. . . . . . . . "Slowness is a Status Effect which affects a Player's movement speed, causing them to move slower than normal. The higher the level of the effect, the slower the player will move. If the effect is strong enough, the player will not be able to move whatsoever, other than by Jumping or \"rotating\". A player's field of vision will decrease while this effect is active."@en . . . . . "Slowness"@en . . "Slowness is a Status Effect which affects a Player's movement speed, causing them to move slower than normal. The higher the level of the effect, the slower the player will move. If the effect is strong enough, the player will not be able to move whatsoever, other than by Jumping or \"rotating\". A player's field of vision will decrease while this effect is active."@en . . . .