. "Dungeons are confined spaces so can be crowded with mobs as well as players. The corridors have many sharp turns to negotiate. The mobs are stronger and they roam the corridors. More dungeon mobs use magic attack than you will have experienced from mobs in the field. Those are the hazards! The rewards are also plentiful. You can gain EXP and JP very quickly. Mobs in a dungeon drop more valuable items than mobs in the field. You definitely get a great adrenaline rush! A successful DP:"@en . . . . . "Dungeons are confined spaces so can be crowded with mobs as well as players. The corridors have many sharp turns to negotiate. The mobs are stronger and they roam the corridors. More dungeon mobs use magic attack than you will have experienced from mobs in the field. Those are the hazards! The rewards are also plentiful. You can gain EXP and JP very quickly. Mobs in a dungeon drop more valuable items than mobs in the field. You definitely get a great adrenaline rush! A successful DP: \n* forms quickly \n* has a difference of no greater than 15 between highest and lowest level members \n* has 1 Tank \n* 1 (or 2) Healers \n* at least 4 Damage Dealers (DD) That's a total of 6 (or 7) members. The 8th can be an extra DD or a tank-capable DD but don't wait for a 7th and 8th member if you have the right make up from just the first 6 members. Kahunas also have useful buffs but they are not as essential at lower levels as they are as players advance to R3 DPs. There's a compromise between safety in numbers and sharing the EXP, JP and loot! The sections that follow are a guide for parties composed of 1st Job types (ie. Lv49 and lower). As you reach the mid Lv40's you'll be disregarding many of the cautions in this guide. That is to be expected."@en . "Beginner (Rank 2) DP Primer"@en .