"Skeletons with total HD equal to 1 HD/level"@en . . . . "Enhance Skeletons, Greater"@en . . . "Will negates"@en . "Yes"@en . "1"^^ . "V, S, M"@en . "ts"@en . . "Necromancy"@en . "1"^^ . . "Sorcerer/Wizard 6"@en . "Skeletons gain Damage Reduction 20/magic."@en . . "Greater Enhance Skeletons (Dread Codex Spell)"@en . "One or more skeletons within range with total HD equal to 1 HD/caster level gain damage reduction of 20/magic. Damage from piercing and slashing weapons is halved prior to subtracting from the skeletons\u2019 DR. Material Component: 1 pound of adamantine per skeleton. Back to Main Page \u2192 3.5e Open Game Content \u2192 Class Ability Components \u2192 Spells \u2192 Sorcerer/Wizard Back to Main Page \u2192 3.5e Open Game Content \u2192 Sourcebooks \u2192 Dread Codex \u2192 Spells"@en . "Close"@en . . "One or more skeletons within range with total HD equal to 1 HD/caster level gain damage reduction of 20/magic. Damage from piercing and slashing weapons is halved prior to subtracting from the skeletons\u2019 DR. Material Component: 1 pound of adamantine per skeleton. Back to Main Page \u2192 3.5e Open Game Content \u2192 Class Ability Components \u2192 Spells \u2192 Sorcerer/Wizard Back to Main Page \u2192 3.5e Open Game Content \u2192 Sourcebooks \u2192 Dread Codex \u2192 Spells"@en .