"The DoT damage is 50 when uncharged and 500 when charged, bleed for 4 times with 4 ticks between each bleed. The damage is affected by damage modifiers. For example, using fire spells at Glacors will result in the damage hitting 750 instead."@en . "No"@en . "0"^^ . "No"@en . "2014-08-26"^^ . "No"@en . . "0"^^ . "None"@en . . "500"^^ . "n/a"@en . "No"@en . . . "0"^^ . . "Yes"@en . . "The DoT damage is 50 when uncharged and 500 when charged, bleed for 4 times with 4 ticks between each bleed. This item will heal Nex during her blood phase. If multiple players use this item and attack the same target, the DoT damage will not stack. Instead, if one user's attacker's insignia activate while another player's attacker's insignia is already actively damaging the target, the DoT is renewed. This means the DoT damage of having many players with this item is more likely to be wasted. Therefore, only a few players should be using this item when they are fighting the same target. The damage is affected by damage modifiers such as the berserker aura, reckless aura, and maniacal aura. For example, using fire spells at Glacors will result in the damage hitting 750 instead."@en . "Barbarian Assault Redux"@en . . "The DoT damage is 50 when uncharged and 500 when charged, bleed for 4 times with 4 ticks between each bleed. The damage is affected by damage modifiers. For example, using fire spells at Glacors will result in the damage hitting 750 instead."@en . . . "0"^^ . "Attacker's insignia"@en . "No"@en . . . "no"@en . "Pocket"@en . . "Commander Connad"@en . "0.05"^^ . . . "0"^^ . "0"^^ . "Yes"@en . "Attacker's insignia"@en . . "0"^^ . . "0"^^ . "Drop"@en . "reclaimable"@en . "0"^^ . . . "95000"^^ . "31922"^^ . "0"^^ . "0"^^ . "The DoT damage is 50 when uncharged and 500 when charged, bleed for 4 times with 4 ticks between each bleed. This item will heal Nex during her blood phase. If multiple players use this item and attack the same target, the DoT damage will not stack. Instead, if one user's attacker's insignia activate while another player's attacker's insignia is already actively damaging the target, the DoT is renewed. This means the DoT damage of having many players with this item is more likely to be wasted. Therefore, only a few players should be using this item when they are fighting the same target."@en . "None"@en . . . . . "0"^^ . . "Gives a chance to apply a damage-over-time effect while in combat."@en . "No"@en . . "No"@en . "0"^^ .