. . . . . . "Ice Magic"@en . . . "Ice Magic"@en . . "*Falan\n*Judar\n*Mira Dianus Artemina\n*Setta\n*Sinbad\n*Umm Madaura\n*Titus Alexius"@en . "lightblue"@en . "The user is able to perform a legendary form of magic that allows the user to cast magical spells and feats through ice. In cold regions or the cold season, the user is capable of utilizing unlimited magical powers unless removed from the cold region or the cold season as passed. Most people who use this power is called an ice wizard/witch."@en . . "Level: Ghost 8 Spell Resistance: yes Summoning a mighty glacier from the arctic, you slam it down upon your foes with great force. Select one creature within 60 feet and make a touch attack against it, If it hits it deals normal damage as well as 2d6 damage per level (max 40d6). A successful fortitude saving throw DC: 18+ Charisma modifier halves the damage. Creatures within 50 feet of that point must make a reflex saving throw of the same DC or take 1/2 of the damage dealt by the technique. A successful save halves the damage."@en . . "Jack Frost"@en . "Ice Magic"@en . "Ice Magic, also known as the Lore of Ice, is one of the magical traditions of Kislev. Before invading the Old World, the first Ice Witches practised their magic on the Endless Steppe. Unlike their Kurgan neighbours \u2014 who worshipped the Great Eye and channelled the dangerous magic it seeped \u2014 the Gospodars learned to tap the cold power coursing through the land.[1b] Although this magic did not carry the same risks of mutation, it was difficult to control and often killed unwary Witches. Many centuries later, things are little different.[1b]"@en . "Ice Magic"@en . "Ice Magic (\u6C37\u306E\u9B54\u6CD5 K\u014Dri no Mah\u014D) is a Caster Magic that utilizes the element of ice."@en . . . . "Use magic through ice."@en . . . . . . . . . "\u6C37\u9B54\u6CD5"@en . . . "The user is able to perform a legendary form of magic that allows the user to cast magical spells and feats through ice. In cold regions or the cold season, the user is capable of utilizing unlimited magical powers unless removed from the cold region or the cold season as passed. Most people who use this power is called an ice wizard/witch."@en . "\u6C37\u306E\u9B54\u6CD5"@en . "Ice Magic, also known as the Lore of Ice, is one of the magical traditions of Kislev. Before invading the Old World, the first Ice Witches practised their magic on the Endless Steppe. Unlike their Kurgan neighbours \u2014 who worshipped the Great Eye and channelled the dangerous magic it seeped \u2014 the Gospodars learned to tap the cold power coursing through the land.[1b] Although this magic did not carry the same risks of mutation, it was difficult to control and often killed unwary Witches. Many centuries later, things are little different.[1b] As should be expected for a magic with its roots in wars on the Endless Steppe, Ice Magic is deadly and extremely so, not just for the Witches\u2019 enemies but for the Witches themselves. Many apprentice Witches do not survive their training; indeed, some can be found to this day in isolated corners of the Oblast, frozen eternally as sparkling statues of ice by the magic they failed to control.[1a] For those that do survive, it never gets any easier. Ice Magic can surge out of control at any moment, so constant vigilance and careful preparation is required. Further, the magic leaves its mark upon those that cast it: ice witches are cold, many would say heartless, for they soon come to mirror the frigid magic they channel.[1a]"@en . . . . . . . . "K\u014Dri no Mah\u014D"@en . . "K\u014Dri Mah\u014D"@en . . . "Ice Magic (\u6C37\u306E\u9B54\u6CD5 K\u014Dri no Mah\u014D) is a Caster Magic that utilizes the element of ice."@en . . . . . . . . "Ice Magic (\u6C37\u9B54\u6CD5, K\u014Dri Mah\u014D) is a type of Magic where the magician orders the Rukh that produce Magoi to change into Ice Magic. Ice Magic is a sub-type of the second type of Magic, Water Magic."@en . . . . . . "Level: Ghost 8 Spell Resistance: yes Summoning a mighty glacier from the arctic, you slam it down upon your foes with great force. Select one creature within 60 feet and make a touch attack against it, If it hits it deals normal damage as well as 2d6 damage per level (max 40d6). A successful fortitude saving throw DC: 18+ Charisma modifier halves the damage. Creatures within 50 feet of that point must make a reflex saving throw of the same DC or take 1/2 of the damage dealt by the technique. A successful save halves the damage."@en . . . "Ice Magic is a 1997 annual story."@en . . "Power/Ability to:"@en . "1997"^^ . . . . . "Ice Magic (\u6C37\u9B54\u6CD5, K\u014Dri Mah\u014D) is a type of Magic where the magician orders the Rukh that produce Magoi to change into Ice Magic. Ice Magic is a sub-type of the second type of Magic, Water Magic."@en . . . "In their cold northern home, the shamans of Kislev have created a form of magic related to the nature of their homeland. The magic draws its power from the earth and the fierce winter that rules the country for so much of the year. Ice magic was first developed by the Khan-Queens of the Gospodars, the race of nomads who eventually settled to form the nation of Kislev. Although the knowledge of Ice magic has spread across the Northlands, the majority of ice mages are female. This school of magic is little known outside its native lands, partly because Kislevite shamans prefer to stay with their people and partly because their magic seems to work better in the cold and darkness of the northern lands where it was created."@en . . . . . . "In their cold northern home, the shamans of Kislev have created a form of magic related to the nature of their homeland. The magic draws its power from the earth and the fierce winter that rules the country for so much of the year. Ice magic was first developed by the Khan-Queens of the Gospodars, the race of nomads who eventually settled to form the nation of Kislev. Although the knowledge of Ice magic has spread across the Northlands, the majority of ice mages are female. This school of magic is little known outside its native lands, partly because Kislevite shamans prefer to stay with their people and partly because their magic seems to work better in the cold and darkness of the northern lands where it was created."@en . . . . . . . "Ice Magic is a 1997 annual story."@en . . . . . "300"^^ . .