. "400.0"^^ . . "120.0"^^ . . "*80 Crew\n*80 Troops"@en . "15"^^ . "COP01 Krandor"@en . "Patrolcraft"@en . "The Krandor Patrol Craft is a relatively new development of the Kartanin Dominion, with some assistance from Killian Shipyards. Intended for routine patrol missions in well-controlled systems, the cheaper Krandor frees up more dedicated warships for other duties. Both its armament geared towards lighter ships and the low hyperdrive speed limit its use in more general assignments. Since its introduction, the Krandor often carries personnel-in-training as part of its regular crew, giving young Kartanin early first-hand starfaring experience before they finish training and are then transfered to other ships. Krandors usually carry a mix of concussion and ion pulse missiles."@en . "2629800.0"^^ . "Class 4"@en . "*2 Heavy Dual Ion Cannon Turrets\n*6 Quad-Laser Turrets\n*2 Missile Launchers"@en . . "*2 Nemrektiir Assault Fighters"@en . . "Krandor Patrol Craft"@en . . "*1x Antimatter Reaction Core\n*2x Fusion Auxiliary Power Units"@en . "Class 12"@en . "Mach 0.7"@en . "Capital Ship"@en . "Krandor Patrol Craft"@en . "The Krandor Patrol Craft is a relatively new development of the Kartanin Dominion, with some assistance from Killian Shipyards. Intended for routine patrol missions in well-controlled systems, the cheaper Krandor frees up more dedicated warships for other duties. Both its armament geared towards lighter ships and the low hyperdrive speed limit its use in more general assignments. Krandors usually carry a mix of concussion and ion pulse missiles."@en . . "120"^^ .