:
Summon
n3:wikiPageDisambiguates
n6: n72: n80: n88: n99: n121: n145: n156: n159: n198: n213: n236:
n112:
171
n3:abstract
Summon is an ability, power, or spell that allows the transporting of a creature from another place (in game world, other dimension, etc.) to the caster. Summon são personagens que podem ser magicamente invocado por Sora em Kingdom Hearts.Os Summons aparecem em Kingdom Hearts (game),Kingdom Hearts II e Kingdom Hearts:Chain of Memories. Summon Items are found throughout the Kingdom Hearts universe. They are used to forge different magical aids called Summons that help Sora and his party in battle. In Kingdom Hearts, the items must be forged by the Fairy Godmother in Merlin's Study at Traverse Town before they can be used. Kingdom Hearts II brings back the summon item; in this iteration, Sora immediately obtains the summon when the item is found. In Kingdom Hearts: Chain of Memories, summons take the form of cards in Summon Cards. They can be combined with other cards to create powerful combos by stocking multiple Summons Cards of the same name. This article is a stub. You can help NWN2Wiki by [ expanding it]. Summons are the spawns of Sulphur that appear wherever dark energies run high, especially around the Isle of Healing Waters and the Island of Evil. Their presence is considered an omen toward Sulphur's fast-approaching return and where they are most common, a Wraith usually isn't far behind. The Summon is a horror unit that, due to its nature as part of Sulphur, cannot be recruited nor will they appear in Random Dungeons. It is closely related to the Ghost and Whisp units and can learn all the same weapon skills that they can. It is a physically-orientated unit with low but balanced HP, ATK, and DEF. It's decent at Physical skills with Vital as support, but also dabbles a little in Magic. When encountered it will usually rely on allied monsters, as it is not particularly powerful in itself, and is really a minor annoyance. See also: Characteristic, Summons equipment. A Summon (or Invocation) is a creature you create. It will fight for you (or otherwise aid you in some manner), but you cannot directly control its actions. Although Osamodas are summoning specialists, Sadidas and Enutrofs are secondary summoners, all classes except for Iop, Cra, Masqueraider, and Feca have access to at least one summon spell as a class spell, and all characters can obtain the summoning of a Class Dopple spell at level 200, also three special summon spells (Summoning of Chaferfu, Summoning of Arachnee and Cawwot (spell)) can be obtained by completing certain tasks. Monsters summoned by players (not other monsters) have their HP and basic characteristics increased by 1% per level of the caster, over the base value for that stat. For example, a level 5 Gobball, which has 70 base HP, would actually have 105 HP for a level 50 Osamodas and 140 HP for a level 100 Osamodas. Some spells have higher effects on summoned creatures (your own, an ally's, or an enemy's), such as Concentration and Unsummoning. By default, a character can only have one summon active. Using Summons equipment increases the number of allowed active summons. Upon reaching level 200, a character receives the spell to summon a Class Dopple. Che cosa è un Summon? Il summon è un animaletto che ti aiuta aiuta a combattere o cacciare. Come ottenerlo? Facile, basta andare al market e nella voce Summon Dolls comprare qualche evil raccoon. Consiglio di comprare 2-3 dolls perché non è detto che si riesca ad evocarlo con una sola. Inoltre è consigliabile evocarne 2, così mentre uno 'si riposa' (vedi più avanti) potete usare l'altro! Per evocare/richiamare il summon premere F6 per il tuo primo pet e F7 per il secondo. Che fare dopo? Una volta che vi appare il summon cliccate su status->summons e mettete attributes su standby per evitare che il summon combatta senza ordine vostro (vi consiglio di lasciare sempre così) rischiando di morire (all'inizio è debolissimo). Come faccio combattere il summon? Basta tener premuto il tasto SHIFT e cliccare il tasto sinistro del mouse sul mostro che deve essere ucciso. Se il mostro ha anche un attacco magico, premete il tasto destro per usarlo. Perchè il mio summon scompare? Il summon resta fuori per un certo tempo. Se guardi nel menu Status->Summon, puoi vedere questo tempo detto SPT. Quando l'SPT finisce, il pet sparisce, e devi aspettare un po' di tempo prima di poterlo nuovamente evocare. Questa quantità di tempo è detta SPRT. Quando l'SPRT è finito, puoi evocare la tua summon nuovamente. L'SPT non si consuma se sei in città o in field, si consuma solo negli Hunting Grounds (cioè i dungeons, anche quelli delle città). Esiste qualcosa che non mi faccia consumare SPT? Si, basta usare la medicina Summon's Tonic - che si trova al market o all'Item Mall - che non vi fa consumare SPT per 48 min. Come applicare punti status al summon? Basta cliccare status->summoned e procedere come per il vostro personaggio. Io vi consiglio di applicare quasi tutti i punti bonus su Str (Strenght) e solo pochi punti in Agi. Devo nutrire il summon? Il summon non ha bisogno di nutrimento. Posso rinforzare il summon con qualche medicina? Si, basta comprare il Summon's Hyperpotion che ne aumenta attacco e difesa del 20% per 48 min. Se il mio summon è ferito gravemente che faccio? Basta comprare Medicine for Summons al market. Se cliccate su status->summons e avete la spunta su Use Auto Recovery si cura da solo quando viene ferito; se p.es. la spunta è sul 30% e il summon ha 100 punti vita massimi, se la vita del summon scende sotto i 30HP la recupera da solo (se avete la medicina nell'inventario). Lo stesso vale per le pozioni MP nel caso il summon possa fare magie. Perchè c'è scritto dead in rosso sull'icona del summon? Significa che il summon è morto! Ma non disperare, lo puoi far rivivere in 2 modi: 1. * compra un numero di Summons Dolls del tuo pet uguale al suo livello, poi vai dall'NPC Vlad e clicca su Resurrection; 2. * compra un Resurrection Ticket al Market o da Clara e poi premi F6 o F7 a seconda di qual è il summon morto. Che vantaggi si hanno a possedere un summon? Si ha più drop quando uccidete un mostro col summon. Inoltre non si consuma cibo per il personaggio! 1. * Per prima cosa deve avere un livello sufficiente. Per controllare quanto richiede l'evoluzione successiva cliccate status->summons e accanto alla scritta Level: xx/100 c'è un numero tra parentesi che lo indica. P.es. appena evocato il raccoon ha Level: 1 / 100 (Ev.3); questo significa che il vostro summon - che adesso è al livello 1 - deve arrivare al livello 3 per potersi evolvere in qualcos'altro. 2. * Per le prime evoluzioni bisogna usare gli Evolution Ticket, mentre con i summons più potenti le Blessing Stones. 3. * Andare dall'NPC Vlad e cliccate su Evolve. Conviene leggere i libri Summon Technique? Si, conviene per 2 motivi: 1. * aumenta la potenza del summon quando attacca; 2. * aumenta SPT totale. Vi ricordo che leggere i libri Summon Tech consuma skill points! Conviene avere un summon secondo te? Alcuni dicono che non conviene avere il summon perché è molto costoso. Per me conviene: i soldi che si spendono per evolverli si recuperano in poco tempo! Once a pet has been formed it may then be summoned. Most jobs can summon only one pet at a time however summoner class jobs may learn a skill that allows multiple pets to be summoned at the same time. To hide a summoned pet you must use the creature recall skill. A summon is a creature that was magically drawn from another plane of existence, or simply from the nearby environment. A summon is compelled to do the bidding of the one who summoned it. Most summons have a time limit, after which the creature is returned to the place from which it came (it is unsummoned). In addition, a creature can be manually unsummoned at any time (by selecting the "Unsummon" option in the creature's radial menu). A summoned creature is also unsummoned when its summoner dies. Neverwinter Nights limits characters to a single summon at a time (although certain scripting tricks can get around this); if an additional creature is summoned, the previous summon is unsummoned. This summoned creature counts towards the party size penalty, so it will reduce experience awards for kills. Killing a summoned creature does not grant experience points. Summoning spells leave an effect on the summoner, which means that a summoned creature could be unsummoned if the summoner is dispelled. This effect has the side-effect of blocking horse riding for the summoner (until the duration expires or the summoner rests). Unlike standard creatures, summoned creatures tend to have their loot stripped from them. This prevents summoning and killing for the sake of stocking up on items or gold. The paladin's summon mount feat, while having "summon" in its name, is technically not a summoning. A paladin's warhorse is not subject to the "one summons" limit, nor does it have an "unsummon" option in its radial menu. (To unsummon a paladin's warhorse, it needs to be assigned to itself using the "assign mount" option in the horse menu.) Most summoning spells belong to the conjuration school. A notable exception is the creation of undead (implemented in Neverwinter Nights as summoning undead), which belongs to the necromancy school. The other exceptions are for the summoning (perhaps viewed as creating) of animated weapons – Mordenkainen's sword (transmutation) and Shelgarn's persistent blade (evocation). A type of fad in which the aim is to post a series of words or phrases in a particular order, without any mistakes or interruptions. A succesful summoning is often accompanied by an ASCII image of the character summoned. There are several summons which are or have been popular on Board 8. Źródło: Tsukuru Archive Autor: Michu 1. Wstęp Jeżeli znudziły wam się standardowe fireballe, a na widok kolejnego heala dostajecie konwulsji - to dobry moment by wprowadzić trochę urozmaicenia do waszej gry! Dzisiaj zajmiemy się techniką, której protoplastą była znana chyba wszystkim seria Final Fantasy - summonem!. 2. Jak to ugryźć Skrypt będzie dość banalny - stworzymy umiejętność, która będzie podczas walki przywoływała dodatkowego członka naszej drużyny. Na samym początku warto więc takiego herosa stworzyć w zakładce Hero. Teraz w zakładce Skill tworzymy umiejętność aktywowaną na Switch. Ważne, żeby zaznaczyć tylko i wyłącznie opcję Battle. Następnie wybieramy jakiś przełącznik i resztę parametrów możecie ustalić dowolnie. Teraz wracając do zakładki Hero uczymy naszego bohatera tej zdolności. 3. Zabawa z potworami W Monster Groups tworzymy nową stronę (można skorzystać z tej co już jest) i ustawiamy jej warunek na: switch 'summon'(czy jak tam go nazwaliście) ON. Dzięki temu wszystko co zawrzecie poniżej będzie aktywowane przez umiejętność 'Summon'. Teraz już w komendach wybieramy Conditional Branch i switch-'przyzwano'-ON. Pamiętajmy by zaznaczyć opcję ELSE. Następnie w samym warunku wybieramy Switch Operations - Summon - OFF. Dzięki temu, jeżeli mamy już w drużynie summona, nic się nie stanie. W else natomiast ustawiamy dowolne efekty (tekst, animację, cokolwiek) i dajemy Change Party - add member - Summon. Następnie zmieniamy przełącznika 'przyzwano' na ON. Ostatnią komendą niech znowu będzie zmiana przełącznika 'summon' na OFF. Gotowe! =D 4. Czy aby napewno? Używając takiego skryptu, po skończonej walce summon pozostanie u nas w drużynie. Żeby go usunąć należałoby zrobić specjalny warunek w Monster Groups, ale dużo łatwiej jest walnąć Common Eventa sprawdzającego czy postać "Summon" jest w drużynie. Jeżeli tak, usuń. I teraz już naprawdę gotowe! =] Summons é o termo usado para classificar criaturas poderosas e lendárias, que geralmente são convocadas para ajudar em combate. Write the first paragraph of your page here. Summon another shadow into battle. Summon (召喚 Shōkan) is a skill that appears in Fire Emblem: The Sacred Stones and Fire Emblem: Radiant Dawn, and is unique to the Dark Priest, Summoner and Necromancer classes. This skill allows the user to summon Phantoms in The Sacred Stones, while in Radiant Dawn, only Feral Ones may be summoned. In Radiant Dawn, the skill is enemy-only as the only summoner is Izuka, who is an enemy unit. In The Sacred Stones the summoned Phantoms are ethereal beings that vanish upon taking damage, lacking both Defense and Resistance, alongside possessing only 1 HP. Phantoms usually wield axes, and their Strength is dependent on the Magic stat of their respective Summoners. Phantoms also have the same movement type as fliers, so they can traverse nearly any type of terrain. A Summoner may only call out one Phantom at a time, resulting in the Summon command only becoming usable after the first summoned Phantom is defeated. In TearRing Saga: Utna Heroes Saga, the Summon skill allows the user to wield special staves to summon various allied monsters onto the battlefield. Ability text: Summon: Choose a minion within 3 spaces of this monster. Place that minion in an empty space adjacent to this monster. The following is about the summoning a Gemling in gameboard. Summon was a Mastery 1 universal spell which allowed a shugenja to create a small volume of the appropriate element. Void could not be summoned in this way. Summon is a spell used by Mumbo Jumbo in Mayahem Temple to bring the Golden Goliath to life, allowing you to control it for a limited amount of time to kick down the stone doors leading to the Jade Snake Grove and the Prison Compound. The Golden Goliath is also needed to get a Jiggy surrounded by quicksand inside Jade Snake Grove. It can also be used to break open the door to access the Code Chamber. Summon is a keyword action. This is a truly potent spell, but it also has to be used with much caution. Casting it summons deadly daemons to destroy the enemies of the spellcaster in a bloody display. The downside of this spell however is, that once this is done, the daemons will turn against the spellcaster, as they are annoyed at being summoned. It is often safer to find a different way to deal with one's foes. Summonit ovat kutsumaolentoja. Final Fantasyn-sarjoissa niiden nimi vaihtuu esim. FF8:sa on Guardian Force, FF10:sä on Aeonit ja FF13:sa on Eidolonit. This creature is usually allied with its summoner (the creature that cast the original spell), and will act in a way to benefit them. They are not directly controlled by the summoner. A summon created by a player will still be controlled by the game, in the same way as a monster, rather than directly under control of the player. This means that these summons will not always do exactly what the player wants them too. Usually, if their summoner is defeated, then the summon will be destroyed. There should be a "Monstername summoned by Summonername" in it's name. If it doesn't, it'll still be alive even if the summoner dies. The amount of summoned creatures a character can have active at any time depends on their Command characteristic. For Xelor's however, they need Command. A Summon (召(しょう)喚(かん) Shōkan) is an action which places a monster onto a Monster Zone. It can be performed either manually or with a card effect. Monsters are always Summoned face-up, unless Special Summoning with an effect like "Morphing Jar 2" which states that the monster is Special Summoned face-down. If a player conduct a Summon, due to any method, the player conducting that Summon will be the one who choose which appropriate Monster Zone the Monster would be placed on (unless specified otherwise). Summon can have several meanings: 1. * n. A creature/critter/object that has been summoned. 2. * Usually referred to as a pet, but not all critters in the pet class are summons. 3. * adj. Describes a power or power set that does the summoning. <poor wording> 4. * powersets are specifically designed to be built around summoning Henchmen. 5. * Many and powersets have summoning powers. 6. * Dark Miasma, Traps, Storm 7. * v. The act of summoning or calling. (to summon) 8. * eehhh Den här sidan går att utöka. Om du vet något mer, eller om du kan översätta bra, gör det. Druider och Sorcerers kan för 2000gp lära sig spellen "Utevo Res" när de har nått level 25. Med den kan de åkalla monster av olika slag. Spellen kostar olika mycket mana beroende på vad man försöker åkalla. File:Summon.gif Summons are among the most well known and powerful abilities in the Golden Sun series. They consist of the user calling upon a powerful spirit to assist the user's party. The use of any summon requires that the party have the necessary number of Djinn of the proper element on standby at the time the character attempts the summon. These Djinn are subsequently placed into recovery. In general, the power of the summon increases with the number of Djinn required to use it. A few enemies have attacks that are treated as summons. Unlike Psynergy, summons always hit all enemies (with the exception of Coatlicue, which heals the party rather than attacking the enemy). They also temporarily enhance the summoner's elemental power in the elements corresponding to the Djinn necessary for the summon. Summons deal more damage against enemies with more HP, making them very effective against bosses. Summon is an ability, power, or spell that allows the transporting of a creature from another place (in game world, other dimension, etc.) to the caster. Celebratory Summons happen to celebrate a milestone in the game and are available only for a limited time. * Same lineup as Premium Summon with the addition of some cards. * File:Gemstone.png[300] Jewels per summon.
Subject Item
n230:
n54:
n2: