"Bitmap"@en . "Bitmap, auch kurz \"BMP\" (Bl\u00F6de M\u00E4dchen Prinzip) ist ein von Bill Gates (vorranging) f\u00FCr M\u00E4dchen erfundenes Bildformat, welches diese und weitere weibliche Wesen damals wie heute wirkungsvoll davon abh\u00E4lt, bereits im Alter von 14 bis 16 Jahren Fotos ihrer entbl\u00F6\u00DFten K\u00F6rper w\u00E4hrend erster Erfahrungen ins W\u00E4hpp zu stellen."@de . "Bitmap"@ja . "Bitmap, auch kurz \"BMP\" (Bl\u00F6de M\u00E4dchen Prinzip) ist ein von Bill Gates (vorranging) f\u00FCr M\u00E4dchen erfundenes Bildformat, welches diese und weitere weibliche Wesen damals wie heute wirkungsvoll davon abh\u00E4lt, bereits im Alter von 14 bis 16 Jahren Fotos ihrer entbl\u00F6\u00DFten K\u00F6rper w\u00E4hrend erster Erfahrungen ins W\u00E4hpp zu stellen."@de . "A bitmap (or \"map of bits\", also known as raster graphics image) is a dot matrix data structure, representing a generally rectangular grid of pixels.Raster images are stored in image files with varying formats. In Re-Volt, the file extension used for textures is the BMP, which most image editors can create and modify, including Microsoft Paint."@en . . . . . . "Bitmap"@de . "A bitmap (or \"map of bits\", also known as raster graphics image) is a dot matrix data structure, representing a generally rectangular grid of pixels.Raster images are stored in image files with varying formats. In Re-Volt, the file extension used for textures is the BMP, which most image editors can create and modify, including Microsoft Paint. The legacy engine standart dimension for textures is 256x256 pixels (24-bits). Textures are auto resized if they aren't within the standart, but odd artifacts may occur if the size difference is too much big. Fortunately, the Re-Volt fan patches 1.2 and RVGL allow the use of higher dimensions without resizing it to 256x256 pixels. The texture needs to be power-of-two though."@en .