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Subject Item
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Sick-looking sheep (3)
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Sick-looking sheep (3) are sick sheep found near the Baxtorian Falls river that must be incinerated during the Sheep Herder quest. After Mourning's End Part I, the sheep are of a darker blue as a result of the player dying them with a Fixed device loaded with a blue toad. Once dyed, they can no longer be prodded or interacted with in any way. Luckily, players only need to dye one and all the sheep of the same colour turn dark. This is how players can tell they haven't missed the sheep during the quest. After Mourning's Ends Part I, the sheep are of a darker blue as a result of the player dying them with a Fixed device loaded with a Blue toad. Once dyed, they can no longer be prodded or interacted with in any way. Luckily, players only need to dye one and all the sheep of the same colour turn dark. This is how players can tell they haven't missed the sheep during the quest.
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--08-15 --07-19
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Dyed Sick
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After Mourning's Ends Part I, the sheep are of a darker blue as a result of the player dying them with a Fixed device loaded with a Blue toad. Once dyed, they can no longer be prodded or interacted with in any way. Luckily, players only need to dye one and all the sheep of the same colour turn dark. This is how players can tell they haven't missed the sheep during the quest. Sick-looking sheep (3) are sick sheep found near the Baxtorian Falls river that must be incinerated during the Sheep Herder quest. After Mourning's End Part I, the sheep are of a darker blue as a result of the player dying them with a Fixed device loaded with a blue toad. Once dyed, they can no longer be prodded or interacted with in any way. Luckily, players only need to dye one and all the sheep of the same colour turn dark. This is how players can tell they haven't missed the sheep during the quest.