. . . . . . . . . "Shelden gr\u00FCndete das Dorf, als er dort sein Haus baute und andere Reisende kamen, die sich dort ebenfalls niederlie\u00DFen. Allerdings werden fast alle Bewohner get\u00F6tet, als die Ritter der Ordnung das Randland einnahmen und Passwall angriffen. Shelden aber hat \u00FCberlebt und will das Dorf vom neuen aufbauen, was er auch tut."@de . . . . . . "A gap opens in the impenetrable Caldanis Fortress Wall, peeling the solid stone into a passageway as if it were a pair of tent flaps. \u201CCome,\u201D says your guide, \u201Cwe have only a short time before they notice this trick . . . or it closes on us.\u201D"@en . . . . "Im zentralen s\u00FCdlichen Kamar, einige Meilen nach dem rhudaranischen Pass."@de . . "You create a passage through any solid material. You choose the orientation of the passage relative to the surface you touch. The passage is 1 square wide and tall. The passage can be a number of squares deep equal to your Arcana check result divided by 5. This ritual does not conceal the passage from anyone or bar anyone from entering. A creature inside the passage when it closes takes 5d10 damage and is ejected to the nearest end of the passage. This ritual does not affect the structural integrity of a cavern or a wall; the passage is a twist in space, not an actual shifting of material."@en . . . "Passwall"@en . . . . . . . "2600"^^ . . "Passwall is a village in The Fringe which is located in the Shivering Isles. Passwall is the first village the Hero comes across after entering the Shivering Isles, and the only one in The Fringe."@en . . . . . . . . . . . . "A passage appears at a point of your choice that you can see on a wooden, plaster, or stone surface (such as a wall, a ceiling, or a floor) within range, and lasts for the duration. You choose the opening\u2019s dimensions: up to 5 feet wide, 8 feet tall, and 20 feet deep. The passage creates no instability in a structure surrounding it. When the opening disappears, any creatures or objects still in the passage created by the spell are safely ejected to an unoccupied space nearest to the surface on which you cast the spell."@en . . "A passage appears at a point of your choice that you can see on a wooden, plaster, or stone surface (such as a wall, a ceiling, or a floor) within range, and lasts for the duration. You choose the opening\u2019s dimensions: up to 5 feet wide, 8 feet tall, and 20 feet deep. The passage creates no instability in a structure surrounding it. When the opening disappears, any creatures or objects still in the passage created by the spell are safely ejected to an unoccupied space nearest to the surface on which you cast the spell."@en . . . . . . . . . . . . . . "Level: Components: V, S, M Casting Time: 1 action Range: Touch Effect: 5 ft. by 8 ft. opening, 10 ft. deep plus 5 ft. deep per three additional levels Duration: 1 hour/level (D) Saving Throw: None Spell Resistance: No"@en . . "12"^^ . "5th-level transmutation Casting Time: 1 action Range: 30 feet Components: V, S, M (a pinch of sesame seeds) Duration: 1 hour A passage appears at a point of your choice that you can see on a wooden, plaster, or stone surface (such as a wall, a ceiling, or a floor) within range, and lasts for the duration. You choose the opening\u2019s dimensions: up to 5 feet wide, 8 feet tall, and 20 feet deep. The passage creates no instability in a structure surrounding it. When the opening disappears, any creatures or objects still in the passage created by the spell are safely ejected to an unoccupied space nearest to the surface on which you cast the spell."@en . . "exploration"@en . . . . . . . . "8"^^ . "600.0"^^ . . "60.0"^^ . . "Passwall"@en . "You create a passage through any solid material. You choose the orientation of the passage relative to the surface you touch. The passage is 1 square wide and tall. The passage can be a number of squares deep equal to your Arcana check result divided by 5. This ritual does not conceal the passage from anyone or bar anyone from entering. A creature inside the passage when it closes takes 5d10 damage and is ejected to the nearest end of the passage. This ritual does not affect the structural integrity of a cavern or a wall; the passage is a twist in space, not an actual shifting of material."@en . . . . . . "1000"^^ . . . . "[[Category:]] Passwall was a transmutation spell that breached walls. The maximum thickness of the wall depended on the magical power of the caster."@en . . . . . "250"^^ . . . "Passwall"@de . "Passwall is a village in The Fringe which is located in the Shivering Isles. Passwall is the first village the Hero comes across after entering the Shivering Isles, and the only one in The Fringe."@en . . . . "[[Category:]] Passwall was a transmutation spell that breached walls. The maximum thickness of the wall depended on the magical power of the caster."@en . "Im zentralen s\u00FCdlichen Kamar, einige Meilen nach dem rhudaranischen Pass."@de . . "Shelden gr\u00FCndete das Dorf, als er dort sein Haus baute und andere Reisende kamen, die sich dort ebenfalls niederlie\u00DFen. Allerdings werden fast alle Bewohner get\u00F6tet, als die Ritter der Ordnung das Randland einnahmen und Passwall angriffen. Shelden aber hat \u00FCberlebt und will das Dorf vom neuen aufbauen, was er auch tut."@de . . . . . "5th-level transmutation Casting Time: 1 action Range: 30 feet Components: V, S, M (a pinch of sesame seeds) Duration: 1 hour A passage appears at a point of your choice that you can see on a wooden, plaster, or stone surface (such as a wall, a ceiling, or a floor) within range, and lasts for the duration. You choose the opening\u2019s dimensions: up to 5 feet wide, 8 feet tall, and 20 feet deep. The passage creates no instability in a structure surrounding it."@en . "Level: Components: V, S, M Casting Time: 1 action Range: Touch Effect: 5 ft. by 8 ft. opening, 10 ft. deep plus 5 ft. deep per three additional levels Duration: 1 hour/level (D) Saving Throw: None Spell Resistance: No"@en . "250"^^ .