. "Yes"@en . "90"^^ . "2.721"^^ . . "Making a shadow dyed malevolent helm costs ."@en . "Melee"@en . "200000"^^ . . . "300000"^^ . . . . . . . "2014-11-17"^^ . "No"@en . "100000"^^ . "used"@en . . "33423"^^ . . . . "A player wearing the full malevolent armour set"@en . "No"@en . . "33424"^^ . "0"^^ . "33425"^^ . "Yes"@en . "Yes"@en . "Head"@en . . "Treasure Trails Update & Community Tools"@en . "0"^^ . "No"@en . "No"@en . "power"@en . "broken"@en . . "reclaimable"@en . . "Melee helm"@en . . "Drop"@en . . . "Armour infused with malevolent energy."@en . . . . "0"^^ . . "Malevolent helm (shadow)"@en . "new"@en . "Undead components[7]"@en . "Malevolent helm"@en . . . "Yes"@en . "23"^^ . "The helm will degrade to a broken state after 100,000 charges of combat. It can be fully repaired using 15 malevolent energy (7% per energy) - reinforcing plates are not required. Making a shadow-dyed malevolent helm costs ."@en . . . "Armour infused with malevolent energy. It is in need of repair."@en . . "Making a shadow dyed malevolent helm costs ."@en . "yes"@en . "0"^^ . . . "No"@en . . "0"^^ . "2.7"^^ . "500000"^^ . "No"@en . "90"^^ . . . "The helm will degrade to a broken state after 100,000 charges of combat. It can be fully repaired using 15 malevolent energy (7% per energy) - reinforcing plates are not required. Making a shadow-dyed malevolent helm costs ."@en . . "435"^^ . "0"^^ . "90"^^ . . . "2"^^ .