. . "6598"^^ . "1"^^ . "80"^^ . "Like the Fish enemies in the Caverns, these enemies will only spawn if there is sufficient water. They are weak, with their only trait being fairly large LP. On the 5th screen, however, there is a strangely large group when compared to the much smaller amounts of the rest of the stage. This large group should be helpful in EXP, gold, and Onigiri farming. Under normal circumstances, Physical attacks should be enough to remove them, but with the large group, it's advised to try to stay out of the water and attack from a range. Like the other enemies of the stage, the Magician's Ice Meteor 4 should take off at least a sixth of it's LP, and its Big Icicle 4 has the potential of freezing the entire group. The Sniper's Triple Poison 4 should also be enough to lay waste to the group, especially w"@en . "Desert 5"@en . "31"^^ . "Cyan_Box_Eel"@en . "swimming"@en . "50"^^ . "Eel"@en . "Like the Fish enemies in the Caverns, these enemies will only spawn if there is sufficient water. They are weak, with their only trait being fairly large LP. On the 5th screen, however, there is a strangely large group when compared to the much smaller amounts of the rest of the stage. This large group should be helpful in EXP, gold, and Onigiri farming. Under normal circumstances, Physical attacks should be enough to remove them, but with the large group, it's advised to try to stay out of the water and attack from a range. Like the other enemies of the stage, the Magician's Ice Meteor 4 should take off at least a sixth of it's LP, and its Big Icicle 4 has the potential of freezing the entire group. The Sniper's Triple Poison 4 should also be enough to lay waste to the group, especially when given a Peridot."@en . . "81.03"^^ . "Fire"@en . "Freeze Charm 3"@en . "1000"^^ . "1"^^ . "yes"@en . "Cyan_Box_Eel.png"@en . "100"^^ . . . . "300"^^ . "300"^^ . . "Black Crystal 4"@en . "Cyan Box Eel"@en . "Box Box"@en . "41"^^ . "51"^^ . "Cyan_Box_Eel.png"@en . "1"^^ . "32"^^ . "41"^^ . . "Cyan Box Eel"@en .