. "2.2"^^ . . "20"^^ . "wowhead"@en . "#333633"@en . "Pre-Mists"@en . "Druid abilities are wide-ranging, enabling one to specialize in any of the main roles in the game. Balance spells deal nature damage, restoration spells heal and provide support, feral combat abilities offer melee damage, while guardian abilities are for tanking."@en . . . . . "Feral abilities"@en . "#323433"@en . . . "white"@en . "Restoration abilities"@en . "Umiej\u0119tno\u015Bci druida s\u0105 na prawd\u0119 du\u017Ce, pozwalaj\u0105 mu one specjalizowa\u0107 si\u0119 w ka\u017Cdej z g\u0142\u00F3wnych r\u00F3l w grze. Zakl\u0119cia balance w wi\u0119kszo\u015Bci zadaj\u0105 du\u017Ce obra\u017Cenia od natury, zakl\u0119cia restoration pozwalaj\u0105 druidowi leczy\u0107 i wspomaga\u0107 swoj\u0105 dru\u017Cyn\u0119, a umiej\u0119tno\u015Bci feral pozwalaj\u0105 druidowi specjalizowa\u0107 si\u0119 czy to w tankowaniu czy to w fizycznych obra\u017Ceniach."@pl . "Umiej\u0119tno\u015Bci druida s\u0105 na prawd\u0119 du\u017Ce, pozwalaj\u0105 mu one specjalizowa\u0107 si\u0119 w ka\u017Cdej z g\u0142\u00F3wnych r\u00F3l w grze. Zakl\u0119cia balance w wi\u0119kszo\u015Bci zadaj\u0105 du\u017Ce obra\u017Cenia od natury, zakl\u0119cia restoration pozwalaj\u0105 druidowi leczy\u0107 i wspomaga\u0107 swoj\u0105 dru\u017Cyn\u0119, a umiej\u0119tno\u015Bci feral pozwalaj\u0105 druidowi specjalizowa\u0107 si\u0119 czy to w tankowaniu czy to w fizycznych obra\u017Ceniach. Jedyne umiej\u0119tno\u015Bci kt\u00F3re wymagaj\u0105 aby druid by\u0142 w pewnej formie do umiej\u0119tno\u015Bci feral, i w niekt\u00F3rych przypadkach ( forma moonkina lub tree of life) tak\u017Ce inne zakl\u0119cia, dlatego tak wa\u017Cne jest \u017Ceby wiedzie\u0107 co mo\u017Cna u\u017Cy\u0107 w jakiej formie jako, \u017Ce druid automatycznie zmienia form\u0119 je\u015Bli b\u0119dziesz chcia\u0142 rzuci\u0107 nieodpowiednie zakl\u0119cie lub u\u017Cy\u0107 niew\u0142a\u015Bciwej umiej\u0119tno\u015Bci."@pl . "Druid abilities are wide-ranging, enabling one to specialize in any of the main roles in the game. Balance spells deal nature damage, restoration spells heal and provide support, feral combat abilities offer melee damage, while guardian abilities are for tanking. Being shapeshifted is automatically removed if you attempt to cast a spell or ability not designated to your current form. There are times when switching forms is advantageous regardless what action is taking place. This is because switching between any form to another will automatically break any immobilizing or polymorph effects such as: Snare, Root, and Polymorph. As of Patch 3.0.3, File:Ability racial bearform.png Bear Form, File:Ability druid catform.pngCat Form, File:Ability druid travelform.png Travel Form, File:Ability druid aquaticform.png Aquatic Form, File:Ability druid flightform.png Flight Form, and File:Ability druid flightform.png Swift Flight Form are all available to learn from a trainer (Flight Forms are learned from Flight Trainers). As of Mists of Pandaria, File:Spell nature forceofnature.pngMoonkin Form and File:Ability druid treeoflife.png Tree of Life Form were acquired through training within the Balance and Restoration specializations respectively. Feral and Guardian abilities are only usable when in Bear Form or Cat Form with some exclusively available to either form."@en . . "http://www.wowhead.com/guides/classes/legion/druid|desc=Legion Druid Changes"@en . "Druid abilities"@pl . "Druid abilities"@en . . "Balance abilities"@en . "6"^^ . "Guardian abilities"@en . "Core abilities"@en . . "by Wowhead"@en .