. "Noise Factory"@en . "Power Instinct Matrimelee"@en . "Up to 2 players simultaneously"@en . "--05-29"^^ . "Power Instinct Matrimelee (\u65B0\u8C6A\u8840\u5BFA\u4E00\u65CF \u95D8\u5A5A -Matrimelee-, Shin G\u014Dketsuji Ichizoku: T\u014Dkon Matrimelee) is the fifth title of the Power Instinct series. It is the first game to be developed by Noise Factory, who obtained the rights to carry on the franchise from its previous label Atlus, and released by Playmore. The title premiered in arcades on March 21, 2003 and was ported to the Neo Geo on May 23, 2003. This particular title of the series is best known for bringing back the series's quirky humor as well as characters lost in the previous sequel, Groove On Fight. Characters from Rage of the Dragons were also added as bonus characters. The game's soundtrack features many vocalized themes and the lyrics often parody popular lines used for a select music genres."@en . . "Shin G\u014Dketsuji Ichizoku: Toukon Matrimelee"@en . . . "Power Instinct Matrimelee"@en . "The game's name, \"Matrimelee\", is a play on the word \"matrimony\", which is the theme of the game, and \"melee\" to reference close-quarters combat. It is also the entry that helped to revitalize interest in the Power Instinct series and has helped it to spawn further sequels. Several of the returning characters also received some name changes and a few were redesigned. It would also be the first and only time the Power Instinct series shared a world with another, separate game. The illustrations for the game were done by Tomokazu Nakano."@en . "Arcade"@en . "The game's name, \"Matrimelee\", is a play on the word \"matrimony\", which is the theme of the game, and \"melee\" to reference close-quarters combat. It is also the entry that helped to revitalize interest in the Power Instinct series and has helped it to spawn further sequels. Several of the returning characters also received some name changes and a few were redesigned. It would also be the first and only time the Power Instinct series shared a world with another, separate game. The illustrations for the game were done by Tomokazu Nakano."@en . . "Upright"@en . "SNK Playmore / Sun Amusement"@en . "Up to 2 players simultaneously"@en . "Noise Factory"@en . . "Arcade, Neo Geo"@en . "2003-05-29"^^ . . "8"^^ . "Horizontally oriented, 320 \u00D7 224, 4096 palette colors"@en . "Neo Geo cover"@en . . . "Power Instinct Matrimelee"@en . "Arcade, Neo Geo"@en . "Neo-Geo 646 MB Cartridge"@en . "Fighting game"@en . "2"^^ . "Atlus, Playmore"@en . "Power Instinct Matrimelee (\u65B0\u8C6A\u8840\u5BFA\u4E00\u65CF \u95D8\u5A5A -Matrimelee-, Shin G\u014Dketsuji Ichizoku: T\u014Dkon Matrimelee) is the fifth title of the Power Instinct series. It is the first game to be developed by Noise Factory, who obtained the rights to carry on the franchise from its previous label Atlus, and released by Playmore. The title premiered in arcades on March 21, 2003 and was ported to the Neo Geo on May 23, 2003."@en .